Player Matchup

Merlin
Merlin
PapaRoach357
Merlin
Level 29
God Stats
2W - 0L
1,603 SR
Queue Stats
2W - 1L
1,643 Elo+
Party 1
Odin
Odin
Rfbhackingxx
Odin
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 19L
1,431 Elo+
Solo
Da Ji
Da Ji
blackcobra185
Da Ji
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 106L
1,802 Elo+
Party 1
Team Averages
Level 60
1,534 SR
1,625 Elo+

VS

Team Averages
Level 23
1,561 SR
1,478 Elo+
Tiamat
Tiamat
HardAlcohol
Tiamat
Level 35
God Stats
3W - 4L
1,474 SR
Queue Stats
76W - 63L
1,425 Elo+
Solo
Anhur
Anhur
StatedImp07
Anhur
Level 29
God Stats
1W - 2L
1,708 SR
Queue Stats
87W - 82L
1,509 Elo+
Solo
Sobek
Sobek
trustm3urd3d
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 0 / 4
10,044
717
6,177
5,291
1,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 7
9,181
656
4,929
8,811
5,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 3 / 3
9,210
658
4,382
8,707
4,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
4 / 3 / 1
9,693
692
10,858
8,838
4,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 3
9,360
669
3,439
10,311
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

4
0 / 2 / 0
6,885
492
0
1,830
756

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
6
6
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
3
1
1.5
W
Merlin
4
0
4
6
W
1
3
7
1.5
L
2
4
3
0.88
W
4
3
3
1.83
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,488
Damage
14,297
22,809
Taken
20,979
11,604
Mitigated
8,944
2,652
Healing
4,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,858
712
0
1,406
8,838
4,817
0
2,365
6,473
39,983
0
W
Merlin
6,177
311
0
674
5,291
1,561
558
2,364
2,681
37,967
0
W
4,929
1,252
349
489
8,811
5,934
379
3,898
4,575
0
30,921
L
3,439
948
0
2,491
10,311
3,371
0
3,754
6,557
0
29,398
W
4,382
785
0
1,140
8,707
4,109
51
3,687
4,670
0
16,231
L
0
0
0
126
1,830
756
20
361
1,469
1,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,435
Gold Earned
25,938
135
Minions Killed
125
0
Camps Cleared
0
733,912
Distance Traveled
519,922
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,693
692
76
5
0
254,061
3
W
Merlin
10,044
717
67
5
0
229,721
0
W
Odin
9,181
656
53
4
0
278,191
1
L
Anhur
9,360
669
49
4
0
225,942
0
W
Da Ji
9,210
658
15
1
0
226,000
0
L
Sobek
6,885
492
0
0
0
39,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role