Player Matchup

Neith
Neith
BigBadBearchik
Neith
Level 4
God Stats
2W - 3L
1,295 SR
Queue Stats
3W - 7L
1,229 Elo+
Party 3
Sobek
Sobek
FluffySiffy
Sobek
Level 26
God Stats
2W - 1L
1,717 SR
Queue Stats
118W - 135L
1,450 Elo+
Solo
Thor
Thor
InsertNameHereXD
Thor
Level 15
God Stats
2W - 1L
1,414 SR
Queue Stats
8W - 6L
1,460 Elo+
Party 2
Odin
Odin
Sudokuteen
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,229 Elo+
Party 3
Anubis
Anubis
potetoGamer
Anubis
Level 24
God Stats
2W - 2L
1,761 SR
Queue Stats
38W - 41L
1,476 Elo+
Party 2
Team Averages
Level 19
1,537 SR
1,369 Elo+

VS

Team Averages
Level 22
1,438 SR
1,456 Elo+
Kukulkan
Kukulkan
Blaestro
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,458 Elo+
Solo
King Arthur
King Arthur
BloodshotEBF
King Arthur
Level 17
God Stats
13W - 22L
1,204 SR
Queue Stats
127W - 148L
1,447 Elo+
Party 1
Aphrodite
Aphrodite
BlueMistx
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,380 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Geldrinnas
Ah Muzen Cab
Level 29
God Stats
11W - 15L
1,393 SR
Queue Stats
102W - 111L
1,477 Elo+
Party 1
Arachne
Arachne
MrBob2002
Arachne
Level 26
God Stats
3W - 4L
1,595 SR
Queue Stats
162W - 175L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 7
8,810
518
9,850
5,359
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 1 / 10
10,419
613
9,312
15,505
18,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
11 / 3 / 1
10,211
601
11,802
12,758
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
3 / 1 / 9
8,286
487
7,921
8,605
6,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
14
4 / 4 / 1
8,698
512
4,985
10,089
4,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blaestro
Kukulkan
12
2 / 8 / 2
7,516
442
8,974
10,365
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
BloodshotEBF
King Arthur
11
0 / 5 / 3
6,825
401
3,979
13,913
7,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
BlueMistx
Aphrodite
10
1 / 5 / 2
7,196
423
2,430
11,567
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Geldrinnas
Ah Muzen Cab
13
2 / 5 / 0
8,110
477
6,245
10,351
3,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
MrBob2002
Arachne
13
5 / 5 / 1
8,633
508
10,959
14,086
6,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
28
Kills
10
10
Deaths
28
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
Kukulkan
Blaestro
Kukulkan
2
8
2
0.38
L
King Arthur
BloodshotEBF
King Arthur
0
5
3
0.3
L
Aphrodite
BlueMistx
Aphrodite
1
5
2
0.4
W
3
1
10
8
L
Ah Muzen Cab
Geldrinnas
Ah Muzen Cab
2
5
0
0.4
W
11
3
1
3.83
L
Arachne
MrBob2002
Arachne
5
5
1
1.1
W
3
1
9
7.5
W
Anubis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,870
Damage
32,587
52,316
Taken
60,282
37,130
Mitigated
25,968
12,805
Healing
15,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,850
5,204
0
1,998
5,359
1,816
1,171
1,143
4,190
0
34,821
L
Kukulkan
Blaestro
Kukulkan
8,974
825
0
494
10,365
3,176
0
3,941
6,424
43,694
0
L
King Arthur
BloodshotEBF
King Arthur
3,979
995
0
3,876
13,913
7,800
199
4,677
9,236
0
21,974
L
Aphrodite
BlueMistx
Aphrodite
2,430
718
2,013
3,673
11,567
5,072
0
314
11,253
15,027
0
W
9,312
978
0
5,536
15,505
18,656
387
3,183
11,678
43,794
0
L
Ah Muzen Cab
Geldrinnas
Ah Muzen Cab
6,245
2,812
0
1,321
10,351
3,384
0
2,826
7,525
0
45,870
W
11,802
2,731
0
390
12,758
5,261
644
1,627
10,997
0
60,287
L
Arachne
MrBob2002
Arachne
10,959
5,441
0
4,329
14,086
6,536
266
2,539
11,547
0
50,324
W
7,921
1,959
731
1,019
8,605
6,669
351
1,364
7,171
0
34,665
W
Anubis
4,985
39
0
3,131
10,089
4,728
130
3,585
6,336
36,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,424
Gold Earned
38,280
392
Minions Killed
354
0
Camps Cleared
0
1,555,710
Distance Traveled
1,490,495
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,810
518
65
4
0
280,305
0
L
Kukulkan
7,516
442
88
5
0
273,063
3
L
King Arthur
6,825
401
45
3
0
317,567
4
L
Aphrodite
7,196
423
31
2
0
290,416
2
W
Sobek
10,419
613
85
5
0
311,685
3
L
Ah Muzen Cab
8,110
477
101
6
0
290,122
0
W
Thor
10,211
601
105
6
0
329,625
2
L
Arachne
8,633
508
89
5
0
319,327
4
W
Odin
8,286
487
53
3
0
340,447
7
W
Anubis
8,698
512
84
5
0
293,648
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role