Player Matchup

Chernobog
Chernobog
PrismicSnowfall
Chernobog
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Signer
Ra
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 9L
1,595 Elo+
Party 2
Gilgamesh
Gilgamesh
Xiers
Gilgamesh
Level 147
God Stats
33W - 38L
1,538 SR
Queue Stats
577W - 562L
1,550 Elo+
Party 2
Team Averages
Level 146
1,513 SR
1,548 Elo+

VS

Team Averages
Level 127
1,774 SR
1,680 Elo+
Agni
Agni
BigQuagus
Agni
Level 123
God Stats
3W - 2L
1,662 SR
Queue Stats
180W - 139L
1,681 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DuLenon
Ah Muzen Cab
Level 129
God Stats
2W - 1L
1,858 SR
Queue Stats
220W - 221L
1,671 Elo+
Solo
Cthulhu
Cthulhu
Raaace
Cthulhu
Level 128
God Stats
27W - 11L
1,801 SR
Queue Stats
431W - 354L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
PrismicSnowfall
Chernobog
5
0 / 1 / 0
7,635
477
1,795
2,594
884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ra
16
4 / 4 / 1
10,443
653
10,711
14,742
6,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Xiers
Gilgamesh
13
1 / 4 / 4
9,931
621
8,046
18,054
14,582
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
6 / 1 / 3
11,425
714
9,957
6,987
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
DuLenon
Ah Muzen Cab
14
0 / 3 / 7
10,456
654
11,402
11,000
4,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Raaace
Cthulhu
14
3 / 1 / 4
11,619
726
8,167
17,209
19,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
9
9
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
6
1
3
7.5
W
Ah Muzen Cab
DuLenon
Ah Muzen Cab
0
3
7
1.17
L
Chernobog
PrismicSnowfall
Chernobog
0
1
0
0
W
Cthulhu
Raaace
Cthulhu
3
1
4
5
L
Ra
4
4
1
1.13
L
Gilgamesh
Xiers
Gilgamesh
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,552
Damage
29,526
35,390
Taken
35,196
21,903
Mitigated
27,199
8,450
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
9,957
452
0
650
6,987
2,986
1,086
2,765
4,124
50,176
0
W
Ah Muzen Cab
DuLenon
Ah Muzen Cab
11,402
4,273
0
1,845
11,000
4,260
1,871
5,060
5,722
0
72,390
L
Chernobog
PrismicSnowfall
Chernobog
1,795
987
0
250
2,594
884
0
1,511
1,083
0
7,724
W
Cthulhu
Raaace
Cthulhu
8,167
714
247
5,273
17,209
19,953
165
4,678
12,186
34,037
0
L
Ra
10,711
906
2,566
4,860
14,742
6,437
0
6,833
7,909
66,823
0
L
Gilgamesh
Xiers
Gilgamesh
8,046
1,395
0
774
18,054
14,582
0
9,832
8,222
8,122
20,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,009
Gold Earned
33,500
173
Minions Killed
216
0
Camps Cleared
0
639,199
Distance Traveled
898,753
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,425
714
68
4
0
297,712
1
W
Ah Muzen Cab
10,456
654
94
6
0
314,314
4
L
Chernobog
7,635
477
14
1
0
75,607
1
W
Cthulhu
11,619
726
54
3
0
286,727
4
L
Ra
10,443
653
126
8
0
289,138
4
L
Gilgamesh
9,931
621
33
2
0
274,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role