Player Matchup

Heimdallr
Heimdallr
FirstTryGamer
Heimdallr
Level 49
God Stats
11W - 15L
1,457 SR
Queue Stats
14W - 29L
1,323 Elo+
Party 3
Athena
Athena
Kazz3068
Athena
Level 16
God Stats
2W - 2L
1,494 SR
Queue Stats
4W - 12L
1,270 Elo+
Party 3
Ah Puch
Ah Puch
SampleTextExe
Ah Puch
Level 62
God Stats
4W - 6L
1,383 SR
Queue Stats
37W - 73L
1,385 Elo+
Party 3
Set
Set
Trusty0418
Set
Level 65
God Stats
1W - 5L
1,158 SR
Queue Stats
18W - 46L
1,301 Elo+
Party 3
Bellona
Bellona
sevennickle
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 48
1,398 SR
1,356 Elo+

VS

Team Averages
Level 45
1,530 SR
1,430 Elo+
Mercury
Mercury
CRAZY G00P
Mercury
Level 100
God Stats
6W - 6L
1,479 SR
Queue Stats
149W - 134L
1,487 Elo+
Party 1
Chernobog
Chernobog
Lilbonestock
Chernobog
Level 49
God Stats
0W - 1L
1,192 SR
Queue Stats
137W - 152L
1,452 Elo+
Party 2
He Bo
He Bo
coinraptor
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 93L
1,385 Elo+
Party 2
Amaterasu
Amaterasu
homucide
Amaterasu
Level 15
God Stats
1W - 1L
1,838 SR
Queue Stats
1W - 3L
1,455 Elo+
Party 1
Bacchus
Bacchus
opossumqueen
Bacchus
Level 32
God Stats
12W - 16L
1,641 SR
Queue Stats
94W - 110L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FirstTryGamer
Heimdallr
11
2 / 1 / 3
7,246
518
8,197
7,698
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Kazz3068
Athena
10
1 / 1 / 2
6,218
444
1,439
8,604
4,218
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
13
6 / 4 / 6
8,569
612
9,572
9,360
3,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
11 / 0 / 4
9,396
671
6,128
10,543
4,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
sevennickle
Bellona
14
6 / 2 / 3
8,517
608
7,748
8,540
6,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CRAZY G00P
Mercury
13
4 / 6 / 0
7,641
546
4,572
11,325
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Lilbonestock
Chernobog
10
0 / 3 / 3
6,699
479
8,390
8,896
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
11
2 / 11 / 1
6,635
474
5,729
12,399
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
homucide
Amaterasu
11
0 / 4 / 1
6,373
455
1,587
6,822
4,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
opossumqueen
Bacchus
10
2 / 2 / 0
6,686
478
4,108
9,093
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
26
Kills
8
8
Deaths
26
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
CRAZY G00P
Mercury
4
6
0
0.67
W
Heimdallr
FirstTryGamer
Heimdallr
2
1
3
3.5
W
Athena
Kazz3068
Athena
1
1
2
2
L
Chernobog
Lilbonestock
Chernobog
0
3
3
0.5
W
Ah Puch
6
4
6
2.25
W
11
0
4
13
L
He Bo
2
11
1
0.23
L
Amaterasu
homucide
Amaterasu
0
4
1
0.13
L
Bacchus
opossumqueen
Bacchus
2
2
0
1
W
Bellona
sevennickle
Bellona
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,084
Damage
24,386
44,745
Taken
48,535
22,081
Mitigated
21,422
9,342
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CRAZY G00P
Mercury
4,572
2,442
0
570
11,325
3,736
0
1,889
9,436
0
40,930
W
Heimdallr
FirstTryGamer
Heimdallr
8,197
2,460
0
1,977
7,698
2,872
396
1,664
6,034
0
41,689
W
Athena
Kazz3068
Athena
1,439
609
0
1,161
8,604
4,218
125
1,554
7,050
9,210
0
L
Chernobog
Lilbonestock
Chernobog
8,390
5,438
0
2,590
8,896
2,601
0
836
8,057
0
46,550
W
Ah Puch
9,572
965
0
1,455
9,360
3,731
117
4,285
4,891
44,909
0
W
6,128
2,691
0
3,405
10,543
4,927
507
1,153
9,248
0
59,826
L
He Bo
5,729
513
0
2,231
12,399
3,909
0
6,794
5,514
26,296
0
L
Amaterasu
homucide
Amaterasu
1,587
434
0
363
6,822
4,041
1,646
0
6,822
0
22,051
L
Bacchus
opossumqueen
Bacchus
4,108
344
0
2,116
9,093
7,135
0
1,401
7,692
15,065
0
W
Bellona
sevennickle
Bellona
7,748
2,765
0
1,344
8,540
6,333
538
793
7,685
0
44,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,946
Gold Earned
34,034
370
Minions Killed
278
0
Camps Cleared
0
1,316,572
Distance Traveled
1,258,730
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,641
546
72
5
0
265,765
1
W
Heimdallr
7,246
518
66
5
0
245,960
3
W
Athena
6,218
444
18
1
0
224,420
2
L
Chernobog
6,699
479
91
7
0
278,790
1
W
Ah Puch
8,569
612
88
6
0
248,783
1
W
Set
9,396
671
100
7
0
308,129
1
L
He Bo
6,635
474
45
3
0
212,096
3
L
Amaterasu
6,373
455
47
3
0
243,295
0
L
Bacchus
6,686
478
23
2
0
258,784
0
W
Bellona
8,517
608
98
7
0
289,280
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role