Player Matchup

Scylla
Scylla
DuvalTruck22
Scylla
Level 29
God Stats
3W - 3L
1,583 SR
Queue Stats
129W - 99L
1,591 Elo+
Solo
Heimdallr
Heimdallr
Turtleliker5
Heimdallr
Level 110
God Stats
2W - 3L
1,711 SR
Queue Stats
76W - 70L
1,611 Elo+
Party 2
Cerberus
Cerberus
Vandy2517
Cerberus
Level 27
God Stats
0W - 2L
1,265 SR
Queue Stats
27W - 13L
1,777 Elo+
Party 2
Team Averages
Level 55
1,520 SR
1,660 Elo+

VS

Team Averages
Level 79
1,347 SR
1,757 Elo+
Set
Set
Doinkers
Set
Level 29
God Stats
5W - 3L
1,257 SR
Queue Stats
176W - 49L
1,884 Elo+
Party 1
Tiamat
Tiamat
FishDrowning
Tiamat
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Solo
Discordia
Discordia
zingerlvr1977
Discordia
Level 99
God Stats
2W - 2L
1,285 SR
Queue Stats
163W - 37L
1,886 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 3 / 0
6,469
647
2,540
6,018
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Turtleliker5
Heimdallr
9
1 / 1 / 0
6,508
651
2,699
6,229
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Vandy2517
Cerberus
9
0 / 1 / 0
6,018
602
2,349
8,191
4,076
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
7,705
771
4,920
3,419
1,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
10
0 / 1 / 1
6,413
641
2,486
4,129
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
zingerlvr1977
Discordia
10
2 / 0 / 2
7,068
707
8,526
3,767
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Scylla
0
3
0
0
W
Tiamat
0
1
1
0.5
L
Heimdallr
Turtleliker5
Heimdallr
1
1
0
1
L
Cerberus
Vandy2517
Cerberus
0
1
0
0
W
Discordia
zingerlvr1977
Discordia
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,588
Damage
15,932
20,438
Taken
11,315
7,941
Mitigated
4,930
3,398
Healing
2,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,920
1,759
0
1,228
3,419
1,745
0
1,342
2,077
0
38,336
L
Scylla
2,540
84
0
1,637
6,018
1,908
0
3,424
2,116
34,980
0
W
Tiamat
2,486
389
0
1,415
4,129
2,041
0
1,746
2,383
26,531
0
L
Heimdallr
Turtleliker5
Heimdallr
2,699
725
0
1,049
6,229
1,957
0
2,667
3,074
0
20,336
L
Cerberus
Vandy2517
Cerberus
2,349
35
0
712
8,191
4,076
0
3,671
4,066
9,908
0
W
Discordia
zingerlvr1977
Discordia
8,526
230
0
131
3,767
1,144
96
1,885
1,882
16,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,995
Gold Earned
21,186
130
Minions Killed
143
0
Camps Cleared
0
565,165
Distance Traveled
660,298
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,705
771
70
7
0
255,190
0
L
Scylla
6,469
647
72
7
0
162,028
4
W
Tiamat
6,413
641
56
6
0
209,250
3
L
Heimdallr
6,508
651
44
4
0
215,478
1
L
Cerberus
6,018
602
14
1
0
187,659
2
W
Discordia
7,068
707
17
2
0
195,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role