Player Matchup

Vamana
Vamana
Educr
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 93L
1,470 Elo+
Party 1
The Morrigan
The Morrigan
FS_luizs
The Morrigan
Level 68
God Stats
17W - 14L
1,590 SR
Queue Stats
463W - 480L
1,518 Elo+
Party 1
Thanatos
Thanatos
FacuRinaldi2
Thanatos
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
122W - 121L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
LuchoFrostt
Sylvanus
Level 26
God Stats
3W - 4L
1,407 SR
Queue Stats
104W - 99L
1,524 Elo+
Party 2
Serqet
Serqet
lludgero
Serqet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,488 Elo+
Party 1
Team Averages
Level 32
1,456 SR
1,500 Elo+

VS

Team Averages
Level 19
1,441 SR
1,518 Elo+
Skadi
Skadi
Baby Beef3372
Skadi
Level 27
God Stats
13W - 7L
1,393 SR
Queue Stats
84W - 74L
1,417 Elo+
Solo
Amaterasu
Amaterasu
Fiusaa
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,511 Elo+
Solo
Merlin
Merlin
Metalzoafull
Merlin
Level 26
God Stats
1W - 0L
1,314 SR
Queue Stats
32W - 20L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
PoozlarNwes
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 24L
1,618 Elo+
Solo
Ares
Ares
ToToRoJr
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Educr
Vamana
18
5 / 4 / 3
11,146
557
14,060
20,609
11,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
FS_luizs
The Morrigan
16
3 / 6 / 7
10,170
509
9,831
14,859
5,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
FacuRinaldi2
Thanatos
15
7 / 7 / 4
10,245
512
9,467
16,533
6,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
LuchoFrostt
Sylvanus
13
4 / 3 / 9
9,119
456
9,626
17,500
14,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
lludgero
Serqet
14
2 / 7 / 2
8,640
432
3,666
12,296
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 5
11,329
566
13,859
13,355
4,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Fiusaa
Amaterasu
19
5 / 2 / 8
11,316
566
9,877
17,313
12,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
15
1 / 4 / 8
9,462
473
9,782
10,129
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
PoozlarNwes
Tsukuyomi
18
6 / 7 / 4
11,052
553
12,200
16,000
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
17
6 / 2 / 13
11,470
574
17,432
15,944
16,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
65
21
Kills
27
27
Deaths
21
25
Assists
38
Player
Kills
Deaths
Assists
KDA
W
9
6
5
1.92
L
Vamana
Educr
Vamana
5
4
3
1.63
L
The Morrigan
FS_luizs
The Morrigan
3
6
7
1.08
L
Thanatos
FacuRinaldi2
Thanatos
7
7
4
1.29
W
Amaterasu
Fiusaa
Amaterasu
5
2
8
4.5
L
Sylvanus
LuchoFrostt
Sylvanus
4
3
9
2.83
W
Merlin
1
4
8
1.25
W
Tsukuyomi
PoozlarNwes
Tsukuyomi
6
7
4
1.14
W
Ares
6
2
13
6.25
L
Serqet
lludgero
Serqet
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,650
Damage
63,150
81,797
Taken
72,741
42,331
Mitigated
42,997
26,585
Healing
17,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,859
6,998
0
2,075
13,355
4,449
6,833
3,456
9,849
0
65,472
L
Vamana
Educr
Vamana
14,060
7,269
0
7,036
20,609
11,885
0
5,494
15,019
0
73,949
L
The Morrigan
FS_luizs
The Morrigan
9,831
1,770
0
2,567
14,859
5,757
0
7,897
6,516
57,291
3,618
L
Thanatos
FacuRinaldi2
Thanatos
9,467
3,478
0
7,854
16,533
6,120
0
3,882
12,491
0
53,215
W
Amaterasu
Fiusaa
Amaterasu
9,877
3,967
0
7,518
17,313
12,635
1,163
1,997
15,002
0
60,116
L
Sylvanus
LuchoFrostt
Sylvanus
9,626
2,118
1,705
6,799
17,500
14,595
0
4,845
12,535
29,809
0
W
Merlin
9,782
433
0
500
10,129
3,635
1,197
2,927
7,094
53,603
0
W
Tsukuyomi
PoozlarNwes
Tsukuyomi
12,200
2,721
0
5,201
16,000
6,222
112
2,579
13,311
0
80,120
W
Ares
17,432
743
0
1,953
15,944
16,056
1,101
5,168
10,624
44,662
0
L
Serqet
lludgero
Serqet
3,666
535
0
624
12,296
3,974
0
4,214
8,022
0
27,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,320
Gold Earned
54,629
437
Minions Killed
511
0
Camps Cleared
0
1,754,140
Distance Traveled
1,806,206
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,329
566
103
5
0
309,504
2
L
Vamana
11,146
557
147
7
0
373,307
1
L
The Morrigan
10,170
509
121
6
0
314,175
7
L
Thanatos
10,245
512
78
4
0
344,192
2
W
Amaterasu
11,316
566
124
6
0
372,814
2
L
Sylvanus
9,119
456
39
2
0
363,636
0
W
Merlin
9,462
473
105
5
0
357,482
2
W
Tsukuyomi
11,052
553
130
7
0
387,987
4
W
Ares
11,470
574
49
2
0
378,419
3
L
Serqet
8,640
432
52
3
0
358,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role