Player Matchup

Hou Yi
Hou Yi
Diamond IV
MacroMonarchs
Hou Yi
Diamond IV
Level 151
God Stats
5W - 3L
2,047 SR
Queue Stats
87W - 55L
2,185 MMR
Solo
Ymir
Ymir
Diamond IV
MeBanearonALV
Ymir
Diamond IV
Level 57
God Stats
0W - 2L
1,285 SR
Queue Stats
111W - 99L
2,165 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Mukok
Tsukuyomi
Platinum III
Level 160
God Stats
2W - 3L
1,882 SR
Queue Stats
65W - 48L
2,053 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond II
TJKarnage
Ao Kuang
Diamond II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 201L
2,171 MMR
Solo
Chang'e
Chang'e
Diamond III
Ulthy
Chang'e
Diamond III
Level 157
God Stats
18W - 12L
1,696 SR
Queue Stats
79W - 52L
2,264 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,682 SR
2,168 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,567 SR
2,036 MMR
Janus
Janus
Diamond III
FauItTolerant
Janus
Diamond III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 52L
2,152 MMR
Solo
Tyr
Tyr
Diamond III
Gritle
Tyr
Diamond III
Level 159
God Stats
2W - 0L
1,771 SR
Queue Stats
325W - 286L
2,114 MMR
Party 2
Xbalanque
Xbalanque
Diamond III
TheAverageNate
Xbalanque
Diamond III
Level 153
God Stats
6W - 10L
1,229 SR
Queue Stats
341W - 324L
2,207 MMR
Solo
Khepri
Khepri
Diamond II
TheDanimaI
Khepri
Diamond II
Level 151
God Stats
6W - 4L
1,833 SR
Queue Stats
167W - 138L
2,207 MMR
Party 2
Camazotz
Camazotz
Diamond III
iMedieval
Camazotz
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 0
11,562
462
13,358
21,018
7,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 6
11,701
468
6,134
22,092
18,022
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Mukok
Tsukuyomi
19
2 / 2 / 0
11,809
472
15,267
15,448
12,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
TJKarnage
Ao Kuang
18
5 / 4 / 3
12,103
484
14,495
26,368
9,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Ulthy
Chang'e
18
3 / 6 / 7
12,091
484
19,742
22,309
7,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatAthenaGilgameshSetLoki

VS

Bans
AnhurAresNemesisSobekBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 9
14,164
567
13,562
14,610
5,548
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyr
Gritle
Tyr
20
5 / 2 / 8
13,900
556
15,825
28,953
32,354
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
TheAverageNate
Xbalanque
20
5 / 4 / 14
14,659
586
32,708
21,964
9,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
TheDanimaI
Khepri
17
3 / 2 / 12
13,692
548
8,519
21,527
20,795
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
iMedieval
Camazotz
20
6 / 1 / 9
14,295
572
13,214
20,532
8,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
14
Kills
23
23
Deaths
15
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
6
9
1.42
W
Tyr
Gritle
Tyr
5
2
8
4.5
L
3
6
0
0.5
L
1
5
6
0.8
L
Tsukuyomi
Mukok
Tsukuyomi
2
2
0
1
L
Ao Kuang
TJKarnage
Ao Kuang
5
4
3
1.63
W
Xbalanque
TheAverageNate
Xbalanque
5
4
14
3
W
Khepri
TheDanimaI
Khepri
3
2
12
4.5
L
Chang'e
Ulthy
Chang'e
3
6
7
1.08
W
Camazotz
iMedieval
Camazotz
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,996
Damage
83,828
107,235
Taken
107,586
55,061
Mitigated
76,397
34,800
Healing
47,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,562
935
0
2,710
14,610
5,548
1,801
8,773
5,533
102,172
0
W
Tyr
Gritle
Tyr
15,825
1,487
0
14,465
28,953
32,354
586
8,792
19,117
0
81,729
L
13,358
8,017
0
5,381
21,018
7,139
2,192
2,867
18,151
0
85,825
L
6,134
1,220
0
470
22,092
18,022
0
5,248
16,844
40,541
0
L
Tsukuyomi
Mukok
Tsukuyomi
15,267
3,322
0
6,174
15,448
12,382
0
1,510
13,582
0
89,303
L
Ao Kuang
TJKarnage
Ao Kuang
14,495
2,850
0
10,489
26,368
9,981
0
4,727
21,347
85,779
0
W
Xbalanque
TheAverageNate
Xbalanque
32,708
19,586
0
10,629
21,964
9,313
7,912
4,724
17,086
0
158,299
W
Khepri
TheDanimaI
Khepri
8,519
1,615
0
7,186
21,527
20,795
476
10,453
10,596
30,501
0
L
Chang'e
Ulthy
Chang'e
19,742
1,625
3,639
8,647
22,309
7,537
384
7,729
14,286
85,375
0
W
Camazotz
iMedieval
Camazotz
13,214
2,687
0
12,790
20,532
8,387
2,681
7,854
12,383
0
95,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,266
Gold Earned
70,710
625
Minions Killed
688
0
Camps Cleared
0
2,480,538
Distance Traveled
2,649,514
29
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,164
567
200
8
0
551,104
2
W
Tyr
13,900
556
138
6
0
582,812
4
L
Hou Yi
11,562
462
136
5
0
436,339
6
L
Ymir
11,701
468
47
2
0
479,143
4
L
Tsukuyomi
11,809
472
145
6
0
544,467
4
L
Ao Kuang
12,103
484
135
5
0
516,767
7
W
Xbalanque
14,659
586
166
7
0
452,337
9
W
Khepri
13,692
548
39
2
0
531,567
11
L
Chang'e
12,091
484
162
6
0
503,822
8
W
Camazotz
14,295
572
145
6
0
531,694
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role