Player Matchup

Artio
Artio
Caioberson
Artio
Level 18
God Stats
0W - 4L
1,266 SR
Queue Stats
69W - 103L
1,194 Elo+
Party 2
Bacchus
Bacchus
Chernoboy157
Bacchus
Level 23
God Stats
13W - 13L
1,348 SR
Queue Stats
94W - 150L
1,212 Elo+
Party 2
Nu Wa
Nu Wa
EduardoAlcina
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
GuaxiBr20
Pele
Level 11
God Stats
0W - 5L
1,091 SR
Queue Stats
6W - 15L
1,183 Elo+
Solo
Zeus
Zeus
cristobal1226
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,341 SR
1,318 Elo+

VS

Team Averages
Level 16
1,414 SR
1,051 Elo+
Skadi
Skadi
Fael_Urameshy
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,021 Elo+
Solo
Baba Yaga
Baba Yaga
Melario_
Baba Yaga
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 20L
1,183 Elo+
Party 1
Cerberus
Cerberus
YF1nn
Cerberus
Level 16
God Stats
2W - 10L
1,217 SR
Queue Stats
46W - 66L
899 Elo+
Party 1
Aphrodite
Aphrodite
clemosbr
Aphrodite
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 18L
990 Elo+
Party 1
Kali
Kali
luizramoa
Kali
Level 14
God Stats
3W - 6L
1,351 SR
Queue Stats
8W - 20L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
13 / 6 / 17
13,944
481
17,406
32,019
33,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
Chernoboy157
Bacchus
20
9 / 4 / 13
15,259
526
14,226
19,181
22,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
30 / 2 / 6
17,722
611
65,730
16,850
5,768
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
5
0 / 1 / 1
8,015
276
0
618
100
11
1 / 9 / 3
9,549
329
5,893
7,891
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 10 / 2
13,276
458
16,927
25,201
7,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
Melario_
Baba Yaga
19
13 / 10 / 4
14,965
516
20,885
24,908
6,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
YF1nn
Cerberus
17
3 / 8 / 7
12,488
431
8,178
27,487
22,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
clemosbr
Aphrodite
15
0 / 14 / 3
11,505
397
6,428
28,416
11,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
16
1 / 13 / 2
12,400
428
4,032
24,505
10,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
38
53
Kills
20
22
Deaths
55
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artio
13
6
17
3.58
L
Bacchus
Chernoboy157
Bacchus
9
4
13
3.88
L
30
2
6
16.5
W
3
10
2
0.4
L
Pele
0
1
1
0.5
W
Baba Yaga
Melario_
Baba Yaga
13
10
4
1.5
W
Cerberus
YF1nn
Cerberus
3
8
7
0.81
W
Aphrodite
clemosbr
Aphrodite
0
14
3
0.11
L
1
9
3
0.28
W
Kali
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,255
Damage
56,450
76,559
Taken
130,517
64,354
Mitigated
59,911
13,567
Healing
37,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
17,406
2,507
1,410
6,373
32,019
33,771
264
12,342
19,403
47,732
0
L
Bacchus
Chernoboy157
Bacchus
14,226
3,724
0
2,494
19,181
22,654
2,357
6,008
13,002
75,395
0
L
65,730
10,629
164
3,126
16,850
5,768
6,008
11,773
4,797
134,703
0
W
16,927
7,228
1,739
6,025
25,201
7,822
6,111
20,821
4,026
0
112,858
L
Pele
0
0
0
0
618
100
0
0
618
0
618
W
Baba Yaga
Melario_
Baba Yaga
20,885
2,162
0
3,378
24,908
6,716
253
20,311
3,805
83,392
0
W
Cerberus
YF1nn
Cerberus
8,178
750
728
4,664
27,487
22,798
0
23,073
3,522
55,584
0
W
Aphrodite
clemosbr
Aphrodite
6,428
2,175
6,103
10,202
28,416
11,846
294
26,291
1,533
31,628
0
L
5,893
1,325
0
0
7,891
2,061
613
4,356
3,248
20,108
0
W
Kali
4,032
2,296
0
4,949
24,505
10,729
4,566
9,991
14,376
0
71,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,489
Gold Earned
64,634
355
Minions Killed
574
0
Camps Cleared
0
1,821,072
Distance Traveled
2,157,467
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
13,944
481
42
1
0
515,360
0
L
Bacchus
15,259
526
100
3
0
526,299
4
L
Nu Wa
17,722
611
187
6
0
529,331
0
W
Skadi
13,276
458
166
6
0
404,997
2
L
Pele
8,015
276
2
0
0
27,718
1
W
Baba Yaga
14,965
516
129
4
0
483,816
1
W
Cerberus
12,488
431
115
4
0
474,104
0
W
Aphrodite
11,505
397
60
2
0
369,070
0
L
Zeus
9,549
329
24
1
0
222,364
2
W
Kali
12,400
428
104
4
0
425,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role