Player Matchup

Xing Tian
Xing Tian
Danger1-one
Xing Tian
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
77W - 106L
1,339 Elo+
Solo
Nemesis
Nemesis
Destenii
Nemesis
Level 26
God Stats
21W - 22L
1,523 SR
Queue Stats
77W - 78L
1,420 Elo+
Solo
Jing Wei
Jing Wei
Devilstwin13
Jing Wei
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 47L
1,182 Elo+
Solo
Anubis
Anubis
RedRiddler1213
Anubis
Level 4
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 3L
1,102 Elo+
Solo
Ares
Ares
global-jump4
Ares
Level 4
God Stats
4W - 10L
1,163 SR
Queue Stats
5W - 10L
1,086 Elo+
Solo
Team Averages
Level 18
1,387 SR
1,226 Elo+

VS

Team Averages
Level 24
1,475 SR
1,502 Elo+
Ao Kuang
Ao Kuang
ICE Veracity
Ao Kuang
Level 46
God Stats
4W - 5L
1,491 SR
Queue Stats
9W - 11L
1,405 Elo+
Party 1
Horus
Horus
Kokabaxter
Horus
Level 14
God Stats
5W - 7L
1,346 SR
Queue Stats
101W - 97L
1,272 Elo+
Solo
Zeus
Zeus
No Naem
Zeus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,712 Elo+
Party 1
Bellona
Bellona
Shadowxzen
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,712 Elo+
Party 1
Skadi
Skadi
darksmilyface
Skadi
Level 14
God Stats
5W - 5L
1,537 SR
Queue Stats
7W - 6L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Danger1-one
Xing Tian
6
1 / 5 / 0
5,347
356
3,389
8,585
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Destenii
Nemesis
6
0 / 2 / 1
5,333
356
927
4,652
1,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Devilstwin13
Jing Wei
12
2 / 3 / 0
6,742
449
4,919
12,754
4,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 5 / 0
5,260
351
2,284
5,711
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 9 / 0
5,091
339
2,027
11,844
5,628
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ICE Veracity
Ao Kuang
15
11 / 1 / 3
9,115
608
9,730
8,766
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
9
1 / 2 / 5
6,530
435
2,322
7,133
2,927
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zeus
No Naem
Zeus
11
1 / 1 / 4
7,266
484
3,695
2,788
921
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bellona
Shadowxzen
Bellona
13
7 / 1 / 2
8,415
561
6,938
9,597
7,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 0 / 2
7,770
518
7,194
5,593
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
4
Kills
23
24
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Danger1-one
Xing Tian
1
5
0
0.2
L
Nemesis
Destenii
Nemesis
0
2
1
0.25
L
Jing Wei
Devilstwin13
Jing Wei
2
3
0
0.67
W
Ao Kuang
ICE Veracity
Ao Kuang
11
1
3
12.5
W
Horus
1
2
5
1.75
W
Zeus
No Naem
Zeus
1
1
4
3
L
1
5
0
0.2
W
Bellona
Shadowxzen
Bellona
7
1
2
8
W
3
0
2
4
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,546
Damage
29,879
43,546
Taken
33,877
17,820
Mitigated
16,382
3,998
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Danger1-one
Xing Tian
3,389
760
0
31
8,585
4,945
0
4,065
4,520
11,711
0
L
Nemesis
Destenii
Nemesis
927
333
0
992
4,652
1,135
374
983
3,669
0
12,486
L
Jing Wei
Devilstwin13
Jing Wei
4,919
4,119
0
2,021
12,754
4,389
339
2,604
10,150
0
33,331
W
Ao Kuang
ICE Veracity
Ao Kuang
9,730
3,543
0
3,649
8,766
3,356
1,777
1,982
6,784
47,460
0
W
Horus
2,322
944
351
812
7,133
2,927
780
2,262
4,871
0
7,300
W
Zeus
No Naem
Zeus
3,695
1,347
0
136
2,788
921
941
549
2,239
28,486
0
L
2,284
337
0
782
5,711
1,723
0
1,338
4,373
9,982
0
W
Bellona
Shadowxzen
Bellona
6,938
1,795
0
2,786
9,597
7,687
2,317
1,912
7,685
8,078
27,519
W
7,194
4,281
0
2,985
5,593
1,491
2,771
995
4,598
0
37,663
L
2,027
571
24
148
11,844
5,628
0
5,102
6,742
14,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,773
Gold Earned
39,096
149
Minions Killed
287
0
Camps Cleared
0
993,744
Distance Traveled
1,160,748
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,347
356
19
1
0
216,115
0
L
Nemesis
5,333
356
33
2
0
134,878
0
L
Jing Wei
6,742
449
59
4
0
275,331
0
W
Ao Kuang
9,115
608
89
6
0
280,689
0
W
Horus
6,530
435
13
1
0
197,757
0
W
Zeus
7,266
484
56
4
0
158,977
0
L
Anubis
5,260
351
17
1
0
145,235
0
W
Bellona
8,415
561
64
4
0
290,209
0
W
Skadi
7,770
518
65
4
0
233,116
0
L
Ares
5,091
339
21
1
0
222,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role