Player Matchup

Artio
Artio
EdibleBleach-_-
Artio
Level 66
God Stats
19W - 13L
1,703 SR
Queue Stats
306W - 286L
1,461 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
The lost gam3r
Ah Muzen Cab
Level 123
God Stats
1W - 1L
1,621 SR
Queue Stats
221W - 179L
1,506 Elo+
Party 1
Zhong Kui
Zhong Kui
ToMB cReEP
Zhong Kui
Level 158
God Stats
24W - 13L
1,556 SR
Queue Stats
369W - 348L
1,480 Elo+
Party 1
Team Averages
Level 116
1,627 SR
1,482 Elo+

VS

Team Averages
Level 53
1,501 SR
1,439 Elo+
Hachiman
Hachiman
IPuntnans
Hachiman
Level 28
God Stats
35W - 38L
1,481 SR
Queue Stats
72W - 111L
1,342 Elo+
Solo
Anubis
Anubis
Ohh Yuh
Anubis
Level 68
God Stats
353W - 336L
1,521 SR
Queue Stats
407W - 398L
1,475 Elo+
Solo
Bacchus
Bacchus
UnfeignedCarp4
Bacchus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
12,289
559
8,052
30,368
20,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
The lost gam3r
Ah Muzen Cab
16
0 / 6 / 8
12,390
563
10,271
16,831
5,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
ToMB cReEP
Zhong Kui
17
6 / 7 / 3
13,726
624
20,544
23,556
14,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IPuntnans
Hachiman
19
5 / 2 / 12
14,435
656
19,123
13,882
5,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Ohh Yuh
Anubis
20
12 / 4 / 8
15,959
725
29,181
20,209
8,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 3 / 10
13,041
593
9,033
15,760
12,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
9
Kills
20
20
Deaths
9
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Hachiman
IPuntnans
Hachiman
5
2
12
5.5
W
Anubis
Ohh Yuh
Anubis
12
4
8
4
L
Ah Muzen Cab
The lost gam3r
Ah Muzen Cab
0
6
8
0.67
L
Zhong Kui
ToMB cReEP
Zhong Kui
6
7
3
1.07
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,867
Damage
57,337
70,755
Taken
49,851
39,553
Mitigated
26,223
24,449
Healing
24,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,052
68
1,943
9,170
30,368
20,014
0
18,804
11,564
49,572
0
W
Hachiman
IPuntnans
Hachiman
19,123
7,007
0
4,143
13,882
5,103
2,405
8,044
5,598
0
89,411
W
Anubis
Ohh Yuh
Anubis
29,181
317
1,738
12,284
20,209
8,888
580
11,261
8,553
90,976
0
L
Ah Muzen Cab
The lost gam3r
Ah Muzen Cab
10,271
2,580
0
5,165
16,831
5,154
479
7,962
8,869
0
76,461
L
Zhong Kui
ToMB cReEP
Zhong Kui
20,544
1,638
96
8,075
23,556
14,385
49
11,521
12,035
70,490
0
W
9,033
978
1,206
5,295
15,760
12,232
764
8,387
6,975
30,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,405
Gold Earned
43,435
253
Minions Killed
268
0
Camps Cleared
0
1,119,249
Distance Traveled
1,147,486
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,289
559
60
3
0
377,116
4
W
Hachiman
14,435
656
121
6
0
391,468
0
W
Anubis
15,959
725
111
5
0
379,719
3
L
Ah Muzen Cab
12,390
563
115
5
0
404,543
0
L
Zhong Kui
13,726
624
78
4
0
337,590
4
W
Bacchus
13,041
593
36
2
0
376,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role