Player Matchup

Hel
Hel
HeMo97
Hel
Level 13
God Stats
3W - 7L
1,500 SR
Queue Stats
115W - 162L
1,653 Elo+
Party 2
Sobek
Sobek
KinGSsmach
Sobek
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 274L
1,382 Elo+
Solo
Cupid
Cupid
VENOM_LoRd-1
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 178L
1,824 Elo+
Party 2
Loki
Loki
WardsAreForNoobs
Loki
Level 17
God Stats
9W - 8L
1,800 SR
Queue Stats
23W - 21L
1,614 Elo+
Solo
Neith
Neith
ZX2YUO
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 13
1,560 SR
1,594 Elo+

VS

Team Averages
Level 26
1,536 SR
1,621 Elo+
Chaac
Chaac
SSBurai
Chaac
Level 30
God Stats
2W - 2L
1,732 SR
Queue Stats
76W - 72L
1,646 Elo+
Solo
Danzaburou
Danzaburou
Sviktaren
Danzaburou
Level 17
God Stats
8W - 3L
1,787 SR
Queue Stats
25W - 14L
1,742 Elo+
Party 3
Ra
Ra
ThiccSnail101
Ra
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Thisisjustajoke
Gilgamesh
Level 25
God Stats
10W - 7L
1,596 SR
Queue Stats
66W - 29L
1,733 Elo+
Party 3
Aphrodite
Aphrodite
pondwitch
Aphrodite
Level 46
God Stats
2W - 1L
1,064 SR
Queue Stats
7W - 4L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
HeMo97
Hel
8
0 / 4 / 0
4,482
448
254
4,229
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Sobek
7
1 / 5 / 2
4,548
455
2,144
9,987
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 6 / 1
4,009
401
1,308
6,189
1,179
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
4 / 1 / 0
5,478
548
5,014
6,113
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
ZX2YUO
Neith
4
0 / 9 / 0
3,701
370
2,804
6,877
1,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SSBurai
Chaac
11
5 / 1 / 6
6,565
657
8,835
7,182
5,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Sviktaren
Danzaburou
9
4 / 0 / 2
6,052
605
3,914
4,890
1,360
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 3 / 3
5,761
576
3,624
4,700
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Thisisjustajoke
Gilgamesh
12
13 / 0 / 3
7,714
771
7,877
4,999
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
pondwitch
Aphrodite
8
1 / 2 / 5
5,402
540
703
3,553
1,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
5
Kills
25
25
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hel
HeMo97
Hel
0
4
0
0
L
Sobek
1
5
2
0.4
W
Chaac
SSBurai
Chaac
5
1
6
8
W
Danzaburou
Sviktaren
Danzaburou
4
0
2
5
W
2
3
3
1.17
W
Gilgamesh
Thisisjustajoke
Gilgamesh
13
0
3
14.5
L
0
6
1
0.08
L
4
1
0
4
L
Neith
ZX2YUO
Neith
0
9
0
0
W
Aphrodite
pondwitch
Aphrodite
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,524
Damage
24,953
33,395
Taken
25,324
9,728
Mitigated
11,947
4,586
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
HeMo97
Hel
254
254
0
389
4,229
701
0
425
3,804
10,560
0
L
Sobek
2,144
461
0
1,518
9,987
4,412
0
1,830
8,037
9,022
0
W
Chaac
SSBurai
Chaac
8,835
2,839
0
2,270
7,182
5,198
490
835
6,347
0
36,220
W
Danzaburou
Sviktaren
Danzaburou
3,914
1,708
0
2,162
4,890
1,360
2,518
82
4,808
0
23,676
W
3,624
1,532
92
953
4,700
1,544
366
962
3,738
22,463
0
W
Gilgamesh
Thisisjustajoke
Gilgamesh
7,877
3,476
0
1,236
4,999
2,477
0
349
4,650
0
40,024
L
1,308
701
0
685
6,189
1,179
220
0
6,189
0
7,778
L
5,014
1,678
0
1,554
6,113
1,731
0
580
5,506
0
25,511
L
Neith
ZX2YUO
Neith
2,804
2,185
0
440
6,877
1,705
126
1,279
5,532
0
9,217
W
Aphrodite
pondwitch
Aphrodite
703
206
1,513
1,159
3,553
1,368
1,439
170
3,383
11,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,218
Gold Earned
31,494
122
Minions Killed
269
0
Camps Cleared
0
905,227
Distance Traveled
925,630
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,482
448
24
2
0
147,427
1
L
Sobek
4,548
455
17
2
0
174,467
8
W
Chaac
6,565
657
82
8
0
181,186
1
W
Danzaburou
6,052
605
37
4
0
159,886
0
W
Ra
5,761
576
45
5
0
173,285
0
W
Gilgamesh
7,714
771
75
8
0
216,618
1
L
Cupid
4,009
401
12
1
0
174,848
0
L
Loki
5,478
548
56
6
0
224,375
0
L
Neith
3,701
370
13
1
0
184,110
1
W
Aphrodite
5,402
540
30
3
0
194,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role