Player Matchup

Gilgamesh
Gilgamesh
AstraDL
Gilgamesh
Level 76
God Stats
11W - 11L
1,567 SR
Queue Stats
135W - 114L
1,449 Elo+
Solo
Merlin
Merlin
PiccinatoAlves
Merlin
Level 29
God Stats
19W - 19L
1,436 SR
Queue Stats
74W - 106L
1,209 Elo+
Party 1
Neith
Neith
Razian7
Neith
Level 78
God Stats
3W - 3L
1,492 SR
Queue Stats
111W - 173L
1,299 Elo+
Party 1
Team Averages
Level 61
1,498 SR
1,319 Elo+

VS

Team Averages
Level 92
1,489 SR
1,377 Elo+
Discordia
Discordia
 
Discordia
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BigJohnFL79
Artemis
Level 116
God Stats
5W - 4L
1,466 SR
Queue Stats
149W - 193L
1,331 Elo+
Party 2
Ymir
Ymir
InstnctBlaze
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AstraDL
Gilgamesh
14
6 / 4 / 9
11,820
844
10,282
18,159
12,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 1 / 11
9,938
710
7,360
7,464
2,564
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Razian7
Neith
15
6 / 2 / 9
10,819
773
8,171
9,240
3,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
5 / 3 / 1
9,385
670
13,197
9,735
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
BigJohnFL79
Artemis
11
2 / 6 / 5
9,041
646
10,547
9,576
3,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 5
8,291
592
3,200
11,808
7,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
15
Kills
7
7
Deaths
15
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
3
1
1.83
W
Gilgamesh
AstraDL
Gilgamesh
6
4
9
2.63
L
Artemis
BigJohnFL79
Artemis
2
6
5
0.75
L
0
6
5
0.42
W
3
1
11
8.5
W
Neith
Razian7
Neith
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,813
Damage
26,944
34,863
Taken
31,119
18,178
Mitigated
13,291
11,075
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,197
583
1,013
2,211
9,735
2,681
385
2,499
7,236
41,441
0
W
Gilgamesh
AstraDL
Gilgamesh
10,282
2,197
0
4,456
18,159
12,319
717
6,781
11,036
0
38,254
L
Artemis
BigJohnFL79
Artemis
10,547
4,994
695
617
9,576
3,345
539
2,258
7,318
0
25,226
L
3,200
231
710
541
11,808
7,265
145
2,623
9,185
19,533
0
W
7,360
170
630
2,148
7,464
2,564
659
3,467
3,809
43,672
0
W
Neith
Razian7
Neith
8,171
3,770
0
3,841
9,240
3,295
1,199
5,597
3,267
0
43,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,577
Gold Earned
26,717
169
Minions Killed
134
0
Camps Cleared
0
705,831
Distance Traveled
643,474
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,385
670
76
5
0
236,399
3
W
Gilgamesh
11,820
844
46
3
0
241,874
1
L
Artemis
9,041
646
34
2
0
192,928
5
L
Ymir
8,291
592
24
2
0
214,147
5
W
Merlin
9,938
710
63
5
0
233,060
3
W
Neith
10,819
773
60
4
0
230,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role