Player Matchup

Medusa
Medusa
Cuore_Di_Drago94
Medusa
Level 127
God Stats
1W - 4L
1,292 SR
Queue Stats
105W - 202L
1,332 Elo+
Party 2
Mercury
Mercury
Tarkus918
Mercury
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
1,372 Elo+
Party 2
Neith
Neith
edcarlos101
Neith
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Geb
Geb
iiGonzaga
Geb
Level 49
God Stats
6W - 5L
1,529 SR
Queue Stats
103W - 127L
1,398 Elo+
Party 3
Tiamat
Tiamat
leawilly94
Tiamat
Level 158
God Stats
5W - 14L
1,402 SR
Queue Stats
134W - 223L
1,363 Elo+
Party 2
Team Averages
Level 95
1,445 SR
1,393 Elo+

VS

Team Averages
Level 104
1,525 SR
1,495 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
DDoSViaMicrowave
Hera
Level 118
God Stats
20W - 19L
1,876 SR
Queue Stats
311W - 292L
1,535 Elo+
Party 1
Fafnir
Fafnir
DarkPheonixPro
Fafnir
Level 108
God Stats
1W - 0L
1,298 SR
Queue Stats
94W - 113L
1,417 Elo+
Solo
Odin
Odin
MEMEconnisseur20
Odin
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,619 Elo+
Party 1
Ne Zha
Ne Zha
MindfulRevenge
Ne Zha
Level 108
God Stats
28W - 20L
1,450 SR
Queue Stats
1,601W - 1,612L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,403
400
3,419
8,032
1,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Tarkus918
Mercury
9
0 / 1 / 0
5,108
464
808
5,875
1,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 3 / 0
5,091
463
1,192
4,259
1,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 0
4,658
423
2,068
7,948
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
leawilly94
Tiamat
10
0 / 3 / 0
5,479
498
2,433
6,152
2,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
5 / 0 / 5
6,398
582
8,485
6,500
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 3
6,656
605
2,311
2,333
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 6
6,392
581
3,564
7,388
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 1 / 1
6,131
557
2,507
3,698
2,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 0 / 3
5,999
545
3,878
6,405
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
16
16
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
0
5
7.5
L
0
6
0
0
W
2
0
3
3.5
W
3
0
6
6
W
3
1
1
3.5
W
3
0
3
4.5
L
Mercury
Tarkus918
Mercury
0
1
0
0
L
1
3
0
0.33
L
0
3
0
0
L
Tiamat
leawilly94
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,920
Damage
20,745
32,266
Taken
26,324
10,739
Mitigated
12,999
5,708
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,485
3,668
0
4,640
6,500
2,022
597
1,289
5,169
0
46,364
L
3,419
1,472
369
1,885
8,032
1,820
0
2,135
5,862
0
21,289
W
2,311
756
0
830
2,333
707
104
859
1,328
41,934
0
W
3,564
1,056
0
1,970
7,388
5,768
51
1,004
6,384
10,869
0
W
2,507
286
0
430
3,698
2,362
214
0
3,698
0
23,469
W
3,878
873
0
1,244
6,405
2,140
0
1,083
5,244
0
32,418
L
Mercury
Tarkus918
Mercury
808
503
0
0
5,875
1,565
0
850
4,995
0
21,707
L
1,192
508
0
429
4,259
1,194
0
144
4,025
0
15,763
L
2,068
116
0
1,096
7,948
3,291
0
1,382
6,566
11,158
0
L
Tiamat
leawilly94
Tiamat
2,433
12
195
1,734
6,152
2,869
0
1,314
4,823
27,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,739
Gold Earned
31,576
207
Minions Killed
313
0
Camps Cleared
0
949,868
Distance Traveled
1,038,832
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,398
582
91
8
0
193,499
2
L
Medusa
4,403
400
37
3
0
176,302
0
W
Hera
6,656
605
99
9
0
198,836
4
W
Fafnir
6,392
581
16
1
0
221,560
2
W
Odin
6,131
557
44
4
0
205,463
3
W
Ne Zha
5,999
545
63
6
0
219,474
3
L
Mercury
5,108
464
53
5
0
229,198
0
L
Neith
5,091
463
35
3
0
170,825
0
L
Geb
4,658
423
16
1
0
195,447
1
L
Tiamat
5,479
498
66
6
0
178,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role