Player Matchup

Baron Samedi
Baron Samedi
Aura_Games1
Baron Samedi
Level 29
God Stats
20W - 19L
1,419 SR
Queue Stats
125W - 140L
1,290 Elo+
Party 2
Sylvanus
Sylvanus
MustyDustard
Sylvanus
Level 56
God Stats
6W - 6L
1,637 SR
Queue Stats
266W - 352L
1,299 Elo+
Party 2
Izanami
Izanami
YourBossKrenko-
Izanami
Level 28
God Stats
16W - 11L
1,637 SR
Queue Stats
300W - 393L
1,327 Elo+
Party 2
Team Averages
Level 38
1,564 SR
1,305 Elo+

VS

Team Averages
Level 27
1,366 SR
1,230 Elo+
Ares
Ares
Andrewpoy99
Ares
Level 5
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 6L
1,098 Elo+
Party 1
Danzaburou
Danzaburou
snugglebea__r
Danzaburou
Level 66
God Stats
2W - 11L
1,473 SR
Queue Stats
154W - 251L
1,345 Elo+
Party 1
Artemis
Artemis
zMalkavian
Artemis
Level 11
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 2L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aura_Games1
Baron Samedi
11
2 / 1 / 13
7,436
744
9,808
6,438
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
MustyDustard
Sylvanus
12
8 / 1 / 6
8,180
818
6,489
9,562
7,469
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 1 / 9
7,920
792
7,704
6,141
1,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 7 / 1
6,201
620
2,606
12,057
10,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
snugglebea__r
Danzaburou
10
1 / 6 / 2
6,396
640
4,367
10,206
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
zMalkavian
Artemis
8
0 / 2 / 3
5,819
582
5,584
6,983
2,095
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
3
3
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Baron Samedi
Aura_Games1
Baron Samedi
2
1
13
8.5
W
Sylvanus
MustyDustard
Sylvanus
8
1
6
11
W
5
1
9
9.5
L
Danzaburou
snugglebea__r
Danzaburou
1
6
2
0.33
L
Artemis
zMalkavian
Artemis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,001
Damage
12,557
22,141
Taken
29,246
12,906
Mitigated
15,637
10,064
Healing
2,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,606
251
0
84
12,057
10,639
0
5,934
5,791
5,837
0
W
Baron Samedi
Aura_Games1
Baron Samedi
9,808
1,921
1,866
1,810
6,438
3,463
161
553
5,885
23,984
0
W
Sylvanus
MustyDustard
Sylvanus
6,489
2,067
1,769
2,480
9,562
7,469
705
1,586
7,976
14,013
0
W
7,704
5,583
184
1,955
6,141
1,974
725
479
5,662
0
37,548
L
Danzaburou
snugglebea__r
Danzaburou
4,367
1,183
0
1,178
10,206
2,903
41
5,352
4,538
0
21,973
L
Artemis
zMalkavian
Artemis
5,584
2,718
0
950
6,983
2,095
0
4,129
2,608
0
13,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,536
Gold Earned
18,416
122
Minions Killed
66
0
Camps Cleared
0
517,082
Distance Traveled
379,465
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,201
620
4
0
0
100,147
0
W
Baron Samedi
7,436
744
29
3
0
170,648
1
W
Sylvanus
8,180
818
14
1
0
164,167
1
W
Izanami
7,920
792
79
8
0
182,267
1
L
Danzaburou
6,396
640
43
4
0
138,889
0
L
Artemis
5,819
582
19
2
0
140,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role