Player Matchup

Ra
Ra
Helwut
Ra
Level 14
God Stats
3W - 1L
1,704 SR
Queue Stats
20W - 8L
1,750 Elo+
Party 1
Nemesis
Nemesis
MasterOfWalfisch
Nemesis
Level 33
God Stats
4W - 0L
1,848 SR
Queue Stats
80W - 52L
1,662 Elo+
Party 1
Medusa
Medusa
Skurple
Medusa
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 89L
1,823 Elo+
Solo
Ares
Ares
UllrOneLove
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,296 Elo+
Solo
King Arthur
King Arthur
cgsurf1
King Arthur
Level 27
God Stats
8W - 3L
1,339 SR
Queue Stats
119W - 82L
1,657 Elo+
Solo
Team Averages
Level 24
1,578 SR
1,638 Elo+

VS

Team Averages
Level 22
1,594 SR
1,608 Elo+
Neith
Neith
BigPipa
Neith
Level 23
God Stats
11W - 7L
1,738 SR
Queue Stats
50W - 30L
1,724 Elo+
Solo
Odin
Odin
Dsh1zn17
Odin
Level 14
God Stats
1W - 1L
1,738 SR
Queue Stats
31W - 33L
1,311 Elo+
Solo
Scylla
Scylla
Duttar
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 20L
1,802 Elo+
Party 2
Fenrir
Fenrir
Garca_HD
Fenrir
Level 22
God Stats
4W - 6L
1,495 SR
Queue Stats
87W - 80L
1,705 Elo+
Solo
Anhur
Anhur
VesslanN
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
1 / 3 / 4
8,491
531
3,042
7,868
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 1 / 2
10,444
653
6,957
10,346
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Skurple
Medusa
13
1 / 1 / 2
8,016
501
3,395
7,546
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 2
7,501
469
1,263
10,623
9,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
cgsurf1
King Arthur
18
7 / 0 / 2
10,996
687
7,667
14,350
12,232
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BigPipa
Neith
13
2 / 3 / 1
7,336
459
10,362
10,168
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
1
0 / 0 / 0
2,970
186
0
0
0
Scylla
Duttar
Scylla
9
1 / 3 / 1
6,270
392
3,086
3,995
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Garca_HD
Fenrir
10
2 / 6 / 1
6,713
420
4,214
15,337
9,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
VesslanN
Anhur
6
1 / 1 / 2
5,800
363
2,477
3,180
714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
6
8
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
BigPipa
Neith
2
3
1
0.83
L
Odin
0
0
0
0
L
Scylla
Duttar
Scylla
1
3
1
0.5
L
Fenrir
Garca_HD
Fenrir
2
6
1
0.42
W
Ra
1
3
4
1
W
4
1
2
5
W
Medusa
Skurple
Medusa
1
1
2
2
W
0
3
2
0.33
L
Anhur
VesslanN
Anhur
1
1
2
2
W
King Arthur
cgsurf1
King Arthur
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,324
Damage
20,139
50,733
Taken
32,680
31,876
Mitigated
14,460
12,329
Healing
9,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BigPipa
Neith
10,362
3,312
0
4,119
10,168
3,306
81
1,687
8,481
0
49,928
L
Odin
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Duttar
Scylla
3,086
263
0
871
3,995
1,022
0
1,079
2,916
20,843
0
L
Fenrir
Garca_HD
Fenrir
4,214
1,306
0
3,851
15,337
9,418
0
1,417
13,920
0
29,249
W
Ra
3,042
363
318
3,118
7,868
3,292
2,200
1,284
6,584
43,023
0
W
6,957
3,630
0
552
10,346
4,474
2,012
512
9,834
0
86,873
W
Medusa
Skurple
Medusa
3,395
1,961
0
2,106
7,546
2,514
2,081
205
7,341
0
43,373
W
1,263
38
0
756
10,623
9,364
904
646
9,977
16,926
0
L
Anhur
VesslanN
Anhur
2,477
1,475
0
585
3,180
714
0
122
3,058
0
15,955
W
King Arthur
cgsurf1
King Arthur
7,667
1,402
0
5,479
14,350
12,232
0
439
13,911
0
78,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,448
Gold Earned
29,089
518
Minions Killed
209
0
Camps Cleared
0
1,613,215
Distance Traveled
1,095,642
22
Wards Purchased
522
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,336
459
87
5
0
248,555
5
L
Odin
2,970
186
0
0
0
0
0
L
Scylla
6,270
392
39
2
0
198,966
2
L
Fenrir
6,713
420
43
3
0
318,184
1
W
Ra
8,491
531
103
6
0
305,365
5
W
Nemesis
10,444
653
142
9
0
392,655
5
W
Medusa
8,016
501
71
4
0
300,248
7
W
Ares
7,501
469
25
2
0
267,808
2
L
Anhur
5,800
363
40
3
0
329,937
514
W
King Arthur
10,996
687
177
11
0
347,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role