Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Arkadius139094
Neith
Level 15
God Stats
1W - 2L
1,468 SR
Queue Stats
17W - 21L
1,500 Elo+
Party 1
Osiris
Osiris
GSG-Fatality
Osiris
Level 124
God Stats
2W - 2L
1,569 SR
Queue Stats
285W - 256L
1,555 Elo+
Party 1
Zhong Kui
Zhong Kui
GSG-Undead
Zhong Kui
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
362W - 347L
1,526 Elo+
Party 1
Kuzenbo
Kuzenbo
GawdBody3rdI
Kuzenbo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,536 Elo+
Solo
Team Averages
Level 90
1,507 SR
1,524 Elo+

VS

Team Averages
Level 89
1,444 SR
1,571 Elo+
Ymir
Ymir
Atticus 2oh9
Ymir
Level 26
God Stats
23W - 20L
1,597 SR
Queue Stats
41W - 40L
1,547 Elo+
Party 2
Anubis
Anubis
ICEZephyr
Anubis
Level 39
God Stats
3W - 1L
1,449 SR
Queue Stats
163W - 136L
1,547 Elo+
Solo
Da Ji
Da Ji
Linx beast
Da Ji
Level 123
God Stats
4W - 2L
1,300 SR
Queue Stats
301W - 261L
1,579 Elo+
Party 2
Bakasura
Bakasura
StormierThrone8
Bakasura
Level 148
God Stats
2W - 1L
1,246 SR
Queue Stats
563W - 476L
1,584 Elo+
Party 2
Chernobog
Chernobog
Szyza
Chernobog
Level 107
God Stats
19W - 16L
1,629 SR
Queue Stats
945W - 830L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
6 / 6 / 5
12,008
522
13,319
20,210
7,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 6 / 3
9,584
417
6,816
12,404
3,260
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
18
2 / 7 / 1
13,313
579
15,964
25,700
14,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
GSG-Undead
Zhong Kui
18
9 / 7 / 4
12,088
526
17,793
20,725
11,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
GawdBody3rdI
Kuzenbo
14
2 / 7 / 5
9,207
400
6,865
26,750
26,902
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 14
12,626
549
7,406
18,776
20,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
ICEZephyr
Anubis
17
3 / 8 / 5
11,597
504
13,827
18,142
8,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
20
9 / 5 / 12
13,609
592
18,158
16,369
7,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
20
6 / 1 / 2
14,984
651
18,211
21,617
15,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Szyza
Chernobog
20
13 / 3 / 11
14,458
629
23,250
20,417
9,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
77
20
Kills
33
33
Deaths
20
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
6
6
5
1.42
L
1
6
3
0.42
W
2
3
14
3
L
Osiris
2
7
1
0.36
L
Zhong Kui
GSG-Undead
Zhong Kui
9
7
4
1.57
L
Kuzenbo
GawdBody3rdI
Kuzenbo
2
7
5
0.64
W
Anubis
ICEZephyr
Anubis
3
8
5
0.69
W
Da Ji
9
5
12
3
W
Bakasura
6
1
2
7
W
Chernobog
Szyza
Chernobog
13
3
11
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,757
Damage
80,852
105,789
Taken
95,321
62,711
Mitigated
60,440
22,246
Healing
31,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
13,319
4,464
0
1,748
20,210
7,001
0
4,559
15,441
0
89,082
L
6,816
4,381
0
2,986
12,404
3,260
2,431
3,086
9,318
0
56,440
W
7,406
1,132
195
3,217
18,776
20,154
625
4,802
13,974
48,843
0
L
Osiris
15,964
6,637
0
8,114
25,700
14,211
0
2,523
20,676
531
89,600
L
Zhong Kui
GSG-Undead
Zhong Kui
17,793
717
0
6,993
20,725
11,337
462
4,917
15,381
65,391
0
L
Kuzenbo
GawdBody3rdI
Kuzenbo
6,865
2,112
374
2,031
26,750
26,902
0
7,395
19,355
28,308
0
W
Anubis
ICEZephyr
Anubis
13,827
403
0
7,106
18,142
8,472
1,629
6,945
11,197
70,599
0
W
Da Ji
18,158
6,062
0
585
16,369
7,649
456
6,035
10,334
0
81,187
W
Bakasura
18,211
12,258
0
10,513
21,617
15,015
739
2,467
19,150
3,753
90,584
W
Chernobog
Szyza
Chernobog
23,250
17,272
0
9,905
20,417
9,150
8,374
5,473
14,944
0
116,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,200
Gold Earned
67,274
553
Minions Killed
643
0
Camps Cleared
0
1,840,613
Distance Traveled
2,016,421
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,008
522
150
7
0
404,615
1
L
Neith
9,584
417
109
5
0
347,509
1
W
Ymir
12,626
549
75
3
0
405,158
0
L
Osiris
13,313
579
162
7
0
369,699
0
L
Zhong Kui
12,088
526
107
5
0
363,815
1
L
Kuzenbo
9,207
400
25
1
0
354,975
7
W
Anubis
11,597
504
108
5
0
349,548
5
W
Da Ji
13,609
592
115
5
0
422,198
3
W
Bakasura
14,984
651
196
9
0
438,451
0
W
Chernobog
14,458
629
149
6
0
401,066
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role