Player Matchup

Cthulhu
Cthulhu
Jesus Bunny3081
Cthulhu
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 13L
1,160 Elo+
Solo
Ah Puch
Ah Puch
WarmishEel626
Ah Puch
Level 7
God Stats
0W - 3L
1,105 SR
Queue Stats
0W - 4L
1,023 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bbopster19
Tsukuyomi
Level 4
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 3L
1,115 Elo+
Party 2
Arachne
Arachne
jexial
Arachne
Level 27
God Stats
29W - 24L
1,500 SR
Queue Stats
162W - 148L
1,328 Elo+
Solo
The Morrigan
The Morrigan
youknow1242
The Morrigan
Level 29
God Stats
1W - 1L
1,699 SR
Queue Stats
74W - 98L
1,314 Elo+
Solo
Team Averages
Level 15
1,411 SR
1,188 Elo+

VS

Team Averages
Level 12
1,519 SR
1,415 Elo+
Mercury
Mercury
DrPapi5432
Mercury
Level 26
God Stats
2W - 2L
1,699 SR
Queue Stats
115W - 166L
1,296 Elo+
Party 1
Artemis
Artemis
ShortyXBL
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
Thomas_cs_15
Loki
Level 21
God Stats
26W - 29L
1,395 SR
Queue Stats
90W - 127L
1,278 Elo+
Party 1
Neith
Neith
Xeno XVO
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
cvarelac
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 13
11,819
473
16,267
30,560
19,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
2
0 / 1 / 0
6,500
260
92
581
71
Tsukuyomi
bbopster19
Tsukuyomi
9
1 / 8 / 4
7,995
320
2,285
8,315
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
jexial
Arachne
20
25 / 2 / 4
14,460
578
25,281
18,690
11,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
youknow1242
The Morrigan
17
5 / 12 / 6
11,235
449
10,436
16,223
6,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DrPapi5432
Mercury
17
7 / 10 / 13
12,075
483
14,759
17,637
6,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
ShortyXBL
Artemis
14
2 / 9 / 5
10,006
400
9,237
16,260
6,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
10 / 4 / 8
13,828
553
8,976
14,767
5,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Xeno XVO
Neith
12
1 / 10 / 4
9,134
365
5,920
12,950
4,993
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 4 / 4
11,920
477
8,364
14,713
10,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
60
36
Kills
26
29
Deaths
37
27
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mercury
DrPapi5432
Mercury
7
10
13
1.35
L
5
6
13
1.92
W
Artemis
ShortyXBL
Artemis
2
9
5
0.5
W
10
4
8
3.5
L
Ah Puch
0
1
0
0
W
Neith
Xeno XVO
Neith
1
10
4
0.3
L
Tsukuyomi
bbopster19
Tsukuyomi
1
8
4
0.38
W
6
4
4
2
L
Arachne
jexial
Arachne
25
2
4
13.5
L
The Morrigan
youknow1242
The Morrigan
5
12
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,361
Damage
47,256
74,369
Taken
76,327
39,300
Mitigated
33,485
22,129
Healing
12,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DrPapi5432
Mercury
14,759
10,491
0
1,972
17,637
6,226
1,982
5,688
11,949
0
48,004
L
16,267
1,909
457
10,441
30,560
19,652
224
2,489
28,071
54,743
0
W
Artemis
ShortyXBL
Artemis
9,237
5,449
0
2,877
16,260
6,082
660
5,879
10,381
0
35,023
W
8,976
1,948
188
1,517
14,767
5,703
2,780
3,353
11,414
0
52,866
L
Ah Puch
92
0
0
87
581
71
0
0
581
245
0
W
Neith
Xeno XVO
Neith
5,920
3,335
0
1,097
12,950
4,993
1,061
4,486
8,464
0
32,068
L
Tsukuyomi
bbopster19
Tsukuyomi
2,285
853
0
667
8,315
2,201
33
374
7,941
0
11,755
W
8,364
1,182
519
4,671
14,713
10,481
1,563
3,666
11,047
78,792
0
L
Arachne
jexial
Arachne
25,281
16,198
0
7,231
18,690
11,349
2,972
2,305
16,385
0
95,753
L
The Morrigan
youknow1242
The Morrigan
10,436
2,074
0
3,246
16,223
6,027
1,388
3,196
12,944
60,460
6,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,009
Gold Earned
56,963
341
Minions Killed
398
0
Camps Cleared
0
1,345,464
Distance Traveled
1,993,622
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,075
483
82
3
0
472,574
0
L
Cthulhu
11,819
473
92
4
0
349,376
0
W
Artemis
10,006
400
39
2
0
332,389
1
W
Loki
13,828
553
80
3
0
495,031
4
L
Ah Puch
6,500
260
0
0
0
19,408
0
W
Neith
9,134
365
50
2
0
329,834
2
L
Tsukuyomi
7,995
320
18
1
0
244,500
1
W
Ra
11,920
477
147
6
0
363,794
0
L
Arachne
14,460
578
126
5
0
452,719
4
L
The Morrigan
11,235
449
105
4
0
279,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role