Player Matchup

Chang'e
Chang'e
Dragon_Slayer_Cy
Chang'e
Level 83
God Stats
15W - 26L
1,561 SR
Queue Stats
415W - 488L
1,544 Elo+
Party 1
Horus
Horus
GodSlayer227
Horus
Level 29
God Stats
8W - 15L
1,618 SR
Queue Stats
207W - 215L
1,573 Elo+
Party 1
Merlin
Merlin
JisunF9
Merlin
Level 32
God Stats
1W - 2L
1,809 SR
Queue Stats
84W - 87L
1,482 Elo+
Solo
Da Ji
Da Ji
MyM_AllMightyOne
Da Ji
Level 41
God Stats
20W - 14L
1,607 SR
Queue Stats
216W - 210L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
REAL Specy
Sun Wukong
Level 36
God Stats
8W - 3L
1,955 SR
Queue Stats
106W - 104L
1,525 Elo+
Solo
Team Averages
Level 44
1,710 SR
1,527 Elo+

VS

Team Averages
Level 77
1,670 SR
1,547 Elo+
Loki
Loki
IanNaut357
Loki
Level 102
God Stats
15W - 20L
1,673 SR
Queue Stats
300W - 276L
1,568 Elo+
Party 2
Skadi
Skadi
Kenzzra
Skadi
Level 106
God Stats
4W - 1L
1,902 SR
Queue Stats
83W - 66L
1,612 Elo+
Party 2
Nu Wa
Nu Wa
WSNumbrz
Nu Wa
Level 62
God Stats
10W - 4L
1,559 SR
Queue Stats
255W - 205L
1,538 Elo+
Party 2
Bellona
Bellona
m4rioluigi7
Bellona
Level 90
God Stats
9W - 5L
1,605 SR
Queue Stats
71W - 68L
1,510 Elo+
Solo
Yemoja
Yemoja
whothat927
Yemoja
Level 27
God Stats
29W - 24L
1,612 SR
Queue Stats
135W - 138L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 5
8,428
383
8,324
18,520
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 9 / 1
9,472
431
14,019
21,632
10,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
JisunF9
Merlin
10
0 / 5 / 0
7,918
360
1,680
7,675
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 0
8,948
407
3,702
19,055
7,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
REAL Specy
Sun Wukong
16
0 / 4 / 0
9,697
441
7,089
16,854
12,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 13
13,258
603
12,426
13,642
7,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
Kenzzra
Skadi
17
6 / 4 / 9
11,837
538
10,881
13,362
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
WSNumbrz
Nu Wa
19
14 / 0 / 15
13,995
636
20,053
9,972
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
m4rioluigi7
Bellona
20
4 / 0 / 2
14,141
643
11,704
17,643
14,739
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
whothat927
Yemoja
17
1 / 2 / 17
11,957
544
4,059
11,574
11,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
90
6
Kills
34
34
Deaths
6
6
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
L
5
9
1
0.61
W
9
0
13
15.5
L
Merlin
JisunF9
Merlin
0
5
0
0
W
Skadi
Kenzzra
Skadi
6
4
9
2.63
L
0
6
0
0
L
Sun Wukong
REAL Specy
Sun Wukong
0
4
0
0
W
Nu Wa
WSNumbrz
Nu Wa
14
0
15
21.5
W
Bellona
m4rioluigi7
Bellona
4
0
2
5
W
Yemoja
whothat927
Yemoja
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,814
Damage
59,123
83,736
Taken
66,193
36,891
Mitigated
41,391
15,080
Healing
25,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,324
253
3,136
5,168
18,520
4,133
50
6,158
12,109
43,809
0
L
14,019
5,575
890
1,797
21,632
10,620
0
8,252
13,100
2,818
58,338
W
12,426
4,277
0
1,154
13,642
7,317
2,640
2,790
10,754
0
84,959
L
Merlin
JisunF9
Merlin
1,680
96
0
513
7,675
2,159
0
3,105
4,292
33,492
0
W
Skadi
Kenzzra
Skadi
10,881
5,921
0
4,412
13,362
4,310
3,160
3,484
9,878
0
75,441
L
3,702
1,033
0
1,393
19,055
7,194
0
3,040
15,837
0
70,710
L
Sun Wukong
REAL Specy
Sun Wukong
7,089
954
0
2,183
16,854
12,785
0
2,474
14,286
0
61,608
W
Nu Wa
WSNumbrz
Nu Wa
20,053
4,440
0
4,504
9,972
3,133
2,665
2,031
7,859
83,610
0
W
Bellona
m4rioluigi7
Bellona
11,704
4,383
0
5,147
17,643
14,739
3,275
1,482
16,161
0
125,421
W
Yemoja
whothat927
Yemoja
4,059
1,156
5,939
4,053
11,574
11,892
1,770
3,520
8,054
31,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,463
Gold Earned
65,188
498
Minions Killed
584
0
Camps Cleared
0
1,718,346
Distance Traveled
2,107,152
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,428
383
68
3
0
343,971
1
L
Horus
9,472
431
96
4
0
340,753
5
W
Loki
13,258
603
113
5
0
433,514
5
L
Merlin
7,918
360
79
4
0
226,922
0
W
Skadi
11,837
538
105
5
0
400,625
5
L
Da Ji
8,948
407
113
5
0
401,366
3
L
Sun Wukong
9,697
441
142
6
0
405,334
0
W
Nu Wa
13,995
636
115
5
0
428,037
5
W
Bellona
14,141
643
206
9
0
455,612
4
W
Yemoja
11,957
544
45
2
0
389,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role