Player Matchup

Nu Wa
Nu Wa
GlamourFreak
Nu Wa
Level 23
God Stats
23W - 14L
1,609 SR
Queue Stats
74W - 64L
1,508 Elo+
Party 2
Neith
Neith
Rathunder
Neith
Level 12
God Stats
11W - 5L
1,818 SR
Queue Stats
19W - 13L
1,435 Elo+
Solo
Aphrodite
Aphrodite
Shelbz JrYT
Aphrodite
Level 38
God Stats
20W - 10L
1,595 SR
Queue Stats
58W - 58L
1,507 Elo+
Party 2
Bellona
Bellona
TTVsam4575
Bellona
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
55W - 53L
1,463 Elo+
Solo
Yemoja
Yemoja
jorgegameBR5850
Yemoja
Level 11
God Stats
1W - 2L
1,339 SR
Queue Stats
35W - 50L
1,523 Elo+
Solo
Team Averages
Level 20
1,572 SR
1,488 Elo+

VS

Team Averages
Level 24
1,457 SR
1,463 Elo+
Hel
Hel
DukeOfBread
Hel
Level 30
God Stats
0W - 2L
1,332 SR
Queue Stats
269W - 284L
1,556 Elo+
Solo
Izanami
Izanami
FadingFury
Izanami
Level 18
God Stats
37W - 32L
1,551 SR
Queue Stats
84W - 86L
1,496 Elo+
Solo
Loki
Loki
HoundtheVoid
Loki
Level 17
God Stats
6W - 7L
1,484 SR
Queue Stats
48W - 66L
1,409 Elo+
Solo
Freya
Freya
Its Tiny Taco
Freya
Level 18
God Stats
0W - 7L
1,303 SR
Queue Stats
121W - 144L
1,359 Elo+
Party 1
Da Ji
Da Ji
rainbowrebel84
Da Ji
Level 37
God Stats
15W - 16L
1,617 SR
Queue Stats
26W - 43L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 19
11,392
1,036
26,715
14,337
5,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Rathunder
Neith
18
8 / 1 / 12
12,168
1,106
15,477
9,059
3,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Shelbz JrYT
Aphrodite
18
8 / 2 / 15
11,701
1,064
12,723
14,649
9,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bellona
TTVsam4575
Bellona
17
4 / 1 / 14
10,740
976
9,425
12,052
10,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 4 / 11
10,990
999
7,373
12,319
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

265

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 4
10,718
974
19,733
12,599
5,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
FadingFury
Izanami
16
3 / 8 / 3
10,420
947
11,805
18,048
6,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 2 / 6
10,161
924
5,670
10,694
6,275
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 6 / 3
9,560
869
10,330
18,988
6,043
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 8 / 4
10,563
960
10,605
18,942
21,543
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
30
26
Kills
10
10
Deaths
26
71
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
Izanami
FadingFury
Izanami
3
8
3
0.56
W
5
2
19
7.25
L
0
2
6
1.5
L
1
6
3
0.42
W
Neith
Rathunder
Neith
8
1
12
14
W
Aphrodite
Shelbz JrYT
Aphrodite
8
2
15
7.75
W
Bellona
TTVsam4575
Bellona
4
1
14
11
W
1
4
11
1.63
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,713
Damage
58,143
62,416
Taken
79,271
41,144
Mitigated
45,412
24,112
Healing
17,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,733
1,589
6,063
5,401
12,599
5,487
0
7,912
4,687
41,752
0
L
Izanami
FadingFury
Izanami
11,805
8,809
0
0
18,048
6,064
0
10,739
7,309
0
42,458
W
26,715
7,700
283
2,351
14,337
5,173
0
9,296
5,041
37,184
0
L
5,670
1,505
231
1,371
10,694
6,275
0
5,778
4,916
0
22,107
L
10,330
3,587
0
2,635
18,988
6,043
0
13,425
5,563
22,969
0
W
Neith
Rathunder
Neith
15,477
8,744
0
2,255
9,059
3,592
0
3,393
5,666
0
36,411
W
Aphrodite
Shelbz JrYT
Aphrodite
12,723
1,474
8,624
6,607
14,649
9,176
0
7,628
7,021
27,180
0
W
Bellona
TTVsam4575
Bellona
9,425
922
916
416
12,052
10,443
0
5,285
6,767
0
15,996
W
7,373
1,394
1,843
817
12,319
12,760
0
4,461
7,858
31,494
0
L
10,605
3,838
971
1,254
18,942
21,543
0
8,957
9,446
0
17,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,991
Gold Earned
51,422
166
Minions Killed
181
4
Camps Cleared
9
1,005,163
Distance Traveled
979,507
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,718
974
52
5
1
225,095
0
L
Izanami
10,420
947
60
5
1
201,955
0
W
Nu Wa
11,392
1,036
16
1
1
213,127
0
L
Loki
10,161
924
29
3
4
207,185
1
L
Freya
9,560
869
26
2
1
177,422
0
W
Neith
12,168
1,106
59
5
0
185,249
0
W
Aphrodite
11,701
1,064
31
3
1
221,121
0
W
Bellona
10,740
976
8
1
1
224,027
1
W
Yemoja
10,990
999
52
5
1
161,639
4
L
Da Ji
10,563
960
14
1
2
167,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role