Player Matchup

Hel
Hel
Iinux
Hel
Level 157
God Stats
2W - 0L
1,567 SR
Queue Stats
14W - 7L
1,786 Elo+
Party 1
Xbalanque
Xbalanque
Katahlyst
Xbalanque
Level 160
God Stats
1W - 0L
1,296 SR
Queue Stats
37W - 22L
1,851 Elo+
Party 1
Hades
Hades
RageSkater
Hades
Level 154
God Stats
6W - 1L
1,792 SR
Queue Stats
27W - 16L
1,755 Elo+
Party 1
Odin
Odin
Stozzah
Odin
Level 160
God Stats
1W - 0L
1,475 SR
Queue Stats
8W - 4L
1,880 Elo+
Party 1
Bacchus
Bacchus
WobbleFish
Bacchus
Level 160
God Stats
1W - 0L
1,420 SR
Queue Stats
67W - 46L
1,731 Elo+
Party 1
Team Averages
Level 158
1,510 SR
1,800 Elo+

VS

Team Averages
Level 103
1,589 SR
1,496 Elo+
Da Ji
Da Ji
BAAUUEER
Da Ji
Level 135
God Stats
12W - 7L
1,717 SR
Queue Stats
59W - 53L
1,501 Elo+
Party 2
Cerberus
Cerberus
FlowingBlaze
Cerberus
Level 146
God Stats
73W - 62L
1,549 SR
Queue Stats
255W - 265L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
PrincessTalim
Baron Samedi
Level 109
God Stats
1W - 1L
1,470 SR
Queue Stats
61W - 54L
1,507 Elo+
Party 2
Bellona
Bellona
Tim1024
Bellona
Level 19
God Stats
3W - 1L
1,708 SR
Queue Stats
5W - 8L
1,435 Elo+
Party 2
Janus
Janus
valle235
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Iinux
Hel
18
10 / 1 / 16
12,383
953
14,103
8,165
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Katahlyst
Xbalanque
18
7 / 3 / 25
12,127
933
19,748
13,862
5,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
19
13 / 2 / 18
13,539
1,041
18,114
15,250
7,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
Stozzah
Odin
16
6 / 3 / 16
11,201
862
9,218
12,057
8,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
WobbleFish
Bacchus
16
6 / 3 / 13
11,163
859
14,065
12,428
7,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BAAUUEER
Da Ji
14
4 / 9 / 7
9,809
755
7,002
15,376
5,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
FlowingBlaze
Cerberus
16
4 / 5 / 5
10,819
832
11,180
19,986
16,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
PrincessTalim
Baron Samedi
14
2 / 10 / 5
9,036
695
12,236
20,305
9,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Tim1024
Bellona
14
0 / 8 / 6
7,769
598
2,825
14,023
8,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
valle235
Janus
15
2 / 10 / 7
9,611
739
9,392
13,330
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
42
42
Kills
12
12
Deaths
42
88
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BAAUUEER
Da Ji
4
9
7
0.83
L
Cerberus
FlowingBlaze
Cerberus
4
5
5
1.3
W
Hel
Iinux
Hel
10
1
16
18
W
Xbalanque
Katahlyst
Xbalanque
7
3
25
6.5
L
Baron Samedi
PrincessTalim
Baron Samedi
2
10
5
0.45
W
Hades
13
2
18
11
W
Odin
Stozzah
Odin
6
3
16
4.67
L
Bellona
Tim1024
Bellona
0
8
6
0.38
W
Bacchus
WobbleFish
Bacchus
6
3
13
4.17
L
Janus
valle235
Janus
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,248
Damage
42,635
61,762
Taken
83,020
32,354
Mitigated
44,081
29,537
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BAAUUEER
Da Ji
7,002
1,112
0
594
15,376
5,894
1
9,546
5,830
0
11,245
L
Cerberus
FlowingBlaze
Cerberus
11,180
235
167
4,845
19,986
16,937
1
10,601
8,628
27,302
0
W
Hel
Iinux
Hel
14,103
1,415
14,415
5,591
8,165
3,064
502
4,408
3,533
46,792
0
W
Xbalanque
Katahlyst
Xbalanque
19,748
10,285
0
3,551
13,862
5,306
5,151
6,582
6,958
0
43,067
L
Baron Samedi
PrincessTalim
Baron Samedi
12,236
886
329
3,019
20,305
9,573
2
10,660
9,544
34,138
0
W
Hades
18,114
2,046
885
4,061
15,250
7,793
594
7,743
6,751
42,721
0
W
Odin
Stozzah
Odin
9,218
2,258
0
174
12,057
8,605
333
5,561
6,208
0
19,567
L
Bellona
Tim1024
Bellona
2,825
1,275
0
274
14,023
8,297
176
7,556
6,467
0
12,034
W
Bacchus
WobbleFish
Bacchus
14,065
1,659
0
860
12,428
7,586
0
7,303
4,440
29,277
0
L
Janus
valle235
Janus
9,392
296
0
0
13,330
3,380
140
7,048
5,840
28,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,413
Gold Earned
47,044
285
Minions Killed
191
14
Camps Cleared
1
1,234,637
Distance Traveled
973,518
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,809
755
5
0
0
170,604
0
L
Cerberus
10,819
832
43
3
0
228,265
1
W
Hel
12,383
953
99
8
6
275,962
1
W
Xbalanque
12,127
933
52
4
2
193,706
2
L
Baron Samedi
9,036
695
53
4
0
176,556
3
W
Hades
13,539
1,041
60
5
4
256,840
1
W
Odin
11,201
862
29
2
0
271,570
0
L
Bellona
7,769
598
38
3
0
202,753
2
W
Bacchus
11,163
859
45
3
2
236,559
0
L
Janus
9,611
739
52
4
1
195,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role