Player Matchup

Nemesis
Nemesis
L3crom3
Nemesis
Level 14
God Stats
1W - 4L
1,152 SR
Queue Stats
43W - 37L
1,258 Elo+
Solo
Baron Samedi
Baron Samedi
LeyakTheShifter
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,418 Elo+
Solo
Fenrir
Fenrir
Omega30003387
Fenrir
Level 26
God Stats
14W - 11L
1,525 SR
Queue Stats
152W - 158L
1,325 Elo+
Solo
Cerberus
Cerberus
PatientBrush468
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
hailstorm2005
Zeus
Level 28
God Stats
5W - 0L
1,728 SR
Queue Stats
196W - 193L
1,403 Elo+
Solo
Team Averages
Level 18
1,481 SR
1,381 Elo+

VS

Team Averages
Level 20
1,477 SR
1,376 Elo+
Nox
Nox
Mapachitoigv
Nox
Level 21
God Stats
19W - 19L
1,401 SR
Queue Stats
39W - 50L
1,307 Elo+
Solo
Sylvanus
Sylvanus
RufusMcCoon
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,424 Elo+
Solo
Khepri
Khepri
Unkn0wnjak3
Khepri
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 42L
1,302 Elo+
Solo
Cerberus
Cerberus
bodz1
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,420 Elo+
Solo
Zeus
Zeus
lafliadominguez
Zeus
Level 26
God Stats
60W - 89L
1,486 SR
Queue Stats
1,432W - 1,529L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
L3crom3
Nemesis
18
3 / 0 / 12
11,382
1,035
6,499
6,405
2,392
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
LeyakTheShifter
Baron Samedi
18
6 / 1 / 17
11,702
1,064
14,589
8,056
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
15 / 1 / 10
13,474
1,225
20,837
10,880
5,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
17
1 / 5 / 13
10,380
944
10,964
13,736
10,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
12 / 1 / 14
12,853
1,168
26,247
7,499
2,436
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

336

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 1
9,240
840
6,056
14,039
5,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
RufusMcCoon
Sylvanus
16
3 / 7 / 3
10,159
924
8,137
17,868
15,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
15
0 / 12 / 5
9,485
862
6,388
19,338
19,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
bodz1
Cerberus
15
4 / 7 / 3
10,248
932
9,850
21,213
21,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 4 / 4
9,674
879
7,845
12,623
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
37
Kills
8
8
Deaths
37
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
L3crom3
Nemesis
3
0
12
9
W
Baron Samedi
LeyakTheShifter
Baron Samedi
6
1
17
14.5
L
0
7
1
0.07
W
15
1
10
20
W
Cerberus
1
5
13
1.5
L
Sylvanus
RufusMcCoon
Sylvanus
3
7
3
0.64
L
Khepri
0
12
5
0.21
L
Cerberus
bodz1
Cerberus
4
7
3
0.79
W
12
1
14
19
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,136
Damage
38,276
46,576
Taken
85,081
23,946
Mitigated
67,098
10,076
Healing
7,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
L3crom3
Nemesis
6,499
2,781
0
1,069
6,405
2,392
0
4,925
1,480
0
25,680
W
Baron Samedi
LeyakTheShifter
Baron Samedi
14,589
3,620
654
2,711
8,056
2,966
0
6,783
1,273
31,816
0
L
6,056
407
0
0
14,039
5,273
0
8,108
5,749
17,485
0
W
20,837
2,521
243
828
10,880
5,407
0
7,460
3,420
0
36,880
W
Cerberus
10,964
1,175
0
2,683
13,736
10,745
0
12,439
1,297
21,843
0
L
Sylvanus
RufusMcCoon
Sylvanus
8,137
1,096
2,695
2,600
17,868
15,643
0
11,805
5,879
12,239
0
L
Khepri
6,388
1,814
0
314
19,338
19,107
0
11,535
7,531
18,145
0
L
Cerberus
bodz1
Cerberus
9,850
405
0
1,301
21,213
21,593
0
13,032
8,022
20,236
0
W
26,247
7,392
813
1,075
7,499
2,436
0
6,669
830
37,471
0
L
7,845
1,360
0
1,064
12,623
5,482
0
6,417
6,100
23,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,791
Gold Earned
48,806
214
Minions Killed
118
8
Camps Cleared
1
952,358
Distance Traveled
857,505
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,382
1,035
65
6
1
169,277
2
W
Baron Samedi
11,702
1,064
51
5
2
167,006
1
L
Nox
9,240
840
39
4
0
190,314
0
W
Fenrir
13,474
1,225
33
3
0
248,671
1
W
Cerberus
10,380
944
34
3
3
190,375
0
L
Sylvanus
10,159
924
6
1
0
188,508
0
L
Khepri
9,485
862
14
1
0
136,214
0
L
Cerberus
10,248
932
31
3
0
208,157
0
W
Zeus
12,853
1,168
31
3
2
177,029
0
L
Zeus
9,674
879
28
3
1
134,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role