Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CharmedIce9466
Chiron
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,464 Elo+
Solo
Nemesis
Nemesis
Defiant557
Nemesis
Level 61
God Stats
18W - 19L
1,531 SR
Queue Stats
26W - 36L
1,488 Elo+
Solo
Discordia
Discordia
ahurb
Discordia
Level 82
God Stats
5W - 2L
1,403 SR
Queue Stats
57W - 82L
1,492 Elo+
Solo
Anubis
Anubis
xRageCryptx
Anubis
Level 63
God Stats
1W - 5L
1,120 SR
Queue Stats
28W - 29L
1,432 Elo+
Solo
Team Averages
Level 82
1,411 SR
1,475 Elo+

VS

Team Averages
Level 85
1,507 SR
1,496 Elo+
Da Ji
Da Ji
PapaSparkles
Da Ji
Level 116
God Stats
7W - 12L
1,494 SR
Queue Stats
140W - 141L
1,533 Elo+
Solo
Cthulhu
Cthulhu
SylerSilver
Cthulhu
Level 88
God Stats
4W - 5L
1,556 SR
Queue Stats
112W - 184L
1,330 Elo+
Solo
Cu Chulainn
Cu Chulainn
VegasMoney
Cu Chulainn
Level 60
God Stats
16W - 15L
1,635 SR
Queue Stats
30W - 29L
1,598 Elo+
Solo
Merlin
Merlin
muerte1263
Merlin
Level 60
God Stats
8W - 12L
1,350 SR
Queue Stats
217W - 227L
1,487 Elo+
Solo
Izanami
Izanami
zProX-EU
Izanami
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 248L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 0 / 26
11,354
1,135
9,495
8,946
12,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 0 / 12
10,601
1,060
10,080
6,361
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Defiant557
Nemesis
16
6 / 1 / 11
10,101
1,010
15,289
9,238
4,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
ahurb
Discordia
17
9 / 0 / 13
11,076
1,108
21,577
1,997
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
16
4 / 1 / 14
10,071
1,007
10,118
4,532
2,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

286

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,921
892
5,675
8,602
3,083
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
SylerSilver
Cthulhu
14
0 / 7 / 2
8,370
837
4,753
15,785
5,536
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
VegasMoney
Cu Chulainn
15
1 / 8 / 1
8,908
891
6,180
28,574
15,276
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
muerte1263
Merlin
15
0 / 2 / 2
8,983
898
10,117
10,126
3,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
zProX-EU
Izanami
13
0 / 6 / 0
8,090
809
1,327
10,743
3,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
8
26
Kills
2
2
Deaths
26
76
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
26
13
W
7
0
12
13
W
Nemesis
Defiant557
Nemesis
6
1
11
11.5
L
1
3
1
0.5
L
Cthulhu
SylerSilver
Cthulhu
0
7
2
0.14
L
Cu Chulainn
VegasMoney
Cu Chulainn
1
8
1
0.19
W
Discordia
ahurb
Discordia
9
0
13
15.5
L
Merlin
muerte1263
Merlin
0
2
2
0.5
W
Anubis
4
1
14
11
L
Izanami
zProX-EU
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,559
Damage
28,052
31,074
Taken
73,830
23,014
Mitigated
31,380
10,774
Healing
6,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,495
472
0
1,850
8,946
12,028
0
4,451
4,495
27,429
0
W
10,080
4,595
514
3,071
6,361
2,842
0
3,329
3,032
0
33,676
W
Nemesis
Defiant557
Nemesis
15,289
10,153
0
2,288
9,238
4,794
0
3,643
5,595
0
23,671
L
5,675
1,746
0
125
8,602
3,083
0
5,524
3,078
0
16,461
L
Cthulhu
SylerSilver
Cthulhu
4,753
42
115
880
15,785
5,536
0
11,272
4,513
14,974
0
L
Cu Chulainn
VegasMoney
Cu Chulainn
6,180
1,668
462
2,975
28,574
15,276
0
13,222
15,352
0
26,959
W
Discordia
ahurb
Discordia
21,577
538
0
456
1,997
838
0
815
1,182
35,904
0
L
Merlin
muerte1263
Merlin
10,117
41
0
2,124
10,126
3,719
0
6,653
3,473
37,986
0
W
Anubis
10,118
963
472
2,123
4,532
2,512
0
2,632
1,900
24,551
0
L
Izanami
zProX-EU
Izanami
1,327
722
0
219
10,743
3,766
0
4,519
6,224
0
9,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,203
Gold Earned
43,272
209
Minions Killed
185
5
Camps Cleared
7
916,895
Distance Traveled
795,247
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,354
1,135
0
0
0
175,816
3
W
Chiron
10,601
1,060
76
8
0
173,286
1
W
Nemesis
10,101
1,010
34
3
3
204,667
0
L
Da Ji
8,921
892
22
2
5
151,280
1
L
Cthulhu
8,370
837
17
2
0
164,655
0
L
Cu Chulainn
8,908
891
41
4
1
175,497
0
W
Discordia
11,076
1,108
40
4
0
196,758
0
L
Merlin
8,983
898
87
9
1
176,533
1
W
Anubis
10,071
1,007
59
6
2
166,368
3
L
Izanami
8,090
809
18
2
0
127,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role