Player Matchup

Tsukuyomi
Tsukuyomi
Leolinx23
Tsukuyomi
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 69L
1,540 Elo+
Solo
Chiron
Chiron
SSBurai
Chiron
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 72L
1,655 Elo+
Solo
Bellona
Bellona
ThiccSnail101
Bellona
Level 15
God Stats
1W - 1L
1,132 SR
Queue Stats
3W - 3L
1,783 Elo+
Party 1
Persephone
Persephone
WardsAreForNoobs
Persephone
Level 18
God Stats
8W - 9L
1,521 SR
Queue Stats
23W - 21L
1,597 Elo+
Solo
Aphrodite
Aphrodite
pondwitch
Aphrodite
Level 46
God Stats
2W - 1L
1,216 SR
Queue Stats
7W - 4L
1,627 Elo+
Party 1
Team Averages
Level 27
1,374 SR
1,640 Elo+

VS

Team Averages
Level 23
1,440 SR
1,515 Elo+
Chang'e
Chang'e
AidenBlaze
Chang'e
Level 29
God Stats
1W - 6L
1,118 SR
Queue Stats
63W - 79L
1,372 Elo+
Solo
Loki
Loki
KinGSsmach
Loki
Level 25
God Stats
45W - 45L
1,719 SR
Queue Stats
216W - 274L
1,376 Elo+
Solo
Izanami
Izanami
PichP
Izanami
Level 17
God Stats
11W - 13L
1,500 SR
Queue Stats
28W - 32L
1,331 Elo+
Solo
Hercules
Hercules
Sviktaren
Hercules
Level 17
God Stats
0W - 2L
1,206 SR
Queue Stats
25W - 14L
1,752 Elo+
Party 2
Gilgamesh
Gilgamesh
Thisisjustajoke
Gilgamesh
Level 25
God Stats
10W - 7L
1,655 SR
Queue Stats
66W - 29L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Leolinx23
Tsukuyomi
20
11 / 10 / 6
18,850
589
50,070
38,087
20,015
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
SSBurai
Chiron
20
18 / 4 / 4
23,475
734
41,764
30,445
15,943
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
16
2 / 15 / 6
12,344
386
12,112
27,037
24,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
WardsAreForNoobs
Persephone
5
1 / 0 / 0
9,538
298
700
754
117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
pondwitch
Aphrodite
18
2 / 14 / 10
14,222
444
13,985
24,898
26,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AidenBlaze
Chang'e
20
7 / 11 / 18
15,073
471
16,496
29,161
15,263
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
3 / 7 / 10
14,254
445
6,884
30,997
14,200
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
PichP
Izanami
20
6 / 8 / 11
15,055
470
21,615
25,007
16,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Sviktaren
Hercules
20
15 / 5 / 12
15,863
496
19,290
35,646
50,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Thisisjustajoke
Gilgamesh
20
11 / 3 / 14
17,636
551
27,682
41,511
66,449
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
107
34
Kills
42
43
Deaths
34
26
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AidenBlaze
Chang'e
7
11
18
1.45
L
3
7
10
1.14
W
Tsukuyomi
Leolinx23
Tsukuyomi
11
10
6
1.4
L
Izanami
PichP
Izanami
6
8
11
1.44
W
Chiron
SSBurai
Chiron
18
4
4
5
L
Hercules
Sviktaren
Hercules
15
5
12
4.2
W
Bellona
2
15
6
0.33
L
Gilgamesh
Thisisjustajoke
Gilgamesh
11
3
14
6
W
Persephone
WardsAreForNoobs
Persephone
1
0
0
1
W
Aphrodite
pondwitch
Aphrodite
2
14
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,631
Damage
91,967
121,221
Taken
162,322
87,113
Mitigated
163,251
44,299
Healing
42,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AidenBlaze
Chang'e
16,496
1,620
6,454
8,458
29,161
15,263
323
6,625
22,220
69,404
0
L
6,884
1,322
0
3,507
30,997
14,200
2,285
2,005
28,596
0
100,711
W
Tsukuyomi
Leolinx23
Tsukuyomi
50,070
14,061
0
13,628
38,087
20,015
2,879
3,873
33,991
0
184,852
L
Izanami
PichP
Izanami
21,615
13,050
0
6,012
25,007
16,955
3,280
3,024
21,823
0
123,918
W
Chiron
SSBurai
Chiron
41,764
33,150
754
15,331
30,445
15,943
7,744
2,853
27,391
0
204,877
L
Hercules
Sviktaren
Hercules
19,290
7,761
0
10,562
35,646
50,384
139
5,992
29,094
0
63,367
W
Bellona
12,112
3,955
0
633
27,037
24,095
896
4,976
21,757
0
38,711
L
Gilgamesh
Thisisjustajoke
Gilgamesh
27,682
7,833
0
7,656
41,511
66,449
0
4,015
37,256
0
119,689
W
Persephone
WardsAreForNoobs
Persephone
700
168
0
515
754
117
0
186
522
5,832
0
W
Aphrodite
pondwitch
Aphrodite
13,985
2,726
8,104
5,334
24,898
26,943
1,283
3,928
20,708
38,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,429
Gold Earned
77,881
630
Minions Killed
680
0
Camps Cleared
0
2,146,287
Distance Traveled
2,601,292
8
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,073
471
113
4
0
489,419
0
L
Loki
14,254
445
136
4
0
477,799
23
W
Tsukuyomi
18,850
589
227
7
0
556,179
0
L
Izanami
15,055
470
173
5
0
492,839
4
W
Chiron
23,475
734
275
9
0
515,868
5
L
Hercules
15,863
496
111
3
0
519,030
2
W
Bellona
12,344
386
68
2
0
513,842
3
L
Gilgamesh
17,636
551
147
5
0
622,205
4
W
Persephone
9,538
298
8
0
0
36,324
0
W
Aphrodite
14,222
444
52
2
0
524,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role