Player Matchup

Fafnir
Fafnir
Diamond II
JuuledinSkool
Fafnir
Diamond II
Level 155
God Stats
4W - 5L
1,613 SR
Queue Stats
142W - 127L
2,333 MMR
Party 1
Mercury
Mercury
Diamond III
RunAlone
Mercury
Diamond III
Level 144
God Stats
3W - 2L
1,611 SR
Queue Stats
187W - 167L
2,243 MMR
Solo
Ravana
Ravana
Diamond II
SundownEV4
Ravana
Diamond II
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 91L
2,279 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
TritonsRod
Nu Wa
Diamond IV
Level 129
God Stats
1W - 2L
1,425 SR
Queue Stats
164W - 151L
2,096 MMR
Party 1
Ullr
Ullr
Masters
viiFreddy
Ullr
Masters
Level 159
God Stats
114W - 112L
1,643 SR
Queue Stats
576W - 546L
2,199 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,558 SR
2,230 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,701 SR
2,231 MMR
Kali
Kali
Platinum I
FTG McLovinXD
Kali
Platinum I
Level 156
God Stats
40W - 32L
1,650 SR
Queue Stats
562W - 574L
2,131 MMR
Party 2
Thanatos
Thanatos
Diamond IV
FlamePapi
Thanatos
Diamond IV
Level 160
God Stats
3W - 2L
1,762 SR
Queue Stats
334W - 322L
2,113 MMR
Solo
Heimdallr
Heimdallr
Diamond I
Rickyypoo
Heimdallr
Diamond I
Level 127
God Stats
14W - 14L
1,713 SR
Queue Stats
346W - 320L
2,362 MMR
Party 2
Ymir
Ymir
Diamond III
ShabbyIsle
Ymir
Diamond III
Level 124
God Stats
4W - 1L
1,748 SR
Queue Stats
281W - 260L
2,241 MMR
Solo
Merlin
Merlin
Diamond III
XGod4K
Merlin
Diamond III
Level 152
God Stats
5W - 11L
1,629 SR
Queue Stats
193W - 175L
2,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 9
12,713
553
7,589
21,038
26,532
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
RunAlone
Mercury
20
8 / 4 / 5
13,753
598
13,448
19,975
8,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
SundownEV4
Ravana
20
5 / 1 / 7
14,188
617
18,983
20,308
17,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
19
5 / 4 / 10
13,383
582
19,717
11,559
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
20
6 / 2 / 5
14,680
638
19,538
15,283
7,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
SetAthenaGuan YuTiamatJanus

VS

Bans
GilgameshAnhurSobekScyllaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
10,541
458
8,061
22,424
10,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
FlamePapi
Thanatos
18
3 / 5 / 2
11,296
491
9,214
21,055
17,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Rickyypoo
Heimdallr
18
4 / 5 / 3
11,794
513
10,018
19,633
9,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 14
10,121
440
8,796
21,599
23,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
XGod4K
Merlin
17
4 / 8 / 9
10,604
461
18,267
15,149
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
48
26
Kills
16
16
Deaths
26
36
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
Thanatos
FlamePapi
Thanatos
3
5
2
0.8
W
2
5
9
1.3
L
Heimdallr
Rickyypoo
Heimdallr
4
5
3
1.1
W
Mercury
RunAlone
Mercury
8
4
5
2.63
L
1
4
14
2
W
Ravana
SundownEV4
Ravana
5
1
7
8.5
W
Nu Wa
5
4
10
2.5
L
Merlin
XGod4K
Merlin
4
8
9
1.06
W
Ullr
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,275
Damage
54,356
88,163
Taken
99,860
63,857
Mitigated
67,670
24,991
Healing
35,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,061
3,956
0
7,267
22,424
10,529
0
3,959
17,997
0
61,223
L
Thanatos
FlamePapi
Thanatos
9,214
2,598
0
17,552
21,055
17,983
660
2,172
18,668
0
70,467
W
7,589
1,844
0
4,405
21,038
26,532
1,036
8,205
12,833
19,380
0
L
Heimdallr
Rickyypoo
Heimdallr
10,018
6,088
0
7,258
19,633
9,181
772
3,497
15,854
0
89,296
W
Mercury
RunAlone
Mercury
13,448
6,486
0
2,787
19,975
8,133
414
7,515
12,430
0
90,930
L
8,796
1,694
0
2,292
21,599
23,903
0
10,251
10,534
35,223
0
W
Ravana
SundownEV4
Ravana
18,983
6,918
0
9,328
20,308
17,373
1,995
3,337
16,414
0
93,534
W
Nu Wa
19,717
2,678
268
3,755
11,559
4,294
2,657
6,775
4,784
96,872
0
L
Merlin
XGod4K
Merlin
18,267
570
0
1,313
15,149
6,074
70
5,367
9,501
83,349
0
W
Ullr
19,538
9,915
0
4,448
15,283
7,525
10,686
2,107
13,146
0
120,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,717
Gold Earned
54,356
673
Minions Killed
615
0
Camps Cleared
0
2,255,227
Distance Traveled
2,046,266
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,541
458
133
6
0
475,567
2
L
Thanatos
11,296
491
141
6
0
433,002
1
W
Fafnir
12,713
553
30
1
0
411,634
10
L
Heimdallr
11,794
513
165
7
0
381,769
4
W
Mercury
13,753
598
130
6
0
502,188
0
L
Ymir
10,121
440
49
2
0
374,199
9
W
Ravana
14,188
617
155
7
0
479,449
4
W
Nu Wa
13,383
582
160
7
0
423,590
8
L
Merlin
10,604
461
127
6
0
381,729
5
W
Ullr
14,680
638
198
9
0
438,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role