Player Matchup

Merlin
Merlin
Cushhh
Merlin
Level 25
God Stats
18W - 4L
1,930 SR
Queue Stats
48W - 22L
1,650 Elo+
Party 1
Vamana
Vamana
SlantedLeft
Vamana
Level 29
God Stats
28W - 9L
1,703 SR
Queue Stats
67W - 34L
1,637 Elo+
Party 1
Baron Samedi
Baron Samedi
TLBN
Baron Samedi
Level 14
God Stats
7W - 2L
1,808 SR
Queue Stats
7W - 4L
1,622 Elo+
Party 1
Team Averages
Level 23
1,813 SR
1,636 Elo+

VS

Team Averages
Level 41
1,544 SR
1,485 Elo+
Sylvanus
Sylvanus
DarkJesterX9000
Sylvanus
Level 20
God Stats
0W - 1L
1,543 SR
Queue Stats
6W - 15L
1,391 Elo+
Solo
Zeus
Zeus
ImpErial0
Zeus
Level 20
God Stats
5W - 15L
1,299 SR
Queue Stats
65W - 55L
1,509 Elo+
Party 2
Skadi
Skadi
buttcheeks187
Skadi
Level 82
God Stats
5W - 2L
1,791 SR
Queue Stats
76W - 55L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cushhh
Merlin
16
4 / 3 / 7
11,767
654
13,203
11,766
4,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
17
10 / 1 / 6
13,315
740
14,796
17,566
14,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
TLBN
Baron Samedi
15
2 / 3 / 8
11,180
621
10,831
12,127
6,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 5 / 4
9,965
554
4,078
17,036
17,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
15
3 / 5 / 2
10,511
584
14,865
11,532
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 6 / 1
10,250
569
12,501
14,616
5,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
16
Kills
6
7
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
Cushhh
Merlin
4
3
7
2.5
L
Sylvanus
1
5
4
0.6
L
Zeus
3
5
2
0.8
W
Vamana
10
1
6
13
W
Baron Samedi
TLBN
Baron Samedi
2
3
8
2
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,830
Damage
31,444
41,459
Taken
43,184
25,286
Mitigated
28,104
18,681
Healing
7,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Cushhh
Merlin
13,203
104
1,771
1,965
11,766
4,162
28
7,069
4,697
68,019
0
L
Sylvanus
4,078
808
1,771
3,069
17,036
17,369
0
10,510
6,526
15,597
0
L
Zeus
14,865
395
513
1,401
11,532
4,762
0
6,645
4,887
49,550
0
W
Vamana
14,796
7,020
515
8,271
17,566
14,755
1,221
6,024
11,542
0
52,505
W
Baron Samedi
TLBN
Baron Samedi
10,831
178
1,948
4,211
12,127
6,369
320
6,771
5,356
46,512
0
L
12,501
5,821
441
537
14,616
5,973
0
6,911
7,705
0
61,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,262
Gold Earned
30,726
229
Minions Killed
185
0
Camps Cleared
0
983,912
Distance Traveled
788,291
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,767
654
97
5
0
303,939
2
L
Sylvanus
9,965
554
29
2
0
261,336
1
L
Zeus
10,511
584
78
4
0
283,723
4
W
Vamana
13,315
740
77
4
0
349,992
5
W
Baron Samedi
11,180
621
55
3
0
329,981
0
L
Skadi
10,250
569
78
4
0
243,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role