Player Matchup

Athena
Athena
PrynceGaymer
Athena
Level 118
God Stats
1W - 1L
1,494 SR
Queue Stats
42W - 32L
1,475 Elo+
Party 1
Horus
Horus
TheInfectiousD
Horus
Level 109
God Stats
6W - 6L
1,611 SR
Queue Stats
47W - 39L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
UnusualLlama897
Kukulkan
Level 111
God Stats
2W - 1L
1,465 SR
Queue Stats
50W - 38L
1,532 Elo+
Party 1
Set
Set
Yvaexial
Set
Level 78
God Stats
1W - 0L
1,257 SR
Queue Stats
49W - 38L
1,518 Elo+
Party 1
Anhur
Anhur
roberto_welter
Anhur
Level 105
God Stats
5W - 8L
1,072 SR
Queue Stats
172W - 191L
1,421 Elo+
Solo
Team Averages
Level 104
1,380 SR
1,501 Elo+

VS

Team Averages
Level 98
1,588 SR
1,492 Elo+
Hades
Hades
DadOfWar94
Hades
Level 61
God Stats
3W - 1L
1,697 SR
Queue Stats
9W - 3L
1,716 Elo+
Solo
Fenrir
Fenrir
Frantzley900
Fenrir
Level 143
God Stats
17W - 16L
1,562 SR
Queue Stats
54W - 57L
1,517 Elo+
Solo
Osiris
Osiris
SevenWave957014
Osiris
Level 85
God Stats
6W - 8L
1,338 SR
Queue Stats
46W - 50L
1,421 Elo+
Solo
Cernunnos
Cernunnos
SolemnSister
Cernunnos
Level 125
God Stats
2W - 2L
1,845 SR
Queue Stats
156W - 161L
1,488 Elo+
Solo
The Morrigan
The Morrigan
THV Kakashi
The Morrigan
Level 77
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 46L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
4 / 2 / 30
10,594
1,177
6,564
11,922
9,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

18
10 / 2 / 30
11,739
1,304
12,120
13,227
11,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
18
12 / 2 / 30
12,327
1,370
23,868
7,537
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
13 / 3 / 27
12,597
1,400
17,730
13,061
10,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
9 / 3 / 29
11,123
1,236
13,829
8,819
3,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
0 / 11 / 10
8,722
969
13,855
20,149
10,893
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
15
6 / 11 / 5
10,539
1,171
11,664
18,425
6,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 11 / 6
9,917
1,102
7,205
17,457
7,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
SolemnSister
Cernunnos
15
2 / 5 / 6
9,179
1,020
8,849
11,307
3,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
THV Kakashi
The Morrigan
14
1 / 10 / 3
8,561
951
6,517
13,068
3,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

194
Kill Participation
42
48
Kills
12
12
Deaths
48
146
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hades
0
11
10
0.45
L
Fenrir
6
11
5
0.77
W
Athena
4
2
30
9.5
L
3
11
6
0.55
L
Cernunnos
SolemnSister
Cernunnos
2
5
6
1
L
The Morrigan
THV Kakashi
The Morrigan
1
10
3
0.25
W
10
2
30
12.5
W
Kukulkan
12
2
30
13.5
W
13
3
27
8.83
W
9
3
29
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,111
Damage
48,090
54,566
Taken
80,406
38,138
Mitigated
32,854
10,920
Healing
5,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
13,855
960
648
1,889
20,149
10,893
0
6,224
13,925
29,034
0
L
Fenrir
11,664
2,415
0
439
18,425
6,654
0
6,136
12,289
0
15,759
W
Athena
6,564
1,126
872
1,186
11,922
9,354
0
5,719
6,203
18,029
0
L
7,205
2,956
168
618
17,457
7,664
0
8,442
9,015
0
14,862
L
Cernunnos
SolemnSister
Cernunnos
8,849
3,219
930
451
11,307
3,770
0
3,951
7,356
0
33,718
L
The Morrigan
THV Kakashi
The Morrigan
6,517
1,275
0
0
13,068
3,873
0
5,679
7,305
23,153
904
W
12,120
5,173
1,998
2,789
13,227
11,360
0
3,670
9,557
0
19,876
W
Kukulkan
23,868
1,198
0
632
7,537
3,428
0
3,370
3,762
55,431
0
W
17,730
10,823
0
1,815
13,061
10,518
0
4,242
8,819
0
36,118
W
13,829
6,943
1,096
532
8,819
3,478
0
3,135
5,684
0
32,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,380
Gold Earned
46,918
192
Minions Killed
128
6
Camps Cleared
4
807,964
Distance Traveled
750,420
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,722
969
31
3
0
130,418
0
L
Fenrir
10,539
1,171
8
1
1
165,279
0
W
Athena
10,594
1,177
20
2
0
165,515
0
L
Osiris
9,917
1,102
20
2
2
155,154
0
L
Cernunnos
9,179
1,020
36
4
1
146,323
0
L
The Morrigan
8,561
951
33
4
0
153,246
0
W
Horus
11,739
1,304
8
1
0
174,439
0
W
Kukulkan
12,327
1,370
96
11
1
171,296
1
W
Set
12,597
1,400
42
5
5
173,333
0
W
Anhur
11,123
1,236
26
3
0
123,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role