Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold IV
BobMarleyAndaluz
Ah Muzen Cab
Gold IV
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
BorreBorre
Ra
Bronze III
Level 53
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Janus
Janus
Diamond V
emoloto
Janus
Diamond V
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 58
1,431 SR
1,500 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 87
1,569 SR
1,398 MMR
Cerberus
Cerberus
Diamond I
CONCENTRACIΑ
Cerberus
Diamond I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
UmysłBogacza
Chang'e
Gold IV
Level 62
God Stats
36W - 34L
1,544 SR
Queue Stats
133W - 150L
1,436 MMR
Solo
Danzaburou
Danzaburou
Silver II
exowar1
Danzaburou
Silver II
Level 69
God Stats
19W - 14L
1,662 SR
Queue Stats
154W - 200L
1,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BobMarleyAndaluz
Ah Muzen Cab
6
0 / 4 / 0
6,156
560
3,372
5,075
1,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

9
0 / 6 / 1
6,465
588
3,027
7,656
2,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
emoloto
Janus
9
0 / 5 / 1
6,680
607
3,192
7,593
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaAphroditeXbalanqueGilgameshAnhur

VS

Bans
Guan YuTiamatSobekCthulhuAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CONCENTRACIΑ
Cerberus
12
4 / 1 / 9
9,249
841
7,056
13,570
6,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
12
7 / 0 / 7
8,939
813
5,121
7,719
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
exowar1
Danzaburou
12
4 / 0 / 11
8,619
784
6,763
7,546
2,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
0
Kills
15
15
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BobMarleyAndaluz
Ah Muzen Cab
0
4
0
0
L
0
6
1
0.08
W
Cerberus
CONCENTRACIΑ
Cerberus
4
1
9
8.5
W
Chang'e
7
0
7
10.5
L
Janus
emoloto
Janus
0
5
1
0.1
W
Danzaburou
exowar1
Danzaburou
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,591
Damage
18,940
20,324
Taken
28,835
5,609
Mitigated
11,569
3,406
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BobMarleyAndaluz
Ah Muzen Cab
3,372
1,468
0
922
5,075
1,301
0
3,789
1,286
0
11,893
L
3,027
216
665
1,117
7,656
2,445
0
4,246
3,410
13,330
0
W
Cerberus
CONCENTRACIΑ
Cerberus
7,056
120
0
4,824
13,570
6,956
700
2,392
11,084
25,175
0
W
Chang'e
5,121
652
1,939
4,941
7,719
2,160
466
2,672
3,699
29,956
0
L
Janus
emoloto
Janus
3,192
37
0
702
7,593
1,863
0
4,177
3,416
23,679
0
W
Danzaburou
exowar1
Danzaburou
6,763
2,039
0
1,985
7,546
2,453
2,009
1,733
5,743
0
32,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,301
Gold Earned
26,807
82
Minions Killed
124
0
Camps Cleared
0
445,286
Distance Traveled
599,649
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,156
560
24
2
0
93,980
0
L
Ra
6,465
588
13
1
0
171,036
0
W
Cerberus
9,249
841
25
2
0
177,649
1
W
Chang'e
8,939
813
52
5
0
223,861
0
L
Janus
6,680
607
45
4
0
180,270
3
W
Danzaburou
8,619
784
47
4
0
198,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role