Player Matchup

Sylvanus
Sylvanus
DirtyRedPanda
Sylvanus
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Merlin
Merlin
HulkSmash082849
Merlin
Level 70
God Stats
8W - 21L
1,299 SR
Queue Stats
142W - 212L
1,296 Elo+
Party 1
Artemis
Artemis
SlowScopeRece
Artemis
Level 104
God Stats
8W - 5L
1,753 SR
Queue Stats
275W - 422L
1,337 Elo+
Party 1
Team Averages
Level 67
1,517 SR
1,378 Elo+

VS

Team Averages
Level 65
1,411 SR
1,393 Elo+
Gilgamesh
Gilgamesh
DuhDizzle
Gilgamesh
Level 107
God Stats
14W - 16L
1,263 SR
Queue Stats
112W - 158L
1,394 Elo+
Party 2
Ymir
Ymir
Exosus79
Ymir
Level 66
God Stats
20W - 40L
1,371 SR
Queue Stats
94W - 140L
1,317 Elo+
Party 2
Raijin
Raijin
Hoyos13
Raijin
Level 22
God Stats
5W - 6L
1,598 SR
Queue Stats
15W - 17L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DirtyRedPanda
Sylvanus
12
1 / 3 / 13
9,140
653
5,953
8,205
5,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
13 / 0 / 4
11,395
814
17,428
5,207
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
14
3 / 0 / 13
10,257
733
11,986
6,678
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DuhDizzle
Gilgamesh
10
2 / 6 / 1
8,086
578
4,901
13,212
7,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
11
0 / 5 / 3
8,079
577
3,475
17,590
12,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Hoyos13
Raijin
11
1 / 6 / 2
8,009
572
4,991
12,403
4,663
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
3
3
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DirtyRedPanda
Sylvanus
1
3
13
2.5
L
Gilgamesh
DuhDizzle
Gilgamesh
2
6
1
0.42
L
Ymir
0
5
3
0.3
L
Raijin
Hoyos13
Raijin
1
6
2
0.33
W
13
0
4
15
W
Artemis
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,367
Damage
13,367
20,090
Taken
43,205
10,256
Mitigated
24,701
6,709
Healing
5,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DirtyRedPanda
Sylvanus
5,953
1,960
1,505
2,209
8,205
5,525
112
4,365
3,840
16,669
0
L
Gilgamesh
DuhDizzle
Gilgamesh
4,901
796
0
415
13,212
7,629
0
5,659
6,956
0
25,311
L
Ymir
3,475
430
366
3,115
17,590
12,409
0
8,253
8,477
28,960
0
L
Raijin
Hoyos13
Raijin
4,991
844
711
474
12,403
4,663
0
7,606
4,228
20,200
0
W
17,428
467
126
1,592
5,207
1,994
1,003
1,867
3,340
49,330
0
W
Artemis
11,986
4,815
0
1,277
6,678
2,737
1,745
2,254
4,424
0
47,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,792
Gold Earned
24,174
164
Minions Killed
128
0
Camps Cleared
0
678,680
Distance Traveled
628,866
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,140
653
12
1
0
208,722
0
L
Gilgamesh
8,086
578
43
3
0
217,484
2
L
Ymir
8,079
577
53
4
0
215,987
0
L
Raijin
8,009
572
32
2
0
195,395
1
W
Merlin
11,395
814
79
6
0
225,889
2
W
Artemis
10,257
733
73
5
0
244,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role