Player Matchup

Mercury
Mercury
IllllIlll-IIl
Mercury
Level 134
God Stats
6W - 10L
1,393 SR
Queue Stats
564W - 480L
1,604 Elo+
Party 3
Anubis
Anubis
Lknurktn
Anubis
Level 46
God Stats
1W - 3L
1,256 SR
Queue Stats
261W - 268L
1,601 Elo+
Solo
Gilgamesh
Gilgamesh
NovaPrime2099
Gilgamesh
Level 82
God Stats
4W - 3L
1,775 SR
Queue Stats
73W - 59L
1,544 Elo+
Solo
Artemis
Artemis
SAGExRon
Artemis
Level 149
God Stats
1W - 5L
1,429 SR
Queue Stats
133W - 110L
1,562 Elo+
Party 3
Artio
Artio
yeezymarley17
Artio
Level 24
God Stats
7W - 5L
1,705 SR
Queue Stats
61W - 39L
1,673 Elo+
Party 3
Team Averages
Level 87
1,512 SR
1,597 Elo+

VS

Team Averages
Level 83
1,613 SR
1,614 Elo+
Hades
Hades
Dragoneye905
Hades
Level 125
God Stats
6W - 3L
1,839 SR
Queue Stats
185W - 178L
1,492 Elo+
Party 2
Anhur
Anhur
Fake Teamate
Anhur
Level 41
God Stats
23W - 8L
1,823 SR
Queue Stats
256W - 106L
1,790 Elo+
Solo
Hel
Hel
KittySorcerer
Hel
Level 95
God Stats
3W - 2L
1,578 SR
Queue Stats
119W - 109L
1,494 Elo+
Party 2
Susano
Susano
NIGHTINSIDE101
Susano
Level 37
God Stats
13W - 7L
1,598 SR
Queue Stats
161W - 93L
1,649 Elo+
Party 1
Horus
Horus
Tabby Taco4079
Horus
Level 115
God Stats
6W - 8L
1,225 SR
Queue Stats
187W - 141L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
3 / 3 / 1
7,263
484
6,426
11,186
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Lknurktn
Anubis
12
0 / 3 / 0
7,181
479
5,554
8,613
3,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
NovaPrime2099
Gilgamesh
12
0 / 4 / 0
6,894
460
4,306
11,101
4,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
SAGExRon
Artemis
14
3 / 1 / 1
8,387
559
5,644
7,696
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 5 / 3
6,525
435
2,613
12,297
5,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,455
497
5,237
6,139
3,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 1 / 3
8,636
576
6,397
6,907
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 8
7,549
503
4,095
9,035
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
5 / 3 / 4
7,935
529
8,851
8,859
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
7 / 0 / 6
9,699
647
11,153
11,441
7,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
16
16
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
1
1
3
2.5
L
Mercury
3
3
1
1.17
W
1
2
8
2.5
L
Anubis
Lknurktn
Anubis
0
3
0
0
W
5
3
4
2.33
L
Gilgamesh
NovaPrime2099
Gilgamesh
0
4
0
0
L
Artemis
SAGExRon
Artemis
3
1
1
3.5
W
7
0
6
10
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,543
Damage
35,733
50,893
Taken
42,381
19,243
Mitigated
19,946
11,610
Healing
22,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,237
307
498
3,011
6,139
3,265
0
4,234
1,905
34,507
0
W
6,397
3,576
0
2,517
6,907
2,114
0
699
6,208
0
62,688
L
Mercury
6,426
3,272
0
443
11,186
3,606
0
828
10,358
0
51,645
W
4,095
573
2,671
4,937
9,035
4,533
282
1,650
7,385
32,902
0
L
Anubis
Lknurktn
Anubis
5,554
356
0
4,667
8,613
3,868
0
4,816
3,797
55,586
0
W
8,851
2,328
0
1,781
8,859
2,936
784
753
8,106
0
34,859
L
Gilgamesh
NovaPrime2099
Gilgamesh
4,306
879
0
1,018
11,101
4,649
0
1,365
9,736
0
36,764
L
Artemis
SAGExRon
Artemis
5,644
2,175
0
2,828
7,696
2,056
0
906
6,790
0
55,780
W
11,153
6,175
854
6,018
11,441
7,098
1,716
831
10,610
0
40,266
L
2,613
549
120
2,534
12,297
5,064
0
1,417
10,880
10,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,250
Gold Earned
41,274
381
Minions Killed
375
0
Camps Cleared
0
1,400,336
Distance Traveled
1,393,893
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,455
497
83
6
0
278,487
1
W
Anhur
8,636
576
117
8
0
246,361
2
L
Mercury
7,263
484
86
6
0
359,495
1
W
Hel
7,549
503
38
3
0
281,875
3
L
Anubis
7,181
479
113
8
0
235,679
4
W
Susano
7,935
529
70
5
0
312,616
1
L
Gilgamesh
6,894
460
68
5
0
256,142
3
L
Artemis
8,387
559
99
7
0
251,850
3
W
Horus
9,699
647
67
4
0
274,554
1
L
Artio
6,525
435
15
1
0
297,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role