Player Matchup

Sol
Sol
BerZerK 37
Sol
Level 28
God Stats
31W - 27L
1,536 SR
Queue Stats
98W - 119L
1,317 Elo+
Party 1
Bacchus
Bacchus
RadioShack Swag
Bacchus
Level 28
God Stats
2W - 3L
1,386 SR
Queue Stats
140W - 173L
1,313 Elo+
Party 1
Thor
Thor
bullshark2752
Thor
Level 49
God Stats
2W - 1L
1,429 SR
Queue Stats
140W - 160L
1,328 Elo+
Party 1
Team Averages
Level 35
1,450 SR
1,319 Elo+

VS

Team Averages
Level 24
1,412 SR
1,311 Elo+
Sobek
Sobek
Adr1an1024
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,211 Elo+
Solo
Arachne
Arachne
GabeTheVirgin
Arachne
Level 37
God Stats
19W - 18L
1,408 SR
Queue Stats
164W - 188L
1,315 Elo+
Solo
Hachiman
Hachiman
Joshipoo2292
Hachiman
Level 29
God Stats
4W - 6L
1,327 SR
Queue Stats
89W - 121L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
11,499
676
17,792
9,502
3,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

14
4 / 3 / 3
12,054
709
9,382
19,417
26,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

14
4 / 4 / 3
11,204
659
4,237
12,333
5,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
0 / 6 / 5
9,074
534
1,908
9,665
4,927
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
16
8 / 3 / 1
11,942
702
13,808
18,758
7,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
Joshipoo2292
Hachiman
16
2 / 2 / 6
11,287
664
11,714
14,111
5,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
11
Kills
10
10
Deaths
11
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
6
5
0.42
W
3
3
6
2
L
Arachne
8
3
1
2.83
L
Hachiman
Joshipoo2292
Hachiman
2
2
6
2.5
W
4
3
3
1.83
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,411
Damage
27,430
41,252
Taken
42,534
36,074
Mitigated
17,509
8,538
Healing
7,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
1,908
169
0
738
9,665
4,927
0
5,773
3,892
6,525
0
W
17,792
3,817
962
1,809
9,502
3,989
1,649
656
8,846
72,124
0
L
Arachne
13,808
10,216
0
5,105
18,758
7,148
0
11,770
6,988
0
44,468
L
Hachiman
Joshipoo2292
Hachiman
11,714
7,274
720
996
14,111
5,434
0
9,691
4,420
0
64,911
W
9,382
806
0
4,237
19,417
26,732
474
759
18,658
22,583
0
W
4,237
988
540
990
12,333
5,353
300
597
11,736
0
30,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,757
Gold Earned
32,303
176
Minions Killed
157
0
Camps Cleared
0
934,101
Distance Traveled
760,509
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,074
534
10
1
0
133,625
1
W
Sol
11,499
676
108
6
0
300,602
2
L
Arachne
11,942
702
48
3
0
334,091
0
L
Hachiman
11,287
664
99
6
0
292,793
2
W
Bacchus
12,054
709
23
1
0
297,389
2
W
Thor
11,204
659
45
3
0
336,110
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role