Player Matchup

Ymir
Ymir
Chxrryqt
Ymir
Level 8
God Stats
7W - 0L
1,987 SR
Queue Stats
7W - 1L
1,710 Elo+
Party 2
Chiron
Chiron
DeseoTenerte
Chiron
Level 12
God Stats
2W - 0L
1,757 SR
Queue Stats
7W - 1L
1,704 Elo+
Party 2
Loki
Loki
indeny
Loki
Level 11
God Stats
2W - 1L
1,522 SR
Queue Stats
12W - 3L
1,699 Elo+
Party 2
Horus
Horus
shabutaru
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,500 Elo+
Party 2
Thor
Thor
unwrit
Thor
Level 9
God Stats
2W - 0L
1,579 SR
Queue Stats
5W - 1L
1,704 Elo+
Party 2
Team Averages
Level 9
1,669 SR
1,663 Elo+

VS

Team Averages
Level 28
1,381 SR
1,424 Elo+
Sobek
Sobek
Ash10broski
Sobek
Level 28
God Stats
8W - 4L
1,500 SR
Queue Stats
242W - 221L
1,480 Elo+
Solo
Horus
Horus
Atlas_GvnG
Horus
Level 29
God Stats
1W - 4L
1,471 SR
Queue Stats
233W - 257L
1,376 Elo+
Party 1
Fenrir
Fenrir
Ayoub93380_Tn
Fenrir
Level 28
God Stats
6W - 13L
1,280 SR
Queue Stats
74W - 99L
1,400 Elo+
Party 1
Agni
Agni
LondonLobsters
Agni
Level 29
God Stats
0W - 4L
1,078 SR
Queue Stats
66W - 61L
1,417 Elo+
Solo
Izanami
Izanami
canard_drupace
Izanami
Level 25
God Stats
34W - 38L
1,578 SR
Queue Stats
130W - 169L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
5 / 2 / 7
6,099
610
5,061
6,120
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
10
5 / 1 / 5
6,343
634
4,800
5,087
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
indeny
Loki
8
2 / 0 / 6
5,266
527
1,772
2,920
662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
shabutaru
Horus
8
5 / 5 / 4
5,586
559
4,090
6,237
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
unwrit
Thor
9
5 / 1 / 7
6,201
620
3,958
4,529
1,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 2
4,566
457
2,867
9,612
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
7
2 / 5 / 3
4,766
477
2,160
5,817
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 3 / 3
5,755
576
2,388
5,519
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
5,028
503
990
3,425
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 6 / 2
5,184
518
3,436
5,459
1,291
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
22
Kills
7
9
Deaths
22
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Horus
2
5
3
0.7
L
2
3
3
1.17
W
Ymir
5
2
7
4.25
W
Chiron
5
1
5
7.5
L
0
3
0
0
L
2
6
2
0.5
W
Loki
indeny
Loki
2
0
6
5
W
Horus
shabutaru
Horus
5
5
4
1.4
W
Thor
unwrit
Thor
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,681
Damage
11,841
24,893
Taken
29,832
7,398
Mitigated
11,916
6,306
Healing
4,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,867
240
0
1,314
9,612
5,861
216
2,433
6,871
11,690
0
L
Horus
2,160
1,340
116
317
5,817
2,431
306
152
5,625
0
11,708
L
2,388
547
0
2,086
5,519
1,431
0
392
5,089
0
18,171
W
Ymir
5,061
837
0
1,006
6,120
2,198
0
1,704
4,416
25,908
0
W
Chiron
4,800
3,001
225
2,718
5,087
1,255
518
209
4,836
0
26,292
L
990
113
0
229
3,425
902
238
0
3,425
15,961
0
L
3,436
1,976
0
0
5,459
1,291
475
1,540
3,761
0
21,904
W
Loki
indeny
Loki
1,772
157
0
379
2,920
662
0
382
2,420
0
17,160
W
Horus
shabutaru
Horus
4,090
2,896
0
557
6,237
2,018
0
754
5,483
0
15,789
W
Thor
unwrit
Thor
3,958
1,677
0
1,421
4,529
1,265
0
576
3,881
0
23,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,495
Gold Earned
25,299
218
Minions Killed
160
0
Camps Cleared
0
895,898
Distance Traveled
908,462
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,566
457
12
1
0
183,605
1
L
Horus
4,766
477
13
1
0
206,183
2
L
Fenrir
5,755
576
45
5
0
175,530
0
W
Ymir
6,099
610
46
5
0
178,042
1
W
Chiron
6,343
634
52
5
0
164,598
0
L
Agni
5,028
503
51
5
0
172,433
2
L
Izanami
5,184
518
39
4
0
170,711
0
W
Loki
5,266
527
35
4
0
164,817
1
W
Horus
5,586
559
29
3
0
177,589
1
W
Thor
6,201
620
56
6
0
210,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role