Player Matchup

Pele
Pele
ACEINAK
Pele
Level 109
God Stats
8W - 4L
1,464 SR
Queue Stats
216W - 163L
1,611 Elo+
Party 2
Anubis
Anubis
Barkolai
Anubis
Level 137
God Stats
7W - 4L
1,693 SR
Queue Stats
238W - 162L
1,619 Elo+
Party 2
Xing Tian
Xing Tian
DIEDINAK
Xing Tian
Level 29
God Stats
6W - 6L
1,603 SR
Queue Stats
63W - 48L
1,587 Elo+
Party 2
Hercules
Hercules
Koithic
Hercules
Level 36
God Stats
2W - 2L
1,658 SR
Queue Stats
71W - 62L
1,557 Elo+
Solo
Hachiman
Hachiman
UnsureHite
Hachiman
Level 98
God Stats
7W - 6L
1,654 SR
Queue Stats
196W - 131L
1,618 Elo+
Party 2
Team Averages
Level 82
1,615 SR
1,598 Elo+

VS

Team Averages
Level 93
1,522 SR
1,575 Elo+
Anhur
Anhur
EvasiveStorm779
Anhur
Level 26
God Stats
1W - 0L
1,847 SR
Queue Stats
11W - 0L
1,927 Elo+
Party 1
Thor
Thor
Kujau
Thor
Level 86
God Stats
8W - 6L
1,604 SR
Queue Stats
168W - 177L
1,489 Elo+
Party 1
Hercules
Hercules
Strategic
Hercules
Level 128
God Stats
13W - 17L
1,259 SR
Queue Stats
394W - 387L
1,458 Elo+
Party 1
Geb
Geb
Ta
Geb
Level 121
God Stats
8W - 8L
1,525 SR
Queue Stats
461W - 495L
1,524 Elo+
Party 1
Kukulkan
Kukulkan
TerminatorxD360
Kukulkan
Level 106
God Stats
3W - 1L
1,375 SR
Queue Stats
56W - 48L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ACEINAK
Pele
20
9 / 12 / 13
17,383
756
27,794
30,180
13,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Barkolai
Anubis
20
9 / 8 / 23
17,911
779
30,642
31,115
18,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
DIEDINAK
Xing Tian
20
5 / 7 / 26
16,993
739
11,349
46,524
47,578
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hercules
Koithic
Hercules
20
3 / 3 / 19
15,854
689
14,128
34,046
48,450
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
UnsureHite
Hachiman
20
16 / 6 / 12
19,236
836
33,264
23,585
10,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 13
22,337
971
42,087
29,570
13,365
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Kujau
Thor
20
5 / 12 / 19
15,745
685
17,576
23,697
12,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Strategic
Hercules
20
5 / 8 / 23
17,569
764
23,237
34,683
38,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Geb
Ta
Geb
20
4 / 8 / 23
16,628
723
24,615
27,344
31,714
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
20
6 / 11 / 19
18,574
808
29,788
20,818
8,270
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
133
42
Kills
36
36
Deaths
42
93
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Pele
ACEINAK
Pele
9
12
13
1.29
L
Anubis
Barkolai
Anubis
9
8
23
2.56
L
Xing Tian
DIEDINAK
Xing Tian
5
7
26
2.57
W
16
3
13
7.5
L
Hercules
Koithic
Hercules
3
3
19
4.17
W
Thor
Kujau
Thor
5
12
19
1.21
W
Hercules
Strategic
Hercules
5
8
23
2.06
W
Geb
Ta
Geb
4
8
23
1.94
W
Kukulkan
6
11
19
1.41
L
Hachiman
UnsureHite
Hachiman
16
6
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,177
Damage
137,303
165,450
Taken
136,112
138,953
Mitigated
104,256
56,520
Healing
21,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
ACEINAK
Pele
27,794
5,192
0
3,908
30,180
13,657
1
8,228
21,952
0
75,567
L
Anubis
Barkolai
Anubis
30,642
1,132
0
17,618
31,115
18,982
1,427
10,347
20,768
101,847
0
L
Xing Tian
DIEDINAK
Xing Tian
11,349
739
1,054
16,288
46,524
47,578
0
15,079
31,445
33,045
0
W
42,087
28,233
0
11,187
29,570
13,365
2,214
7,778
21,514
0
105,969
L
Hercules
Koithic
Hercules
14,128
2,521
958
14,205
34,046
48,450
967
12,013
22,033
0
38,285
W
Thor
Kujau
Thor
17,576
2,254
0
240
23,697
12,853
78
10,772
12,870
0
37,287
W
Hercules
Strategic
Hercules
23,237
5,453
0
8,449
34,683
38,054
917
10,938
23,251
0
59,102
W
Geb
Ta
Geb
24,615
2,103
0
90
27,344
31,714
418
5,822
21,337
62,063
1,417
W
Kukulkan
29,788
1,948
0
1,411
20,818
8,270
932
6,778
13,945
93,222
0
L
Hachiman
UnsureHite
Hachiman
33,264
19,905
0
2,489
23,585
10,286
2,768
8,743
14,842
0
67,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,377
Gold Earned
90,853
452
Minions Killed
477
9
Camps Cleared
7
2,039,500
Distance Traveled
2,036,461
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
17,383
756
131
6
2
400,370
2
L
Anubis
17,911
779
166
7
3
366,331
2
L
Xing Tian
16,993
739
27
1
0
431,627
2
W
Anhur
22,337
971
157
7
2
408,624
2
L
Hercules
15,854
689
55
2
3
444,485
12
W
Thor
15,745
685
39
2
0
340,710
0
W
Hercules
17,569
764
78
3
1
461,557
2
W
Geb
16,628
723
55
2
3
414,368
2
W
Kukulkan
18,574
808
148
6
1
411,202
0
L
Hachiman
19,236
836
73
3
1
396,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role