Player Matchup

Fenrir
Fenrir
D1aM0nT
Fenrir
Level 14
God Stats
7W - 12L
1,620 SR
Queue Stats
25W - 43L
1,309 Elo+
Party 1
Sol
Sol
kaythen
Sol
Level 7
God Stats
3W - 1L
1,704 SR
Queue Stats
42W - 25L
1,413 Elo+
Solo
Susano
Susano
lilDreamerr
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
matias_caeza2
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 106L
1,351 Elo+
Party 1
Ymir
Ymir
serafimroque
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,416 Elo+
Solo
Team Averages
Level 10
1,565 SR
1,398 Elo+

VS

Team Averages
Level 19
1,359 SR
1,396 Elo+
Odin
Odin
Culbreth78
Odin
Level 17
God Stats
7W - 6L
1,748 SR
Queue Stats
36W - 54L
1,296 Elo+
Solo
Olorun
Olorun
HeyImKappa
Olorun
Level 8
God Stats
3W - 2L
1,327 SR
Queue Stats
14W - 7L
1,474 Elo+
Party 2
Izanami
Izanami
JCkeeper01
Izanami
Level 14
God Stats
29W - 41L
1,352 SR
Queue Stats
192W - 216L
1,307 Elo+
Party 3
Jormungandr
Jormungandr
millasn26
Jormungandr
Level 29
God Stats
1W - 4L
1,144 SR
Queue Stats
221W - 230L
1,358 Elo+
Party 3
Camazotz
Camazotz
thehehimself
Camazotz
Level 29
God Stats
1W - 0L
1,224 SR
Queue Stats
54W - 52L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D1aM0nT
Fenrir
16
7 / 11 / 3
11,490
479
12,758
22,233
9,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
20
5 / 4 / 6
12,888
537
27,986
21,009
7,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
12
1 / 11 / 3
8,651
360
4,402
16,220
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
matias_caeza2
Kukulkan
15
3 / 12 / 6
9,820
409
12,425
16,162
5,961
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 9 / 2
8,337
347
3,904
19,484
12,736
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 12
11,947
498
7,210
16,038
16,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
HeyImKappa
Olorun
20
17 / 2 / 7
14,612
609
22,962
19,171
8,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
JCkeeper01
Izanami
15
3 / 4 / 2
10,011
417
5,388
10,817
3,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
millasn26
Jormungandr
16
5 / 5 / 4
11,261
469
11,690
19,590
8,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
thehehimself
Camazotz
20
17 / 3 / 10
13,587
566
24,374
28,212
9,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
17
Kills
46
47
Deaths
19
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
5
12
2
L
Fenrir
D1aM0nT
Fenrir
7
11
3
0.77
W
Olorun
HeyImKappa
Olorun
17
2
7
10.25
W
Izanami
JCkeeper01
Izanami
3
4
2
1
L
Sol
5
4
6
2
L
Susano
1
11
3
0.23
L
Kukulkan
matias_caeza2
Kukulkan
3
12
6
0.5
W
Jormungandr
millasn26
Jormungandr
5
5
4
1.4
L
1
9
2
0.22
W
Camazotz
thehehimself
Camazotz
17
3
10
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,475
Damage
71,624
95,108
Taken
93,828
40,888
Mitigated
45,733
17,347
Healing
32,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,210
2,827
0
648
16,038
16,500
2,055
7,143
8,895
0
43,666
L
Fenrir
D1aM0nT
Fenrir
12,758
3,509
0
3,311
22,233
9,622
0
7,619
14,374
0
49,610
W
Olorun
HeyImKappa
Olorun
22,962
12,593
463
8,756
19,171
8,097
5,314
9,116
10,055
95,343
0
W
Izanami
JCkeeper01
Izanami
5,388
3,495
0
1,270
10,817
3,256
2,814
6,756
4,061
0
34,054
L
Sol
27,986
12,603
0
11,986
21,009
7,627
108
5,321
15,568
123,219
0
L
Susano
4,402
1,135
0
1,710
16,220
4,942
0
4,174
11,991
0
28,327
L
Kukulkan
matias_caeza2
Kukulkan
12,425
2,344
0
340
16,162
5,961
0
6,937
9,105
41,987
0
W
Jormungandr
millasn26
Jormungandr
11,690
3,441
0
6,015
19,590
8,230
1,042
11,602
7,988
64,202
0
L
3,904
732
0
0
19,484
12,736
0
10,601
8,825
24,562
0
W
Camazotz
thehehimself
Camazotz
24,374
7,938
0
15,517
28,212
9,650
3,107
9,698
18,514
0
103,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,186
Gold Earned
61,418
397
Minions Killed
522
0
Camps Cleared
0
1,762,682
Distance Traveled
2,119,032
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,947
498
82
3
0
406,400
3
L
Fenrir
11,490
479
58
2
0
380,503
3
W
Olorun
14,612
609
167
7
0
419,663
5
W
Izanami
10,011
417
70
3
0
408,995
0
L
Sol
12,888
537
198
8
0
399,282
4
L
Susano
8,651
360
39
2
0
350,305
0
L
Kukulkan
9,820
409
67
3
0
315,277
2
W
Jormungandr
11,261
469
101
4
0
425,060
2
L
Ymir
8,337
347
35
1
0
317,315
0
W
Camazotz
13,587
566
102
4
0
458,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role