Player Matchup

Anubis
Anubis
CrazyJoker0118
Anubis
Level 18
God Stats
1W - 2L
1,226 SR
Queue Stats
16W - 24L
1,316 Elo+
Solo
Izanami
Izanami
Liyanid
Izanami
Level 21
God Stats
27W - 40L
1,548 SR
Queue Stats
43W - 66L
1,300 Elo+
Party 3
Ares
Ares
Marcinho130891
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,229 Elo+
Solo
Fenrir
Fenrir
MickeySet84
Fenrir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,326 Elo+
Party 3
Neith
Neith
Shiro780
Neith
Level 12
God Stats
6W - 15L
1,301 SR
Queue Stats
6W - 15L
1,192 Elo+
Party 3
Team Averages
Level 16
1,415 SR
1,273 Elo+

VS

Team Averages
Level 22
1,427 SR
1,337 Elo+
Jormungandr
Jormungandr
Cribb Knight
Jormungandr
Level 21
God Stats
29W - 24L
1,449 SR
Queue Stats
38W - 40L
1,330 Elo+
Party 1
Geb
Geb
Dannyx45
Geb
Level 28
God Stats
30W - 34L
1,396 SR
Queue Stats
115W - 121L
1,414 Elo+
Party 2
Fenrir
Fenrir
Diegox4521
Fenrir
Level 17
God Stats
7W - 4L
1,535 SR
Queue Stats
121W - 121L
1,344 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OMN1P0T3NT_BL00D
Tsukuyomi
Level 25
God Stats
14W - 15L
1,376 SR
Queue Stats
64W - 56L
1,324 Elo+
Party 1
Medusa
Medusa
rubishadow
Medusa
Level 17
God Stats
12W - 14L
1,379 SR
Queue Stats
30W - 28L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
7,961
498
10,470
14,355
7,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Liyanid
Izanami
12
1 / 1 / 1
7,103
444
1,632
7,206
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 3
6,368
398
4,157
10,188
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
12
4 / 4 / 1
7,232
452
5,135
12,608
4,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Shiro780
Neith
12
0 / 1 / 1
6,218
389
995
5,085
1,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cribb Knight
Jormungandr
9
0 / 3 / 1
6,203
388
4,771
5,974
3,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 4
8,786
549
7,876
14,130
7,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Diegox4521
Fenrir
14
5 / 2 / 2
8,631
539
6,876
9,080
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
15
4 / 3 / 1
8,853
553
9,348
9,122
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
rubishadow
Medusa
14
1 / 1 / 0
8,155
510
4,181
5,403
2,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
12
12
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Jormungandr
Cribb Knight
Jormungandr
0
3
1
0.17
W
2
0
4
4
W
Fenrir
Diegox4521
Fenrir
5
2
2
3
L
Izanami
Liyanid
Izanami
1
1
1
1.5
L
1
2
3
1.25
L
Fenrir
4
4
1
1.13
W
Tsukuyomi
4
3
1
1.5
L
Neith
Shiro780
Neith
0
1
1
0.5
W
Medusa
rubishadow
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,389
Damage
33,052
49,442
Taken
43,709
21,360
Mitigated
19,498
14,956
Healing
10,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,470
2,397
0
8,261
14,355
7,376
102
6,829
7,526
56,636
0
W
Jormungandr
Cribb Knight
Jormungandr
4,771
1,054
0
81
5,974
3,383
357
745
5,229
21,367
0
W
7,876
1,982
0
4,975
14,130
7,608
568
7,365
6,765
52,827
0
W
Fenrir
Diegox4521
Fenrir
6,876
1,094
0
3,116
9,080
2,822
0
3,675
5,405
0
39,335
L
Izanami
Liyanid
Izanami
1,632
957
0
403
7,206
2,554
472
2,806
4,400
0
40,797
L
4,157
350
0
720
10,188
5,503
0
1,909
8,279
11,123
0
L
Fenrir
5,135
933
0
3,858
12,608
4,542
0
1,103
11,505
0
36,185
W
Tsukuyomi
9,348
1,908
0
1,307
9,122
3,660
302
1,583
7,539
0
52,899
L
Neith
Shiro780
Neith
995
275
0
1,714
5,085
1,385
357
0
5,085
0
25,066
W
Medusa
rubishadow
Medusa
4,181
1,176
0
1,321
5,403
2,025
1,277
1,259
4,144
0
51,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,882
Gold Earned
40,628
307
Minions Killed
397
0
Camps Cleared
0
1,430,535
Distance Traveled
1,513,303
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,961
498
107
7
0
246,869
4
W
Jormungandr
6,203
388
34
2
0
291,535
0
W
Geb
8,786
549
93
6
0
300,504
0
W
Fenrir
8,631
539
82
5
0
304,804
0
L
Izanami
7,103
444
78
5
0
287,576
1
L
Ares
6,368
398
12
1
0
292,856
0
L
Fenrir
7,232
452
65
4
0
319,328
1
W
Tsukuyomi
8,853
553
86
5
0
288,836
0
L
Neith
6,218
389
45
3
0
283,906
0
W
Medusa
8,155
510
102
6
0
327,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role