Player Matchup

Odin
Odin
Amarok666
Odin
Level 114
God Stats
4W - 4L
1,498 SR
Queue Stats
290W - 302L
1,484 Elo+
Party 2
Ganesha
Ganesha
LIFTEDnemo
Ganesha
Level 40
God Stats
0W - 1L
1,346 SR
Queue Stats
1W - 2L
1,461 Elo+
Party 2
Zhong Kui
Zhong Kui
NuggahJim
Zhong Kui
Level 85
God Stats
6W - 6L
1,541 SR
Queue Stats
295W - 296L
1,452 Elo+
Party 2
Izanami
Izanami
Palnis
Izanami
Level 38
God Stats
81W - 76L
1,559 SR
Queue Stats
176W - 172L
1,489 Elo+
Party 2
Pele
Pele
tonytwodoonger
Pele
Level 67
God Stats
25W - 18L
1,777 SR
Queue Stats
532W - 550L
1,480 Elo+
Party 2
Team Averages
Level 69
1,544 SR
1,473 Elo+

VS

Team Averages
Level 53
1,567 SR
1,488 Elo+
Athena
Athena
ImToSilent
Athena
Level 22
God Stats
6W - 7L
1,432 SR
Queue Stats
148W - 160L
1,452 Elo+
Party 3
Merlin
Merlin
InslaveTheMexis
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,487 Elo+
Party 1
Artemis
Artemis
Konets Vsego
Artemis
Level 67
God Stats
10W - 4L
1,903 SR
Queue Stats
123W - 124L
1,394 Elo+
Party 3
Pele
Pele
Pooonslayur69
Pele
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,572 Elo+
Party 1
Chang'e
Chang'e
lemonpie69
Chang'e
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
0 / 3 / 1
8,822
464
5,362
15,520
12,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
LIFTEDnemo
Ganesha
1
0 / 0 / 0
3,619
190
0
0
0
Zhong Kui
NuggahJim
Zhong Kui
13
1 / 5 / 0
7,753
408
10,376
14,015
8,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Palnis
Izanami
17
4 / 3 / 1
10,267
540
6,729
9,421
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 6 / 3
9,414
495
9,905
14,952
5,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ImToSilent
Athena
15
3 / 1 / 7
9,540
502
3,181
11,975
10,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 2 / 5
10,598
558
7,616
8,206
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Konets Vsego
Artemis
17
2 / 3 / 1
10,526
554
4,276
9,101
3,024
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
9 / 2 / 6
11,828
623
12,952
16,032
7,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
lemonpie69
Chang'e
18
0 / 0 / 9
10,083
531
10,270
12,065
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
8
Kills
17
17
Deaths
8
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Odin
0
3
1
0.17
W
Athena
ImToSilent
Athena
3
1
7
6.5
W
3
2
5
2.75
W
Artemis
Konets Vsego
Artemis
2
3
1
0.83
L
Ganesha
LIFTEDnemo
Ganesha
0
0
0
0
L
Zhong Kui
NuggahJim
Zhong Kui
1
5
0
0.2
L
Izanami
Palnis
Izanami
4
3
1
1.5
W
9
2
6
6
W
Chang'e
lemonpie69
Chang'e
0
0
9
4.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,372
Damage
38,295
53,908
Taken
57,379
29,474
Mitigated
28,746
13,458
Healing
24,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,362
968
0
2,742
15,520
12,106
0
7,754
7,756
0
52,709
W
Athena
ImToSilent
Athena
3,181
1,042
1,620
2,494
11,975
10,314
137
2,204
9,771
20,476
0
W
7,616
698
0
1,472
8,206
3,245
1,172
3,163
5,043
65,926
0
W
Artemis
Konets Vsego
Artemis
4,276
2,526
0
2,492
9,101
3,024
3,004
405
8,696
0
59,848
L
Ganesha
LIFTEDnemo
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
NuggahJim
Zhong Kui
10,376
465
0
4,323
14,015
8,844
495
6,861
6,594
44,259
0
L
Izanami
Palnis
Izanami
6,729
4,080
0
3,028
9,421
3,209
2,065
1,553
7,868
0
71,598
W
12,952
2,227
0
4,445
16,032
7,167
1,043
2,941
13,091
0
88,366
W
Chang'e
lemonpie69
Chang'e
10,270
696
3,528
8,448
12,065
4,996
1,195
1,663
10,402
57,486
0
L
9,905
1,774
0
3,365
14,952
5,315
219
4,195
10,623
0
70,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,875
Gold Earned
52,575
453
Minions Killed
569
0
Camps Cleared
0
1,370,022
Distance Traveled
1,753,766
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,822
464
113
6
0
320,912
6
W
Athena
9,540
502
31
2
0
381,076
6
W
Merlin
10,598
558
147
8
0
318,348
4
W
Artemis
10,526
554
133
7
0
307,882
3
L
Ganesha
3,619
190
0
0
0
0
0
L
Zhong Kui
7,753
408
70
4
0
340,811
4
L
Izanami
10,267
540
141
7
0
321,126
6
W
Pele
11,828
623
149
8
0
404,625
3
W
Chang'e
10,083
531
109
6
0
341,835
5
L
Pele
9,414
495
129
7
0
387,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role