Player Matchup

Achilles
Achilles
Arciniegas10
Achilles
Level 28
God Stats
6W - 4L
1,422 SR
Queue Stats
65W - 89L
1,484 Elo+
Solo
Tiamat
Tiamat
RenRedBeard
Tiamat
Level 17
God Stats
4W - 7L
1,313 SR
Queue Stats
41W - 69L
1,273 Elo+
Solo
Neith
Neith
TheMorningSage2
Neith
Level 29
God Stats
10W - 9L
1,450 SR
Queue Stats
36W - 30L
1,506 Elo+
Solo
Medusa
Medusa
ninjalagamer456
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,310 Elo+
Solo
Merlin
Merlin
xl Ruso lx
Merlin
Level 17
God Stats
1W - 1L
1,741 SR
Queue Stats
27W - 35L
1,329 Elo+
Solo
Team Averages
Level 22
1,485 SR
1,381 Elo+

VS

Team Averages
Level 17
1,533 SR
1,252 Elo+
Sobek
Sobek
Ian562339
Sobek
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,130 Elo+
Solo
Zeus
Zeus
Jmanuelgomeze
Zeus
Level 15
God Stats
2W - 0L
1,707 SR
Queue Stats
14W - 14L
1,353 Elo+
Solo
Bakasura
Bakasura
KillerBean4444
Bakasura
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,227 Elo+
Solo
Jing Wei
Jing Wei
TheMike272
Jing Wei
Level 17
God Stats
16W - 12L
1,625 SR
Queue Stats
177W - 163L
1,362 Elo+
Solo
Merlin
Merlin
itachisusano616
Merlin
Level 25
God Stats
2W - 2L
1,333 SR
Queue Stats
12W - 19L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arciniegas10
Achilles
20
1 / 4 / 8
16,293
905
23,159
39,655
50,932
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
19
0 / 11 / 4
13,645
758
1,745
14,172
6,071
20
9 / 2 / 3
18,850
1,047
29,362
20,736
8,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 2 / 2
12,855
714
2,194
4,585
1,318
Merlin
xl Ruso lx
Merlin
19
2 / 5 / 0
13,875
771
3,396
11,644
4,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ian562339
Sobek
17
0 / 1 / 1
12,711
706
934
2,579
1,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 6 / 7
16,258
903
25,502
17,249
6,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
20
7 / 4 / 4
16,389
911
17,631
23,344
10,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
TheMike272
Jing Wei
20
4 / 1 / 13
16,887
938
20,619
14,232
6,401
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 0 / 10
16,584
921
18,550
9,856
4,245
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
12
Kills
24
24
Deaths
12
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Achilles
Arciniegas10
Achilles
1
4
8
1.25
W
Sobek
Ian562339
Sobek
0
1
1
0.5
W
6
6
7
1.58
W
Bakasura
7
4
4
2.25
L
Tiamat
0
11
4
0.18
W
Jing Wei
TheMike272
Jing Wei
4
1
13
10.5
L
9
2
3
5.25
W
7
0
10
12
L
0
2
2
0.5
L
Merlin
xl Ruso lx
Merlin
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,856
Damage
83,236
90,792
Taken
67,260
70,465
Mitigated
29,518
15,230
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Arciniegas10
Achilles
23,159
5,863
0
5,390
39,655
50,932
0
16,380
22,650
0
53,220
W
Sobek
Ian562339
Sobek
934
54
0
345
2,579
1,444
0
361
2,188
3,822
0
W
25,502
3,204
0
2,925
17,249
6,555
0
1,418
15,469
54,498
0
W
Bakasura
17,631
12,616
0
5,792
23,344
10,873
0
766
21,544
0
32,033
L
Tiamat
1,745
262
0
608
14,172
6,071
0
8,007
5,945
10,772
0
W
Jing Wei
TheMike272
Jing Wei
20,619
15,427
0
1,238
14,232
6,401
0
552
12,759
0
74,468
L
29,362
14,970
414
8,723
20,736
8,024
0
12,181
8,555
0
104,073
W
18,550
1,246
14
1,462
9,856
4,245
0
2,044
7,692
50,548
0
L
2,194
465
0
0
4,585
1,318
0
2,715
1,775
0
4,213
L
Merlin
xl Ruso lx
Merlin
3,396
412
0
95
11,644
4,120
0
5,703
5,707
11,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,518
Gold Earned
78,829
270
Minions Killed
318
1
Camps Cleared
12
980,731
Distance Traveled
1,185,383
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
16,293
905
59
3
0
317,538
0
W
Sobek
12,711
706
3
0
0
70,660
0
W
Zeus
16,258
903
71
4
4
255,051
0
W
Bakasura
16,389
911
29
2
8
338,580
0
L
Tiamat
13,645
758
15
1
0
116,190
0
W
Jing Wei
16,887
938
140
8
0
280,768
0
L
Neith
18,850
1,047
180
10
1
301,857
0
W
Merlin
16,584
921
75
4
0
240,324
0
L
Medusa
12,855
714
0
0
0
98,722
0
L
Merlin
13,875
771
16
1
0
146,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role