Player Matchup

Odin
Odin
Cintabun26
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,143 Elo+
Solo
Agni
Agni
DoubtingRhyme71
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,335 Elo+
Solo
Hun Batz
Hun Batz
ItsAllLoveGaming
Hun Batz
Level 29
God Stats
1W - 4L
1,810 SR
Queue Stats
131W - 158L
1,469 Elo+
Solo
Ares
Ares
WrecklessRipley
Ares
Level 21
God Stats
1W - 1L
1,715 SR
Queue Stats
28W - 26L
1,383 Elo+
Solo
Kuzenbo
Kuzenbo
greyson13
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,079 Elo+
Solo
Team Averages
Level 21
1,605 SR
1,282 Elo+

VS

Team Averages
Level 14
1,534 SR
1,509 Elo+
Thor
Thor
AlphaWay
Thor
Level 24
God Stats
10W - 6L
1,453 SR
Queue Stats
11W - 8L
1,362 Elo+
Solo
Ra
Ra
Noodlemanatee
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
World_Final2020
Achilles
Level 27
God Stats
7W - 7L
1,500 SR
Queue Stats
131W - 154L
1,447 Elo+
Solo
Hun Batz
Hun Batz
doctord123
Hun Batz
Level 14
God Stats
2W - 0L
1,717 SR
Queue Stats
6W - 8L
1,561 Elo+
Party 1
Kali
Kali
rokkes3
Kali
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 6 / 12
12,905
807
5,390
16,844
12,342
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

20
1 / 14 / 15
14,896
931
10,621
23,033
10,236
20
21 / 9 / 8
20,445
1,278
38,826
26,582
15,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 10 / 22
16,509
1,032
20,789
38,036
62,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
greyson13
Kuzenbo
20
12 / 3 / 23
17,831
1,114
24,370
31,924
80,692
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
2 / 6 / 7
13,633
852
9,441
16,896
6,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 10 / 20
15,410
963
30,206
16,750
7,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
20
8 / 6 / 18
16,727
1,045
14,497
26,128
26,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
doctord123
Hun Batz
20
14 / 8 / 18
18,231
1,139
49,989
26,934
11,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kali
rokkes3
Kali
20
13 / 11 / 15
17,889
1,118
22,885
24,715
12,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
120
41
Kills
42
42
Deaths
41
80
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Thor
2
6
7
0.92
L
0
6
12
1
L
1
14
15
0.61
L
21
9
8
2.78
W
5
10
20
1.5
W
Achilles
8
6
18
2.83
L
7
10
22
1.8
W
Hun Batz
doctord123
Hun Batz
14
8
18
2.88
L
Kuzenbo
greyson13
Kuzenbo
12
3
23
7.83
W
Kali
rokkes3
Kali
13
11
15
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,996
Damage
127,018
136,419
Taken
111,423
181,591
Mitigated
65,132
3,296
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
9,441
3,049
0
0
16,896
6,989
0
6,108
10,629
0
23,838
L
5,390
2,317
0
0
16,844
12,342
0
4,639
12,173
0
11,606
L
10,621
1,235
0
0
23,033
10,236
0
4,957
18,076
41,974
0
L
38,826
14,507
0
98
26,582
15,890
0
4,781
21,801
0
77,139
W
30,206
5,035
2,374
1,306
16,750
7,058
0
9,052
7,636
59,878
0
W
Achilles
14,497
5,888
0
2,914
26,128
26,812
0
11,439
14,689
0
36,240
L
20,789
2,987
0
3,198
38,036
62,431
0
7,552
30,401
45,386
0
W
Hun Batz
doctord123
Hun Batz
49,989
18,270
0
1,018
26,934
11,860
0
16,044
10,743
0
75,614
L
Kuzenbo
greyson13
Kuzenbo
24,370
7,909
0
0
31,924
80,692
0
8,162
23,762
32,537
0
W
Kali
rokkes3
Kali
22,885
13,918
0
3,678
24,715
12,413
0
12,769
11,946
0
47,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,586
Gold Earned
81,890
197
Minions Killed
229
7
Camps Cleared
5
1,380,774
Distance Traveled
1,398,030
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,633
852
22
1
3
283,271
6
L
Odin
12,905
807
11
1
0
195,694
0
L
Agni
14,896
931
60
4
0
247,719
1
L
Hun Batz
20,445
1,278
90
6
7
315,478
0
W
Ra
15,410
963
70
4
0
215,384
2
W
Achilles
16,727
1,045
36
2
2
283,594
0
L
Ares
16,509
1,032
29
2
0
291,044
3
W
Hun Batz
18,231
1,139
55
3
0
326,065
1
L
Kuzenbo
17,831
1,114
7
0
0
330,839
0
W
Kali
17,889
1,118
46
3
0
289,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role