Player Matchup

Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Gorrilla_Mercer
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 11L
1,927 Elo+
Solo
Ne Zha
Ne Zha
King_Arthur3692
Ne Zha
Level 28
God Stats
2W - 3L
1,452 SR
Queue Stats
58W - 40L
1,595 Elo+
Party 1
Chaac
Chaac
PrinceVegeta405
Chaac
Level 17
God Stats
3W - 2L
1,474 SR
Queue Stats
23W - 18L
1,614 Elo+
Solo
Athena
Athena
hoboPower
Athena
Level 28
God Stats
5W - 10L
1,846 SR
Queue Stats
228W - 216L
1,606 Elo+
Solo
Team Averages
Level 25
1,554 SR
1,648 Elo+

VS

Team Averages
Level 22
1,647 SR
1,593 Elo+
Olorun
Olorun
CaballeroImbecil
Olorun
Level 26
God Stats
6W - 3L
1,483 SR
Queue Stats
94W - 90L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
Grizzly AKA God
Sun Wukong
Level 28
God Stats
49W - 45L
1,482 SR
Queue Stats
193W - 206L
1,550 Elo+
Solo
Bakasura
Bakasura
NachinnD
Bakasura
Level 24
God Stats
3W - 2L
1,767 SR
Queue Stats
88W - 84L
1,643 Elo+
Solo
Danzaburou
Danzaburou
RRBA_fumiko
Danzaburou
Level 6
God Stats
3W - 6L
1,680 SR
Queue Stats
143W - 143L
1,703 Elo+
Solo
Ymir
Ymir
setnah
Ymir
Level 25
God Stats
4W - 3L
1,824 SR
Queue Stats
566W - 508L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
4 / 6 / 7
9,753
464
9,282
12,668
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
4 / 4 / 1
11,823
563
13,711
15,195
6,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
5 / 6 / 3
10,104
481
8,423
14,120
5,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
4 / 2 / 10
10,872
518
18,452
23,055
16,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Athena
hoboPower
Athena
13
2 / 5 / 4
8,688
414
8,706
16,543
10,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 11
10,674
508
14,353
11,802
6,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Grizzly AKA God
Sun Wukong
17
2 / 4 / 1
10,533
502
10,609
18,513
9,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
NachinnD
Bakasura
20
14 / 2 / 4
12,975
618
16,365
21,274
10,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
RRBA_fumiko
Danzaburou
20
2 / 4 / 4
12,899
614
8,716
17,581
7,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
setnah
Ymir
14
1 / 5 / 11
10,307
491
8,945
19,111
13,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
54
19
Kills
23
23
Deaths
19
25
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
6
7
1.25
W
4
4
11
2.38
L
4
4
1
1.13
W
Sun Wukong
Grizzly AKA God
Sun Wukong
2
4
1
0.63
L
5
6
3
1.08
W
Bakasura
NachinnD
Bakasura
14
2
4
8
L
4
2
10
4.5
W
Danzaburou
RRBA_fumiko
Danzaburou
2
4
4
1
L
Athena
hoboPower
Athena
2
5
4
0.8
W
Ymir
setnah
Ymir
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,574
Damage
58,988
81,581
Taken
88,281
43,278
Mitigated
48,486
30,580
Healing
29,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,282
563
2,212
5,492
12,668
4,611
863
5,181
7,417
50,551
0
W
14,353
8,052
1,752
5,140
11,802
6,693
3,554
2,363
9,356
57,870
0
L
13,711
7,543
0
4,833
15,195
6,704
1,754
535
14,567
0
99,194
W
Sun Wukong
Grizzly AKA God
Sun Wukong
10,609
2,827
0
6,179
18,513
9,534
1,521
3,970
14,458
0
57,578
L
8,423
3,074
0
4,947
14,120
5,083
968
3,726
9,864
0
61,592
W
Bakasura
NachinnD
Bakasura
16,365
12,479
0
4,638
21,274
10,889
540
4,380
16,796
0
74,837
L
18,452
3,197
0
11,358
23,055
16,441
886
10,551
12,477
0
76,908
W
Danzaburou
RRBA_fumiko
Danzaburou
8,716
3,456
0
9,694
17,581
7,591
4,390
216
17,365
0
102,487
L
Athena
hoboPower
Athena
8,706
2,321
0
1,738
16,543
10,439
0
3,305
11,477
24,765
0
W
Ymir
setnah
Ymir
8,945
1,747
0
2,043
19,111
13,779
147
6,392
12,318
19,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,240
Gold Earned
57,388
554
Minions Killed
550
0
Camps Cleared
0
1,829,291
Distance Traveled
2,000,459
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,753
464
116
6
0
372,329
4
W
Olorun
10,674
508
100
5
0
365,462
3
L
Artemis
11,823
563
175
8
0
335,959
7
W
Sun Wukong
10,533
502
113
5
0
419,898
0
L
Ne Zha
10,104
481
94
4
0
312,276
3
W
Bakasura
12,975
618
142
7
0
466,316
1
L
Chaac
10,872
518
123
6
0
406,549
1
W
Danzaburou
12,899
614
178
8
0
358,191
1
L
Athena
8,688
414
46
2
0
402,178
6
W
Ymir
10,307
491
17
1
0
390,592
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role