Player Matchup

Thanatos
Thanatos
Sircapn
Thanatos
Level 125
God Stats
1W - 2L
1,878 SR
Queue Stats
69W - 52L
1,491 Elo+
Party 1
Bellona
Bellona
SnomelCat
Bellona
Level 31
God Stats
10W - 14L
1,433 SR
Queue Stats
147W - 144L
1,483 Elo+
Party 1
Nox
Nox
Stagee
Nox
Level 123
God Stats
1W - 2L
1,285 SR
Queue Stats
35W - 33L
1,399 Elo+
Solo
Chang'e
Chang'e
UncleSin
Chang'e
Level 122
God Stats
9W - 15L
1,261 SR
Queue Stats
180W - 169L
1,521 Elo+
Solo
Fafnir
Fafnir
UndeadKakashi97
Fafnir
Level 26
God Stats
4W - 4L
1,522 SR
Queue Stats
86W - 96L
1,408 Elo+
Party 1
Team Averages
Level 85
1,476 SR
1,460 Elo+

VS

Team Averages
Level 123
1,677 SR
1,668 Elo+
Ra
Ra
BlackAnnis
Ra
Level 135
God Stats
9W - 8L
1,481 SR
Queue Stats
543W - 535L
1,488 Elo+
Solo
Tyr
Tyr
BuryThеLight
Tyr
Level 39
God Stats
32W - 6L
1,993 SR
Queue Stats
236W - 49L
1,833 Elo+
Party 2
Ymir
Ymir
Mantikorа
Ymir
Level 159
God Stats
3W - 1L
1,936 SR
Queue Stats
140W - 49L
1,817 Elo+
Party 2
Nox
Nox
MrKeepItPetty
Nox
Level 122
God Stats
506W - 536L
1,477 SR
Queue Stats
2,659W - 2,732L
1,505 Elo+
Solo
Cernunnos
Cernunnos
h3ad99
Cernunnos
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Sircapn
Thanatos
17
4 / 12 / 8
12,077
1,006
22,327
24,917
10,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
SnomelCat
Bellona
18
3 / 7 / 6
11,719
977
10,565
30,462
22,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
Stagee
Nox
18
3 / 7 / 8
12,226
1,019
11,894
17,461
7,768
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
UncleSin
Chang'e
17
2 / 5 / 8
12,185
1,015
14,598
20,405
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 9 / 11
11,428
952
7,503
25,868
31,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 20
12,980
1,082
22,368
12,213
5,445
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
10 / 2 / 19
13,564
1,130
29,189
25,197
24,226
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 2 / 28
13,557
1,130
15,997
18,167
16,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 1 / 20
11,628
969
8,543
7,367
3,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
h3ad99
Cernunnos
19
12 / 3 / 17
14,447
1,204
38,064
12,336
5,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
144
13
Kills
40
40
Deaths
13
41
Assists
104
Player
Kills
Deaths
Assists
KDA
W
9
5
20
3.8
W
10
2
19
9.75
W
6
2
28
10
W
3
1
20
13
L
Thanatos
Sircapn
Thanatos
4
12
8
0.67
L
Bellona
SnomelCat
Bellona
3
7
6
0.86
L
Nox
Stagee
Nox
3
7
8
1
L
Chang'e
UncleSin
Chang'e
2
5
8
1.2
L
1
9
11
0.72
W
Cernunnos
h3ad99
Cernunnos
12
3
17
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,887
Damage
114,161
119,113
Taken
75,280
81,452
Mitigated
55,564
17,416
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,368
1,616
4,232
2,048
12,213
5,445
0
5,158
7,055
45,726
0
W
29,189
5,135
0
4,187
25,197
24,226
0
10,804
14,393
0
46,257
W
15,997
2,766
1,050
549
18,167
16,988
0
10,770
7,397
30,269
0
W
8,543
628
0
0
7,367
3,476
0
3,344
4,023
25,177
0
L
Thanatos
Sircapn
Thanatos
22,327
5,502
0
5,280
24,917
10,312
0
8,263
16,486
0
28,843
L
Bellona
SnomelCat
Bellona
10,565
2,683
0
1,119
30,462
22,999
0
9,889
20,381
679
29,833
L
Nox
Stagee
Nox
11,894
2,594
0
570
17,461
7,768
0
7,048
10,353
46,338
0
L
Chang'e
UncleSin
Chang'e
14,598
1,759
5,384
4,343
20,405
8,616
0
8,948
11,237
33,664
0
L
7,503
3,142
0
720
25,868
31,757
0
11,918
13,748
13,839
0
W
Cernunnos
h3ad99
Cernunnos
38,064
25,920
0
3,318
12,336
5,429
0
4,598
7,738
0
60,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,635
Gold Earned
66,176
179
Minions Killed
214
5
Camps Cleared
9
1,189,995
Distance Traveled
1,188,394
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,980
1,082
58
5
3
224,514
0
W
Tyr
13,564
1,130
30
3
1
276,048
0
W
Ymir
13,557
1,130
42
4
2
243,434
0
W
Nox
11,628
969
25
2
0
248,858
0
L
Thanatos
12,077
1,006
18
2
1
251,326
2
L
Bellona
11,719
977
25
2
2
241,954
0
L
Nox
12,226
1,019
86
7
2
212,387
1
L
Chang'e
12,185
1,015
35
3
0
253,133
0
L
Fafnir
11,428
952
15
1
0
231,195
0
W
Cernunnos
14,447
1,204
59
5
3
195,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role