Player Matchup

Chiron
Chiron
Gold III
CruelGamer420
Chiron
Gold III
Level 148
God Stats
10W - 7L
1,583 SR
Queue Stats
240W - 238L
1,428 MMR
Party 1
Raijin
Raijin
Gold IV
ElGríngo
Raijin
Gold IV
Level 94
God Stats
22W - 7L
1,860 SR
Queue Stats
277W - 261L
1,568 MMR
Party 1
Chaac
Chaac
Gold V
UKGROWER420
Chaac
Gold V
Level 153
God Stats
15W - 21L
1,474 SR
Queue Stats
498W - 516L
1,293 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,639 SR
1,430 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,648 SR
1,440 MMR
King Arthur
King Arthur
Bronze III
AGCringe
King Arthur
Bronze III
Level 102
God Stats
0W - 2L
1,673 SR
Queue Stats
13W - 9L
1,467 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
ButterNutYeet
Ah Puch
Bronze III
Level 68
God Stats
0W - 2L
1,652 SR
Queue Stats
1W - 2L
1,512 MMR
Party 2
Artemis
Artemis
Bronze III
Slushy_iAm
Artemis
Bronze III
Level 107
God Stats
0W - 1L
1,617 SR
Queue Stats
6W - 9L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 7
13,721
686
15,292
19,867
7,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
ElGríngo
Raijin
16
5 / 4 / 8
13,259
663
19,928
16,744
6,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 3 / 13
13,522
676
19,580
25,869
29,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AthenaAphroditeSobekTiamatGilgamesh

VS

Bans
SetCabrakanKumbhakarnaCthulhuFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AGCringe
King Arthur
17
7 / 5 / 4
13,174
659
25,314
42,613
30,818
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
17
6 / 7 / 1
13,484
674
14,272
11,732
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Slushy_iAm
Artemis
16
0 / 5 / 10
12,576
629
10,675
15,986
5,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
17
Kills
13
13
Deaths
17
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AGCringe
King Arthur
7
5
4
1.8
L
Ah Puch
6
7
1
0.93
W
9
6
7
2.08
W
Raijin
ElGríngo
Raijin
5
4
8
2.25
L
Artemis
Slushy_iAm
Artemis
0
5
10
1
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,800
Damage
50,261
62,480
Taken
70,331
43,247
Mitigated
39,613
19,908
Healing
26,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AGCringe
King Arthur
25,314
3,499
0
19,300
42,613
30,818
270
13,704
27,557
0
76,446
L
Ah Puch
14,272
124
0
2,987
11,732
3,487
578
2,087
9,297
65,259
0
W
15,292
6,460
1,206
4,826
19,867
7,461
2,671
3,806
15,744
0
58,595
W
Raijin
ElGríngo
Raijin
19,928
1,768
348
4,410
16,744
6,638
673
2,835
13,673
62,941
0
L
Artemis
Slushy_iAm
Artemis
10,675
3,374
0
3,715
15,986
5,308
1,138
3,592
11,827
0
55,096
W
19,580
2,887
0
9,118
25,869
29,148
836
6,676
18,719
0
66,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,502
Gold Earned
39,234
216
Minions Killed
211
0
Camps Cleared
0
1,013,409
Distance Traveled
1,030,764
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,174
659
59
3
0
374,864
0
L
Ah Puch
13,484
674
71
4
0
305,241
5
W
Chiron
13,721
686
57
3
0
308,611
2
W
Raijin
13,259
663
96
5
0
334,193
0
L
Artemis
12,576
629
81
4
0
350,659
4
W
Chaac
13,522
676
63
3
0
370,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role