Player Matchup

Bastet
Bastet
Masturbinhoo
Bastet
Level 145
God Stats
5W - 4L
1,465 SR
Queue Stats
195W - 180L
1,553 Elo+
Solo
Tiamat
Tiamat
Redshock123
Tiamat
Level 127
God Stats
9W - 9L
1,454 SR
Queue Stats
474W - 467L
1,527 Elo+
Solo
Chaac
Chaac
YiitYiit
Chaac
Level 83
God Stats
2W - 0L
1,470 SR
Queue Stats
10W - 17L
1,464 Elo+
Solo
Yemoja
Yemoja
YoungWrangler69
Yemoja
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
216W - 206L
1,511 Elo+
Solo
Geb
Geb
degenkaboom
Geb
Level 160
God Stats
13W - 13L
1,521 SR
Queue Stats
853W - 914L
1,509 Elo+
Solo
Team Averages
Level 133
1,482 SR
1,513 Elo+

VS

Team Averages
Level 125
1,432 SR
1,512 Elo+
Izanami
Izanami
Czen
Izanami
Level 153
God Stats
8W - 9L
1,447 SR
Queue Stats
696W - 658L
1,555 Elo+
Party 1
Eset
Eset
Hzawx
Eset
Level 144
God Stats
8W - 9L
1,557 SR
Queue Stats
908W - 829L
1,556 Elo+
Solo
Zeus
Zeus
LewBup
Zeus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,388 Elo+
Solo
Thoth
Thoth
Rami7321
Thoth
Level 113
God Stats
3W - 10L
1,158 SR
Queue Stats
815W - 825L
1,563 Elo+
Solo
Guan Yu
Guan Yu
Кимерис
Guan Yu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
8 / 4 / 7
10,779
829
20,665
13,495
5,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
17
2 / 2 / 13
10,134
780
14,654
14,992
12,381
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
YiitYiit
Chaac
19
7 / 1 / 8
11,025
848
12,796
16,030
18,533
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
2 / 2 / 15
10,952
842
7,318
15,166
17,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 3 / 12
9,928
764
16,334
18,580
15,826
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Czen
Izanami
15
3 / 4 / 7
9,287
714
14,361
15,989
6,201
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Hzawx
Eset
15
1 / 2 / 8
8,539
657
8,391
11,232
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
LewBup
Zeus
16
6 / 6 / 5
10,221
786
16,528
13,630
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
Rami7321
Thoth
13
0 / 7 / 7
7,980
614
11,595
13,108
3,978
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 4 / 9
8,759
674
7,383
20,442
19,190
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
48
23
Kills
12
12
Deaths
23
55
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
Czen
Izanami
3
4
7
1.63
L
Eset
Hzawx
Eset
1
2
8
2.5
L
Zeus
LewBup
Zeus
6
6
5
1.42
W
Bastet
8
4
7
2.88
L
Thoth
Rami7321
Thoth
0
7
7
0.5
W
Tiamat
2
2
13
4.25
W
Chaac
YiitYiit
Chaac
7
1
8
11
W
2
2
15
4.75
W
4
3
12
3.33
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,767
Damage
58,258
78,263
Taken
74,401
69,529
Mitigated
37,482
45,479
Healing
33,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Czen
Izanami
14,361
9,708
1,699
2,835
15,989
6,201
381
9,612
6,225
0
33,188
L
Eset
Hzawx
Eset
8,391
123
4,361
2,494
11,232
3,429
0
5,332
5,682
16,469
0
L
Zeus
LewBup
Zeus
16,528
1,299
1,855
1,339
13,630
4,684
120
7,292
6,090
28,394
0
W
Bastet
20,665
1,935
1,275
3,079
13,495
5,752
229
5,284
8,211
0
31,017
L
Thoth
Rami7321
Thoth
11,595
215
1,501
1,161
13,108
3,978
147
5,301
7,645
26,293
0
W
Tiamat
14,654
1,196
1,733
5,001
14,992
12,381
602
6,053
8,939
35,442
0
W
Chaac
YiitYiit
Chaac
12,796
828
1,677
6,559
16,030
18,533
2,361
8,510
7,520
0
29,287
W
7,318
786
11,306
5,413
15,166
17,037
1,550
8,433
6,733
17,409
0
W
16,334
61
4,994
4,442
18,580
15,826
114
8,234
10,010
29,222
0
L
7,383
723
9,661
6,286
20,442
19,190
0
9,747
10,453
0
9,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,818
Gold Earned
44,786
155
Minions Killed
172
0
Camps Cleared
0
1,274,986
Distance Traveled
1,137,513
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,287
714
66
5
0
211,970
2
L
Eset
8,539
657
25
2
0
268,294
2
L
Zeus
10,221
786
44
3
0
192,129
2
W
Bastet
10,779
829
27
2
0
268,572
0
L
Thoth
7,980
614
28
2
0
209,679
3
W
Tiamat
10,134
780
54
4
0
237,881
1
W
Chaac
11,025
848
43
3
0
260,069
0
W
Yemoja
10,952
842
15
1
0
239,441
0
W
Geb
9,928
764
16
1
0
269,023
5
L
Guan Yu
8,759
674
9
1
0
255,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role