Player Matchup

Bakasura
Bakasura
Daddi_Depression
Bakasura
Level 124
God Stats
0W - 2L
1,213 SR
Queue Stats
462W - 323L
1,765 Elo+
Party 2
Gilgamesh
Gilgamesh
bryon12345
Gilgamesh
Level 105
God Stats
22W - 6L
1,880 SR
Queue Stats
266W - 151L
1,733 Elo+
Party 2
Sol
Sol
redulos
Sol
Level 61
God Stats
4W - 4L
1,500 SR
Queue Stats
372W - 178L
1,727 Elo+
Party 2
Team Averages
Level 97
1,531 SR
1,742 Elo+

VS

Team Averages
Level 106
1,701 SR
1,662 Elo+
Awilix
Awilix
NRDCrypticTv
Awilix
Level 124
God Stats
18W - 14L
1,713 SR
Queue Stats
204W - 196L
1,683 Elo+
Solo
Gilgamesh
Gilgamesh
Quirzzon
Gilgamesh
Level 65
God Stats
4W - 3L
1,763 SR
Queue Stats
79W - 65L
1,644 Elo+
Party 1
Vulcan
Vulcan
gransayaman10
Vulcan
Level 129
God Stats
3W - 2L
1,627 SR
Queue Stats
90W - 81L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
6,490
649
4,083
8,360
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
bryon12345
Gilgamesh
10
1 / 5 / 1
7,067
707
3,481
10,285
4,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sol
10
1 / 1 / 1
6,818
682
7,381
6,716
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
3 / 1 / 6
7,544
754
4,707
5,771
3,036
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Quirzzon
Gilgamesh
11
4 / 1 / 8
8,523
852
5,871
10,581
6,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
5 / 0 / 7
8,489
849
10,854
4,539
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Awilix
3
1
6
6
W
Gilgamesh
Quirzzon
Gilgamesh
4
1
8
8
L
Gilgamesh
bryon12345
Gilgamesh
1
5
1
0.3
W
5
0
7
8.5
L
Sol
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,945
Damage
21,432
25,361
Taken
20,891
10,040
Mitigated
11,107
4,771
Healing
2,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,083
2,718
0
1,283
8,360
3,203
0
2,992
5,162
0
20,336
W
Awilix
4,707
2,285
0
520
5,771
3,036
1,664
1,579
3,772
0
17,200
W
Gilgamesh
Quirzzon
Gilgamesh
5,871
1,149
0
864
10,581
6,693
447
4,521
5,934
3,655
17,498
L
Gilgamesh
bryon12345
Gilgamesh
3,481
434
0
0
10,285
4,886
15
4,405
5,784
0
15,218
W
10,854
4,520
0
743
4,539
1,378
814
1,597
2,731
43,951
0
L
Sol
7,381
2,926
0
3,488
6,716
1,951
0
3,827
2,627
34,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,375
Gold Earned
24,556
131
Minions Killed
121
0
Camps Cleared
0
558,758
Distance Traveled
627,719
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,490
649
47
5
0
187,429
0
W
Awilix
7,544
754
31
3
0
197,853
0
W
Gilgamesh
8,523
852
23
2
0
226,227
5
L
Gilgamesh
7,067
707
13
1
0
187,332
2
W
Vulcan
8,489
849
67
7
0
203,639
5
L
Sol
6,818
682
71
7
0
183,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role