Player Matchup

Achilles
Achilles
Mondri Duck
Achilles
Level 123
God Stats
11W - 6L
1,738 SR
Queue Stats
328W - 339L
1,509 Elo+
Solo
Nu Wa
Nu Wa
SUPER RUCO
Nu Wa
Level 154
God Stats
76W - 60L
1,602 SR
Queue Stats
216W - 227L
1,453 Elo+
Solo
Ra
Ra
blkwing
Ra
Level 129
God Stats
6W - 8L
1,538 SR
Queue Stats
146W - 163L
1,497 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kwèEmunah
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,120 Elo+
Solo
Artemis
Artemis
xXAlphaKitt3nXx
Artemis
Level 57
God Stats
49W - 39L
1,610 SR
Queue Stats
189W - 242L
1,390 Elo+
Party 2
Team Averages
Level 98
1,598 SR
1,394 Elo+

VS

Team Averages
Level 69
1,586 SR
1,466 Elo+
Vulcan
Vulcan
JFrostTheWolf
Vulcan
Level 24
God Stats
1W - 3L
1,539 SR
Queue Stats
4W - 7L
1,407 Elo+
Party 1
Rama
Rama
NovaSixTTV
Rama
Level 100
God Stats
7W - 8L
1,559 SR
Queue Stats
222W - 212L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
RamenWithTheTop
Gilgamesh
Level 86
God Stats
3W - 1L
1,832 SR
Queue Stats
16W - 25L
1,473 Elo+
Party 1
Ravana
Ravana
SailorGuppy
Ravana
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
143W - 136L
1,406 Elo+
Solo
Kumbhakarna
Kumbhakarna
ShutterTV_YT
Kumbhakarna
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mondri Duck
Achilles
17
6 / 4 / 18
12,409
827
12,849
16,026
17,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
19
3 / 0 / 12
11,155
744
18,160
5,152
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
11 / 3 / 12
12,966
864
14,500
14,691
7,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
kwèEmunah
Tsukuyomi
19
6 / 4 / 17
12,538
836
21,820
15,783
7,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 3 / 12
11,206
747
12,733
7,770
2,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
9,194
613
5,776
12,891
4,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 6
11,898
793
16,936
19,736
7,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
RamenWithTheTop
Gilgamesh
16
2 / 4 / 8
9,895
660
11,413
25,994
13,685
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ravana
15
4 / 5 / 5
10,203
680
10,695
15,687
10,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
ShutterTV_YT
Kumbhakarna
16
0 / 8 / 8
9,742
649
3,101
21,414
15,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
43
29
Kills
14
14
Deaths
29
71
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Achilles
Mondri Duck
Achilles
6
4
18
3.75
L
6
4
6
2.25
L
Gilgamesh
RamenWithTheTop
Gilgamesh
2
4
8
1.5
W
Nu Wa
3
0
12
9
L
Ravana
4
5
5
1.3
L
Kumbhakarna
ShutterTV_YT
Kumbhakarna
0
8
8
0.5
W
11
3
12
5.67
W
Tsukuyomi
kwèEmunah
Tsukuyomi
6
4
17
3.63
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,062
Damage
47,921
59,422
Taken
95,722
37,223
Mitigated
51,605
12,391
Healing
20,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,776
617
145
1,116
12,891
4,870
155
6,251
6,580
28,738
0
W
Achilles
Mondri Duck
Achilles
12,849
4,199
0
2,454
16,026
17,635
524
3,194
12,832
258
23,967
L
16,936
13,473
0
5,908
19,736
7,739
294
4,271
15,285
0
57,694
L
Gilgamesh
RamenWithTheTop
Gilgamesh
11,413
928
725
7,478
25,994
13,685
1
9,460
16,324
992
40,772
W
Nu Wa
18,160
8,000
800
2,357
5,152
2,177
2,143
407
4,745
64,785
0
L
Ravana
10,695
1,752
1,282
1,826
15,687
10,057
0
7,650
7,892
0
40,729
L
Kumbhakarna
ShutterTV_YT
Kumbhakarna
3,101
285
0
1,968
21,414
15,254
21
5,146
15,998
24,754
0
W
14,500
1,426
2,424
3,383
14,691
7,481
0
3,000
11,691
28,447
624
W
Tsukuyomi
kwèEmunah
Tsukuyomi
21,820
3,678
0
41
15,783
7,105
200
2,711
13,072
0
47,854
W
12,733
4,016
0
932
7,770
2,825
3,196
1,106
6,664
0
32,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,274
Gold Earned
50,932
287
Minions Killed
331
9
Camps Cleared
5
1,299,908
Distance Traveled
1,224,964
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,194
613
61
4
0
216,724
0
W
Achilles
12,409
827
33
2
2
249,005
0
L
Rama
11,898
793
96
6
3
261,130
3
L
Gilgamesh
9,895
660
61
4
0
278,310
0
W
Nu Wa
11,155
744
96
6
2
252,948
6
L
Ravana
10,203
680
61
4
2
238,639
0
L
Kumbhakarna
9,742
649
52
3
0
230,161
0
W
Ra
12,966
864
44
3
2
258,078
4
W
Tsukuyomi
12,538
836
65
4
2
306,018
0
W
Artemis
11,206
747
49
3
1
233,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role