Player Matchup

Sobek
Sobek
Ash10broski
Sobek
Level 28
God Stats
8W - 4L
1,345 SR
Queue Stats
242W - 221L
1,475 Elo+
Solo
Thor
Thor
LondonLobsters
Thor
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 61L
1,412 Elo+
Solo
Neith
Neith
jacevedo51
Neith
Level 29
God Stats
1W - 2L
1,550 SR
Queue Stats
54W - 51L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
konvikt03
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Solo
Guan Yu
Guan Yu
sarcasticReaper
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,816 Elo+
Solo
Team Averages
Level 19
1,479 SR
1,561 Elo+

VS

Team Averages
Level 19
1,523 SR
1,504 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DrdyWhor
Janus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,650 Elo+
Solo
Khepri
Khepri
GutsyRaptor9168
Khepri
Level 28
God Stats
2W - 0L
1,651 SR
Queue Stats
19W - 24L
1,361 Elo+
Solo
Cu Chulainn
Cu Chulainn
JornsonGard
Cu Chulainn
Level 22
God Stats
25W - 20L
1,464 SR
Queue Stats
99W - 107L
1,371 Elo+
Solo
Da Ji
Da Ji
Reflex908
Da Ji
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,521
502
2,718
8,185
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 4 / 1
5,587
508
4,246
8,589
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
9
1 / 6 / 0
5,441
495
3,437
9,542
2,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
konvikt03
Baron Samedi
7
0 / 9 / 2
4,825
439
3,400
8,174
3,336
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
1 / 2 / 0
4,092
372
568
2,038
844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
0 / 2 / 5
5,957
542
1,330
4,368
1,195
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
DrdyWhor
Janus
12
3 / 0 / 2
7,271
661
4,592
4,941
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 5
6,668
606
3,360
5,690
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
JornsonGard
Cu Chulainn
13
8 / 1 / 4
7,755
705
8,692
7,719
2,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Reflex908
Da Ji
11
9 / 2 / 7
7,368
670
9,822
6,845
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
24
24
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
0
2
5
1.25
L
1
3
1
0.5
W
Janus
DrdyWhor
Janus
3
0
2
4
W
4
1
5
6.5
W
Cu Chulainn
JornsonGard
Cu Chulainn
8
1
4
10
L
1
4
1
0.38
W
Da Ji
Reflex908
Da Ji
9
2
7
6.25
L
Neith
1
6
0
0.17
L
Baron Samedi
konvikt03
Baron Samedi
0
9
2
0.11
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,369
Damage
27,796
36,528
Taken
29,563
16,339
Mitigated
11,391
5,489
Healing
5,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
1,330
77
390
2,062
4,368
1,195
1,347
0
4,368
21,111
0
L
2,718
520
0
1,094
8,185
7,011
0
3,934
4,079
19,840
0
W
Janus
DrdyWhor
Janus
4,592
281
0
750
4,941
1,197
864
709
4,163
40,180
0
W
3,360
556
0
412
5,690
3,320
849
2,831
2,783
22,364
0
W
Cu Chulainn
JornsonGard
Cu Chulainn
8,692
3,159
0
1,826
7,719
2,943
1,396
1,000
6,499
0
38,167
L
4,246
1,912
0
2,158
8,589
2,433
0
341
8,248
0
22,574
W
Da Ji
Reflex908
Da Ji
9,822
3,206
0
250
6,845
2,736
585
1,230
5,512
0
31,571
L
Neith
3,437
676
0
1,632
9,542
2,715
96
2,035
7,355
0
22,847
L
Baron Samedi
konvikt03
Baron Samedi
3,400
670
175
120
8,174
3,336
69
2,246
5,838
12,495
0
L
568
42
50
260
2,038
844
0
312
1,726
0
3,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,466
Gold Earned
35,019
155
Minions Killed
310
0
Camps Cleared
0
853,563
Distance Traveled
1,091,343
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
5,957
542
43
4
0
179,846
3
L
Sobek
5,521
502
31
3
0
198,698
1
W
Janus
7,271
661
93
8
0
216,298
0
W
Khepri
6,668
606
35
3
0
226,999
0
W
Cu Chulainn
7,755
705
84
8
0
218,786
1
L
Thor
5,587
508
49
4
0
220,725
0
W
Da Ji
7,368
670
55
5
0
249,414
1
L
Neith
5,441
495
47
4
0
174,509
3
L
Baron Samedi
4,825
439
21
2
0
179,522
0
L
Guan Yu
4,092
372
7
1
0
80,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role