Player Matchup

Ao Kuang
Ao Kuang
BorkLazar
Ao Kuang
Level 146
God Stats
16W - 12L
1,500 SR
Queue Stats
158W - 168L
1,500 Elo+
Party 1
Sol
Sol
FTWCrimsonHero69
Sol
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,034 Elo+
Party 3
Aphrodite
Aphrodite
ManimalCrackers
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
408W - 452L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
crimsontoadjr14
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,178 Elo+
Party 3
Bellona
Bellona
elpanabenja3162
Bellona
Level 25
God Stats
12W - 12L
1,368 SR
Queue Stats
49W - 62L
1,223 Elo+
Solo
Team Averages
Level 54
1,474 SR
1,287 Elo+

VS

Team Averages
Level 25
1,446 SR
1,256 Elo+
Gilgamesh
Gilgamesh
Coolgamer637484
Gilgamesh
Level 29
God Stats
18W - 35L
1,334 SR
Queue Stats
98W - 200L
1,267 Elo+
Party 2
Osiris
Osiris
DeathVomit420
Osiris
Level 28
God Stats
42W - 74L
1,467 SR
Queue Stats
80W - 173L
1,294 Elo+
Party 2
Nu Wa
Nu Wa
KthuluKat
Nu Wa
Level 27
God Stats
42W - 66L
1,407 SR
Queue Stats
128W - 235L
1,261 Elo+
Party 2
Heimdallr
Heimdallr
mattyt101299
Heimdallr
Level 17
God Stats
3W - 1L
1,468 SR
Queue Stats
29W - 35L
1,263 Elo+
Solo
Nemesis
Nemesis
thaxphacter
Nemesis
Level 22
God Stats
6W - 4L
1,555 SR
Queue Stats
19W - 35L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BorkLazar
Ao Kuang
20
12 / 3 / 3
13,858
533
21,870
34,230
11,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 17 / 3
8,385
323
2,369
16,457
3,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
ManimalCrackers
Aphrodite
17
1 / 6 / 7
11,859
456
10,251
24,767
8,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
crimsontoadjr14
Tsukuyomi
13
1 / 17 / 3
9,273
357
6,938
19,966
7,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
8 / 6 / 3
12,554
483
13,360
24,543
18,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coolgamer637484
Gilgamesh
16
6 / 8 / 4
11,512
443
10,869
19,555
7,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 7 / 8
13,627
524
15,095
22,078
21,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
KthuluKat
Nu Wa
20
18 / 0 / 9
16,355
629
31,507
12,937
5,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
mattyt101299
Heimdallr
20
4 / 2 / 7
14,088
542
9,190
14,287
5,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
thaxphacter
Nemesis
20
11 / 5 / 6
14,657
564
21,303
22,023
12,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
81
22
Kills
47
49
Deaths
22
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BorkLazar
Ao Kuang
12
3
3
4.5
W
Gilgamesh
Coolgamer637484
Gilgamesh
6
8
4
1
W
8
7
8
1.71
L
0
17
3
0.09
W
Nu Wa
KthuluKat
Nu Wa
18
0
9
22.5
L
Aphrodite
ManimalCrackers
Aphrodite
1
6
7
0.75
L
Tsukuyomi
crimsontoadjr14
Tsukuyomi
1
17
3
0.15
L
8
6
3
1.58
W
Heimdallr
mattyt101299
Heimdallr
4
2
7
3.75
W
Nemesis
thaxphacter
Nemesis
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,788
Damage
87,964
119,963
Taken
90,880
49,084
Mitigated
53,278
44,730
Healing
27,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BorkLazar
Ao Kuang
21,870
5,057
0
17,642
34,230
11,077
257
9,109
24,748
114,827
0
W
Gilgamesh
Coolgamer637484
Gilgamesh
10,869
2,173
0
1,524
19,555
7,910
1,155
7,146
12,409
0
57,613
W
15,095
4,716
0
5,370
22,078
21,767
624
6,289
15,789
5,915
77,158
L
2,369
1,069
0
1,088
16,457
3,506
0
4,936
11,203
12,312
0
W
Nu Wa
KthuluKat
Nu Wa
31,507
10,269
118
6,582
12,937
5,575
2,155
7,361
5,576
103,835
0
L
Aphrodite
ManimalCrackers
Aphrodite
10,251
2,443
6,357
12,586
24,767
8,692
711
8,187
16,374
64,469
0
L
Tsukuyomi
crimsontoadjr14
Tsukuyomi
6,938
2,160
0
1,060
19,966
7,690
148
4,620
15,126
0
22,893
L
13,360
3,209
0
5,997
24,543
18,119
392
5,130
19,207
0
70,548
W
Heimdallr
mattyt101299
Heimdallr
9,190
4,300
0
5,997
14,287
5,853
6,277
7,057
7,230
0
90,894
W
Nemesis
thaxphacter
Nemesis
21,303
13,062
0
7,536
22,023
12,173
2,363
6,809
15,214
0
126,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,929
Gold Earned
70,239
461
Minions Killed
676
0
Camps Cleared
0
2,165,788
Distance Traveled
2,284,134
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,858
533
151
6
0
505,135
5
W
Gilgamesh
11,512
443
74
3
0
437,038
0
W
Osiris
13,627
524
138
5
0
441,145
0
L
Sol
8,385
323
21
1
0
336,513
1
W
Nu Wa
16,355
629
157
6
0
466,315
6
L
Aphrodite
11,859
456
132
5
0
449,782
3
L
Tsukuyomi
9,273
357
34
1
0
374,103
2
L
Bellona
12,554
483
123
5
0
500,255
0
W
Heimdallr
14,088
542
156
6
0
416,021
0
W
Nemesis
14,657
564
151
6
0
523,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role