Player Matchup

Danzaburou
Danzaburou
GangNeeg3
Danzaburou
Level 31
God Stats
1W - 1L
1,490 SR
Queue Stats
112W - 122L
1,451 Elo+
Party 1
Guan Yu
Guan Yu
JimmYospry
Guan Yu
Level 43
God Stats
19W - 8L
1,500 SR
Queue Stats
292W - 302L
1,437 Elo+
Party 4
Raijin
Raijin
Malkerr
Raijin
Level 124
God Stats
7W - 6L
1,487 SR
Queue Stats
157W - 159L
1,516 Elo+
Party 4
Bacchus
Bacchus
Piraclinic
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,460 Elo+
Party 1
Thanatos
Thanatos
iancuq01
Thanatos
Level 87
God Stats
7W - 11L
1,367 SR
Queue Stats
186W - 217L
1,453 Elo+
Party 1
Team Averages
Level 63
1,469 SR
1,464 Elo+

VS

Team Averages
Level 55
1,442 SR
1,400 Elo+
Nu Wa
Nu Wa
Bunnybuttrocket
Nu Wa
Level 32
God Stats
8W - 8L
1,511 SR
Queue Stats
44W - 98L
1,274 Elo+
Party 2
Bakasura
Bakasura
Samusfreak01
Bakasura
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 202L
1,343 Elo+
Party 2
Erlang Shen
Erlang Shen
crybby1217
Erlang Shen
Level 81
God Stats
19W - 33L
1,207 SR
Queue Stats
385W - 514L
1,370 Elo+
Party 2
Yemoja
Yemoja
jasoonjorson
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,506 Elo+
Party 3
Medusa
Medusa
mylesofpizza
Medusa
Level 88
God Stats
2W - 1L
1,493 SR
Queue Stats
2W - 3L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GangNeeg3
Danzaburou
16
8 / 7 / 8
10,397
495
12,763
16,720
5,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
JimmYospry
Guan Yu
18
3 / 5 / 5
11,362
541
8,904
17,990
14,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Raijin
Malkerr
Raijin
18
7 / 4 / 3
11,594
552
17,115
16,107
5,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Piraclinic
Bacchus
13
1 / 6 / 11
9,154
436
8,210
16,609
19,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
iancuq01
Thanatos
15
3 / 10 / 3
9,647
459
4,459
17,807
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 13
12,280
585
22,863
15,590
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Samusfreak01
Bakasura
18
7 / 3 / 10
11,676
556
12,541
16,969
9,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
crybby1217
Erlang Shen
20
10 / 2 / 2
12,511
596
11,892
15,047
8,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
14
1 / 5 / 14
9,604
457
6,339
13,974
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
15
4 / 8 / 4
10,374
494
6,875
14,504
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
74
22
Kills
31
32
Deaths
22
30
Assists
43
Player
Kills
Deaths
Assists
KDA
W
9
4
13
3.88
L
Danzaburou
GangNeeg3
Danzaburou
8
7
8
1.71
L
Guan Yu
JimmYospry
Guan Yu
3
5
5
1.1
L
Raijin
Malkerr
Raijin
7
4
3
2.13
L
Bacchus
Piraclinic
Bacchus
1
6
11
1.08
W
Bakasura
Samusfreak01
Bakasura
7
3
10
4
W
Erlang Shen
crybby1217
Erlang Shen
10
2
2
5.5
L
Thanatos
iancuq01
Thanatos
3
10
3
0.45
W
Yemoja
1
5
14
1.6
W
Medusa
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,451
Damage
60,510
85,233
Taken
76,084
51,060
Mitigated
36,102
27,107
Healing
17,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,863
6,802
232
2,697
15,590
4,695
886
8,551
6,613
74,562
0
L
Danzaburou
GangNeeg3
Danzaburou
12,763
6,310
0
4,390
16,720
5,997
1,305
5,898
10,616
0
61,125
L
Guan Yu
JimmYospry
Guan Yu
8,904
2,388
544
2,923
17,990
14,579
0
2,855
14,259
0
70,313
L
Raijin
Malkerr
Raijin
17,115
2,743
120
3,565
16,107
5,781
234
8,085
7,400
86,058
0
L
Bacchus
Piraclinic
Bacchus
8,210
1,197
0
4,697
16,609
19,177
213
7,354
8,757
22,643
0
W
Bakasura
Samusfreak01
Bakasura
12,541
8,856
0
5,223
16,969
9,423
777
5,158
11,657
0
69,003
W
Erlang Shen
crybby1217
Erlang Shen
11,892
5,808
0
3,686
15,047
8,785
880
2,836
12,142
0
96,445
L
Thanatos
iancuq01
Thanatos
4,459
964
0
10,868
17,807
5,526
0
5,069
12,168
0
60,203
W
Yemoja
6,339
1,322
1,167
757
13,974
9,522
502
3,617
10,275
19,670
0
W
Medusa
6,875
3,319
0
3,516
14,504
3,677
1,794
4,366
10,072
0
63,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,154
Gold Earned
56,445
544
Minions Killed
549
0
Camps Cleared
0
1,809,867
Distance Traveled
2,085,703
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,280
585
127
6
0
343,905
2
L
Danzaburou
10,397
495
100
5
0
363,876
0
L
Guan Yu
11,362
541
144
7
0
399,164
4
L
Raijin
11,594
552
182
9
0
327,121
5
L
Bacchus
9,154
436
27
1
0
377,000
1
W
Bakasura
11,676
556
137
7
0
489,681
3
W
Erlang Shen
12,511
596
158
8
0
490,748
4
L
Thanatos
9,647
459
91
4
0
342,706
1
W
Yemoja
9,604
457
34
2
0
386,222
1
W
Medusa
10,374
494
93
4
0
375,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role