Player Matchup

Hera
Hera
Captcod
Hera
Level 146
God Stats
9W - 2L
1,696 SR
Queue Stats
48W - 51L
1,524 Elo+
Party 1
Ne Zha
Ne Zha
JustARubberDucky
Ne Zha
Level 142
God Stats
6W - 8L
1,588 SR
Queue Stats
55W - 63L
1,517 Elo+
Party 1
Chaac
Chaac
ThePeculiar
Chaac
Level 128
God Stats
3W - 3L
1,625 SR
Queue Stats
40W - 38L
1,580 Elo+
Party 1
Geb
Geb
ThePixelKnight
Geb
Level 56
God Stats
9W - 6L
1,738 SR
Queue Stats
39W - 41L
1,526 Elo+
Party 1
Apollo
Apollo
Zlander1013
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,522 Elo+
Party 1
Team Averages
Level 100
1,629 SR
1,534 Elo+

VS

Team Averages
Level 64
1,546 SR
1,630 Elo+
Arachne
Arachne
Aexzz
Arachne
Level 76
God Stats
0W - 1L
1,739 SR
Queue Stats
149W - 141L
1,583 Elo+
Party 2
Kukulkan
Kukulkan
Travisscottmeal6
Kukulkan
Level 16
God Stats
0W - 3L
1,479 SR
Queue Stats
12W - 20L
1,520 Elo+
Party 2
Serqet
Serqet
dedrater2
Serqet
Level 123
God Stats
0W - 3L
1,172 SR
Queue Stats
134W - 130L
1,582 Elo+
Party 2
Ymir
Ymir
jasoonjorson
Ymir
Level 17
God Stats
1W - 1L
1,669 SR
Queue Stats
2W - 1L
1,733 Elo+
Party 3
Medusa
Medusa
mylesofpizza
Medusa
Level 88
God Stats
2W - 1L
1,669 SR
Queue Stats
2W - 3L
1,733 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Captcod
Hera
11
3 / 1 / 2
6,560
656
3,188
2,754
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
7 / 1 / 1
6,684
668
3,258
6,675
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 2 / 2
6,417
642
5,805
7,457
3,676
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 1 / 3
5,156
516
2,024
6,422
4,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
9
2 / 1 / 2
5,475
548
3,074
4,791
1,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aexzz
Arachne
10
1 / 2 / 2
5,627
563
1,578
5,691
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 5 / 0
4,629
463
1,210
4,593
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
dedrater2
Serqet
6
2 / 5 / 0
4,596
460
5,049
7,529
3,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 2 / 1
4,235
424
1,645
4,234
2,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
9
2 / 2 / 2
5,425
543
6,436
5,157
1,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
16
Kills
6
6
Deaths
16
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aexzz
Arachne
1
2
2
1
W
Hera
Captcod
Hera
3
1
2
4
W
7
1
1
7.5
W
4
2
2
2.5
W
0
1
3
1.5
L
0
5
0
0
W
Apollo
2
1
2
3
L
Serqet
dedrater2
Serqet
2
5
0
0.4
L
1
2
1
0.75
L
Medusa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,349
Damage
15,918
28,099
Taken
27,204
12,569
Mitigated
11,167
8,359
Healing
4,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aexzz
Arachne
1,578
1,171
0
1,193
5,691
2,108
0
1,240
4,451
0
28,716
W
Hera
Captcod
Hera
3,188
857
0
621
2,754
836
1,221
440
2,314
35,707
0
W
3,258
1,482
0
3,347
6,675
2,338
0
464
6,211
0
31,233
W
5,805
1,771
0
2,171
7,457
3,676
582
622
5,923
0
33,813
W
2,024
324
138
357
6,422
4,267
0
679
5,743
9,414
0
L
1,210
75
0
0
4,593
1,517
225
1,955
2,638
24,463
0
W
Apollo
3,074
1,887
0
1,725
4,791
1,452
425
650
4,141
0
21,850
L
Serqet
dedrater2
Serqet
5,049
1,468
0
2,070
7,529
3,612
0
0
7,529
0
12,880
L
1,645
241
0
149
4,234
2,457
102
667
3,567
6,539
0
L
Medusa
6,436
3,348
0
1,480
5,157
1,473
528
1,350
3,807
0
25,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,292
Gold Earned
24,512
269
Minions Killed
202
0
Camps Cleared
0
910,482
Distance Traveled
921,865
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,627
563
64
6
0
219,981
1
W
Hera
6,560
656
79
8
0
176,724
1
W
Ne Zha
6,684
668
70
7
0
177,746
0
W
Chaac
6,417
642
61
6
0
194,603
3
W
Geb
5,156
516
11
1
0
180,759
1
L
Kukulkan
4,629
463
52
5
0
149,286
0
W
Apollo
5,475
548
48
5
0
180,650
2
L
Serqet
4,596
460
29
3
0
162,755
0
L
Ymir
4,235
424
9
1
0
207,339
2
L
Medusa
5,425
543
48
5
0
182,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role