Player Matchup

Artemis
Artemis
KuraiRyujin
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LeniadElliv
Guan Yu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Tiamat
Tiamat
Onymy
Tiamat
Level 27
God Stats
27W - 25L
1,455 SR
Queue Stats
41W - 43L
1,264 Elo+
Party 1
Nemesis
Nemesis
Plush Panda
Nemesis
Level 23
God Stats
19W - 19L
1,315 SR
Queue Stats
41W - 40L
1,269 Elo+
Party 1
Yemoja
Yemoja
xx420tomas420xx
Yemoja
Level 26
God Stats
18W - 19L
1,526 SR
Queue Stats
130W - 137L
1,375 Elo+
Solo
Team Averages
Level 17
1,459 SR
1,381 Elo+

VS

Team Averages
Level 7
1,420 SR
1,147 Elo+
Apollo
Apollo
BringDatHeat136
Apollo
Level 6
God Stats
2W - 7L
1,500 SR
Queue Stats
131W - 123L
1,106 Elo+
Party 2
Anubis
Anubis
Daneki007
Anubis
Level 8
God Stats
2W - 7L
1,283 SR
Queue Stats
83W - 89L
1,119 Elo+
Party 2
Vamana
Vamana
Gabomon91
Vamana
Level 6
God Stats
32W - 28L
1,500 SR
Queue Stats
79W - 80L
1,106 Elo+
Party 2
Nemesis
Nemesis
GreyWind3
Nemesis
Level 6
God Stats
4W - 5L
1,316 SR
Queue Stats
23W - 32L
1,283 Elo+
Party 2
Ares
Ares
esCANOr7491
Ares
Level 8
God Stats
3W - 8L
1,500 SR
Queue Stats
34W - 43L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KuraiRyujin
Artemis
15
2 / 6 / 1
9,487
452
5,467
8,913
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
LeniadElliv
Guan Yu
6
1 / 2 / 1
6,741
321
604
2,838
676
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Onymy
Tiamat
17
4 / 8 / 4
10,754
512
15,511
15,747
7,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Plush Panda
Nemesis
18
7 / 5 / 0
11,714
558
10,160
15,949
7,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 4
9,892
471
8,093
11,526
11,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 7
9,603
457
8,376
11,020
4,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Daneki007
Anubis
17
6 / 4 / 9
10,479
499
7,976
12,353
5,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
Gabomon91
Vamana
16
3 / 4 / 4
9,606
457
3,112
11,039
5,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
GreyWind3
Nemesis
16
8 / 3 / 8
10,740
511
9,376
12,271
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 2 / 9
11,694
557
8,800
14,913
16,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
18
Kills
25
25
Deaths
20
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
7
7
0.79
W
Anubis
Daneki007
Anubis
6
4
9
2.63
W
Vamana
Gabomon91
Vamana
3
4
4
1.25
W
Nemesis
GreyWind3
Nemesis
8
3
8
4
L
Artemis
KuraiRyujin
Artemis
2
6
1
0.42
L
Guan Yu
LeniadElliv
Guan Yu
1
2
1
0.75
L
Tiamat
Onymy
Tiamat
4
8
4
0.75
L
Nemesis
Plush Panda
Nemesis
7
5
0
1.4
W
6
2
9
5.25
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,835
Damage
37,640
54,973
Taken
61,596
30,123
Mitigated
37,818
9,533
Healing
9,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,376
5,944
0
0
11,020
4,614
1,102
3,960
6,938
0
44,551
W
Anubis
Daneki007
Anubis
7,976
1,127
0
5,266
12,353
5,638
1,046
6,343
5,768
52,906
0
W
Vamana
Gabomon91
Vamana
3,112
636
0
1,972
11,039
5,615
873
5,634
5,303
0
29,818
W
Nemesis
GreyWind3
Nemesis
9,376
4,658
0
1,482
12,271
5,590
1,561
4,748
7,419
0
39,479
L
Artemis
KuraiRyujin
Artemis
5,467
2,357
0
278
8,913
3,708
1,769
2,524
6,389
0
49,388
L
Guan Yu
LeniadElliv
Guan Yu
604
185
85
194
2,838
676
307
742
2,096
0
3,786
L
Tiamat
Onymy
Tiamat
15,511
2,653
140
4,652
15,747
7,062
541
5,172
10,575
73,320
0
L
Nemesis
Plush Panda
Nemesis
10,160
5,385
0
1,630
15,949
7,287
2,690
5,647
10,302
0
76,169
W
8,800
976
0
1,204
14,913
16,361
1,039
2,279
12,564
37,454
0
L
8,093
2,140
758
1,796
11,526
11,390
871
2,691
8,835
37,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,588
Gold Earned
52,122
419
Minions Killed
366
0
Camps Cleared
0
1,349,386
Distance Traveled
2,007,715
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,603
457
84
4
0
385,381
0
W
Anubis
10,479
499
103
5
0
329,971
0
W
Vamana
9,606
457
60
3
0
423,360
1
W
Nemesis
10,740
511
63
3
0
468,854
1
L
Artemis
9,487
452
78
4
0
253,804
2
L
Guan Yu
6,741
321
10
0
0
98,917
0
L
Tiamat
10,754
512
130
6
0
341,546
3
L
Nemesis
11,714
558
146
7
0
340,713
0
W
Ares
11,694
557
56
3
0
400,149
3
L
Yemoja
9,892
471
55
3
0
314,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role