Player Matchup

Ymir
Ymir
Fatt Connor
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Siiddharta
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Solo
Apollo
Apollo
SparkPaww
Apollo
Level 15
God Stats
1W - 2L
1,424 SR
Queue Stats
13W - 26L
1,277 Elo+
Solo
Nemesis
Nemesis
goldonesigs
Nemesis
Level 13
God Stats
1W - 1L
1,482 SR
Queue Stats
1W - 6L
1,207 Elo+
Solo
Sol
Sol
ottawaotter
Sol
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 17
1,481 SR
1,342 Elo+

VS

Team Averages
Level 16
1,402 SR
1,329 Elo+
Ares
Ares
BarerDoughnut73
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,306 Elo+
Solo
Achilles
Achilles
Follow1003
Achilles
Level 60
God Stats
5W - 6L
1,392 SR
Queue Stats
34W - 40L
1,435 Elo+
Party 1
Fenrir
Fenrir
Quantum1262
Fenrir
Level 5
God Stats
1W - 1L
1,284 SR
Queue Stats
6W - 7L
1,361 Elo+
Party 1
Pele
Pele
ToyFaster
Pele
Level 8
God Stats
3W - 3L
1,120 SR
Queue Stats
4W - 7L
1,184 Elo+
Solo
Kukulkan
Kukulkan
leggitname6602
Kukulkan
Level 4
God Stats
2W - 0L
1,712 SR
Queue Stats
3W - 5L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 14 / 3
9,749
886
8,002
24,550
27,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Siiddharta
Artemis
16
1 / 9 / 5
10,458
951
9,812
14,217
5,161
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
SparkPaww
Apollo
16
2 / 16 / 4
10,642
967
10,464
24,897
9,875
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
goldonesigs
Nemesis
16
3 / 9 / 2
10,994
999
10,155
17,064
7,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
2 / 4 / 4
10,541
958
13,442
14,731
6,302
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
9,406
855
1,276
2,861
1,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Follow1003
Achilles
20
17 / 0 / 21
13,905
1,264
19,009
20,642
33,517
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
19
14 / 3 / 21
12,901
1,173
18,253
12,294
7,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Pele
20
11 / 1 / 26
14,000
1,273
25,974
14,792
6,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
20
8 / 1 / 30
13,357
1,214
23,104
10,227
4,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
150
8
Kills
52
52
Deaths
8
18
Assists
98
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
L
0
14
3
0.11
W
Achilles
Follow1003
Achilles
17
0
21
27.5
W
Fenrir
14
3
21
8.17
L
Artemis
Siiddharta
Artemis
1
9
5
0.39
L
Apollo
SparkPaww
Apollo
2
16
4
0.25
W
Pele
11
1
26
24
L
Nemesis
goldonesigs
Nemesis
3
9
2
0.44
W
Kukulkan
8
1
30
23
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,875
Damage
87,616
95,459
Taken
60,816
55,606
Mitigated
53,550
6,856
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,276
487
0
0
2,861
1,344
0
862
1,999
2,251
0
L
8,002
3,652
0
0
24,550
27,027
0
5,197
19,011
17,931
0
W
Achilles
Follow1003
Achilles
19,009
8,757
0
5,755
20,642
33,517
0
8,073
12,569
0
25,889
W
Fenrir
18,253
5,055
0
847
12,294
7,596
0
3,981
7,431
0
26,886
L
Artemis
Siiddharta
Artemis
9,812
4,379
0
0
14,217
5,161
0
5,011
8,949
0
19,506
L
Apollo
SparkPaww
Apollo
10,464
5,301
0
0
24,897
9,875
0
6,460
18,220
0
21,685
W
Pele
25,974
8,090
0
922
14,792
6,450
0
5,653
9,139
0
56,142
L
Nemesis
goldonesigs
Nemesis
10,155
3,556
0
2,131
17,064
7,241
0
3,708
13,271
0
33,743
W
Kukulkan
23,104
5,301
0
636
10,227
4,643
0
2,875
7,352
39,491
0
L
13,442
3,610
498
4,227
14,731
6,302
0
4,004
10,379
32,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,384
Gold Earned
63,569
158
Minions Killed
146
3
Camps Cleared
5
874,360
Distance Traveled
931,308
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,406
855
1
0
0
43,357
0
L
Ymir
9,749
886
19
2
0
158,409
2
W
Achilles
13,905
1,264
7
1
0
233,484
0
W
Fenrir
12,901
1,173
19
2
1
197,324
0
L
Artemis
10,458
951
28
3
0
131,137
0
L
Apollo
10,642
967
23
2
1
201,259
0
W
Pele
14,000
1,273
72
7
2
238,519
0
L
Nemesis
10,994
999
49
4
2
173,984
1
W
Kukulkan
13,357
1,214
47
4
2
218,624
0
L
Sol
10,541
958
39
4
0
209,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role