Player Matchup

Hou Yi
Hou Yi
DringDrong
Hou Yi
Level 18
God Stats
22W - 16L
1,555 SR
Queue Stats
35W - 32L
1,518 Elo+
Party 1
Tyr
Tyr
PapaRaptilius
Tyr
Level 21
God Stats
1W - 4L
1,228 SR
Queue Stats
27W - 34L
1,391 Elo+
Party 1
Ares
Ares
Rooybear
Ares
Level 25
God Stats
1W - 1L
1,724 SR
Queue Stats
40W - 40L
1,441 Elo+
Party 1
Bakasura
Bakasura
YoungShocker
Bakasura
Level 25
God Stats
9W - 6L
1,637 SR
Queue Stats
56W - 50L
1,506 Elo+
Party 1
Anubis
Anubis
xxLeaguePlayerxx
Anubis
Level 24
God Stats
34W - 34L
1,517 SR
Queue Stats
59W - 55L
1,491 Elo+
Party 1
Team Averages
Level 23
1,532 SR
1,470 Elo+

VS

Team Averages
Level 24
1,540 SR
1,657 Elo+
Heimdallr
Heimdallr
Braddachu
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 98L
1,737 Elo+
Solo
Sobek
Sobek
PudgeThePug
Sobek
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,803 Elo+
Solo
Set
Set
RaySchmidt
Set
Level 29
God Stats
2W - 1L
1,761 SR
Queue Stats
116W - 114L
1,629 Elo+
Solo
Poseidon
Poseidon
armlesscarjacker
Poseidon
Level 20
God Stats
3W - 0L
1,429 SR
Queue Stats
16W - 9L
1,635 Elo+
Solo
Gilgamesh
Gilgamesh
emersonxdd
Gilgamesh
Level 25
God Stats
10W - 11L
1,509 SR
Queue Stats
77W - 87L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DringDrong
Hou Yi
15
3 / 13 / 2
9,358
468
8,910
18,514
6,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 8 / 1
8,434
422
2,993
14,593
10,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
14
2 / 6 / 3
8,691
435
8,836
17,362
16,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
YoungShocker
Bakasura
16
3 / 9 / 5
9,479
474
6,867
17,735
8,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 8 / 4
10,265
513
10,900
17,574
8,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Braddachu
Heimdallr
19
9 / 1 / 6
12,400
620
10,974
8,242
3,776
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 3 / 20
11,374
569
11,963
19,957
22,246
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
8 / 7 / 13
11,294
565
8,801
14,695
6,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
11 / 3 / 8
12,266
613
16,887
9,158
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
emersonxdd
Gilgamesh
18
12 / 0 / 15
12,029
601
19,021
12,175
8,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
106
13
Kills
44
44
Deaths
14
15
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Braddachu
Heimdallr
9
1
6
12
L
Hou Yi
DringDrong
Hou Yi
3
13
2
0.31
L
1
8
1
0.19
W
4
3
20
4.67
W
8
7
13
2.07
L
Ares
2
6
3
0.58
L
Bakasura
YoungShocker
Bakasura
3
9
5
0.61
W
11
3
8
5
W
Gilgamesh
emersonxdd
Gilgamesh
12
0
15
19.5
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,506
Damage
67,646
85,778
Taken
64,227
49,829
Mitigated
43,559
12,398
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Braddachu
Heimdallr
10,974
5,845
0
3,562
8,242
3,776
4,101
1,661
6,511
0
81,873
L
Hou Yi
DringDrong
Hou Yi
8,910
4,589
0
1,688
18,514
6,357
164
5,811
12,562
0
45,403
L
2,993
510
0
904
14,593
10,244
728
2,114
12,446
0
34,172
W
11,963
1,277
0
4,649
19,957
22,246
111
5,352
14,270
31,908
0
W
8,801
4,376
0
1,660
14,695
6,791
2,286
5,302
9,069
0
69,058
L
Ares
8,836
563
0
967
17,362
16,188
0
4,603
12,655
27,769
0
L
Bakasura
YoungShocker
Bakasura
6,867
4,834
0
2,646
17,735
8,968
0
4,979
12,538
0
45,383
W
16,887
2,554
0
2,456
9,158
2,650
1,794
3,605
5,498
79,914
0
W
Gilgamesh
emersonxdd
Gilgamesh
19,021
5,803
0
2,627
12,175
8,096
1,903
3,816
8,238
0
64,595
L
10,900
895
0
6,193
17,574
8,072
0
10,456
6,726
68,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,227
Gold Earned
59,363
395
Minions Killed
574
0
Camps Cleared
0
1,815,892
Distance Traveled
1,858,075
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,400
620
141
7
0
374,115
3
L
Hou Yi
9,358
468
69
3
0
398,435
3
L
Tyr
8,434
422
65
3
0
296,609
1
W
Sobek
11,374
569
33
2
0
374,112
0
W
Set
11,294
565
123
6
0
365,894
2
L
Ares
8,691
435
27
1
0
413,613
1
L
Bakasura
9,479
474
99
5
0
386,102
0
W
Poseidon
12,266
613
169
8
0
356,721
3
W
Gilgamesh
12,029
601
108
5
0
387,233
1
L
Anubis
10,265
513
135
7
0
321,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role